leaflet
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JavaScript library for mobile-friendly interactive maps
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JavaScript
import * as Util from '../core/Util.js';
import {Earth} from './crs/CRS.Earth.js';
import {LatLngBounds} from './LatLngBounds.js';
/* @class LatLng
*
* Represents a geographical point with a certain latitude and longitude.
*
* @example
*
* ```
* const latlng = new LatLng(50.5, 30.5);
* ```
*
* All Leaflet methods that accept LatLng objects also accept them in a simple Array form and simple object form (unless noted otherwise), so these lines are equivalent:
*
* ```
* map.panTo([50, 30]);
* map.panTo({lat: 50, lng: 30});
* map.panTo({lat: 50, lon: 30});
* map.panTo(new LatLng(50, 30));
* ```
*
* Note that `LatLng` does not inherit from Leaflet's `Class` object,
* which means new classes can't inherit from it, and new methods
* can't be added to it with the `include` function.
*/
// @constructor LatLng(latitude: Number, longitude: Number, altitude?: Number): LatLng
// Creates an object representing a geographical point with the given latitude and longitude (and optionally altitude).
// @alternative
// @constructor LatLng(coords: Array): LatLng
// Expects an array of the form `[Number, Number]` or `[Number, Number, Number]` instead.
// @alternative
// @constructor LatLng(coords: Object): LatLng
// Expects an plain object of the form `{lat: Number, lng: Number}` or `{lat: Number, lng: Number, alt: Number}` instead.
// You can also use `lon` in place of `lng` in the object form.
export class LatLng {
constructor(lat, lng, alt) {
const valid = LatLng.validate(lat, lng, alt);
if (!valid) {
throw new Error(`Invalid LatLng object: (${lat}, ${lng})`);
}
let _lat, _lng, _alt;
if (lat instanceof LatLng) {
// We can use the same object, no need to clone it
// eslint-disable-next-line no-constructor-return
return lat;
} else if (Array.isArray(lat) && typeof lat[0] !== 'object') {
if (lat.length === 3) {
_lat = lat[0];
_lng = lat[1];
_alt = lat[2];
} else if (lat.length === 2) {
_lat = lat[0];
_lng = lat[1];
}
} else if (typeof lat === 'object' && 'lat' in lat) {
_lat = lat.lat;
_lng = 'lng' in lat ? lat.lng : lat.lon;
_alt = lat.alt;
} else {
_lat = lat;
_lng = lng;
_alt = alt;
}
// @property lat: Number
// Latitude in degrees
this.lat = +_lat;
// @property lng: Number
// Longitude in degrees
this.lng = +_lng;
// @property alt: Number
// Altitude in meters (optional)
if (_alt !== undefined) {
this.alt = +_alt;
}
}
// @section
// There are several static functions which can be called without instantiating LatLng:
// @function validate(latitude: Number, longitude: Number, altitude?: Number): Boolean
// Returns `true` if the LatLng object can be properly initialized.
// @alternative
// @function validate(coords: Array): Boolean
// Expects an array of the form `[Number, Number]` or `[Number, Number, Number]`.
// Returns `true` if the LatLng object can be properly initialized.
// @alternative
// @function validate(coords: Object): Boolean
// Returns `true` if the LatLng object can be properly initialized.
// eslint-disable-next-line no-unused-vars
static validate(lat, lng, alt) {
if (lat instanceof LatLng || (typeof lat === 'object' && 'lat' in lat)) {
return true;
} else if (lat && Array.isArray(lat) && typeof lat[0] !== 'object') {
if (lat.length === 3 || lat.length === 2) {
return true;
}
return false;
} else if ((lat || lat === 0) && (lng || lng === 0)) {
return true;
}
return false;
}
// @method equals(otherLatLng: LatLng, maxMargin?: Number): Boolean
// Returns `true` if the given `LatLng` point is at the same position (within a small margin of error). The margin of error can be overridden by setting `maxMargin` to a small number.
equals(obj, maxMargin) {
if (!obj) { return false; }
obj = new LatLng(obj);
const margin = Math.max(
Math.abs(this.lat - obj.lat),
Math.abs(this.lng - obj.lng));
return margin <= (maxMargin ?? 1.0E-9);
}
// @method toString(precision?: Number): String
// Returns a string representation of the point (for debugging purposes).
toString(precision) {
return `LatLng(${Util.formatNum(this.lat, precision)}, ${Util.formatNum(this.lng, precision)})`;
}
// @method distanceTo(otherLatLng: LatLng): Number
// Returns the distance (in meters) to the given `LatLng` calculated using the [Haversine formula](https://en.wikipedia.org/wiki/Haversine_formula).
distanceTo(other) {
return Earth.distance(this, new LatLng(other));
}
// @method wrap(): LatLng
// Returns a new `LatLng` object with the longitude wrapped so it's always between -180 and +180 degrees.
wrap() {
return Earth.wrapLatLng(this);
}
// @method toBounds(sizeInMeters: Number): LatLngBounds
// Returns a new `LatLngBounds` object in which each boundary is `sizeInMeters/2` meters apart from the `LatLng`.
toBounds(sizeInMeters) {
const latAccuracy = 180 * sizeInMeters / 40075017,
lngAccuracy = latAccuracy / Math.cos((Math.PI / 180) * this.lat);
return new LatLngBounds(
[this.lat - latAccuracy, this.lng - lngAccuracy],
[this.lat + latAccuracy, this.lng + lngAccuracy]);
}
// @method clone(): LatLng
// Returns a copy of the current LatLng.
clone() {
// to skip the validation in the constructor we need to initialize with 0 and then set the values later
const latlng = new LatLng(0, 0);
latlng.lat = this.lat;
latlng.lng = this.lng;
latlng.alt = this.alt;
return latlng;
}
};