leaflet
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JavaScript library for mobile-friendly interactive maps
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JavaScript
import {Path} from './Path';
import * as Util from '../../core/Util';
import {toLatLng} from '../../geo/LatLng';
import {Bounds} from '../../geometry/Bounds';
/*
* @class CircleMarker
* @aka L.CircleMarker
* @inherits Path
*
* A circle of a fixed size with radius specified in pixels. Extends `Path`.
*/
export var CircleMarker = Path.extend({
// @section
// @aka CircleMarker options
options: {
fill: true,
// @option radius: Number = 10
// Radius of the circle marker, in pixels
radius: 10
},
initialize: function (latlng, options) {
Util.setOptions(this, options);
this._latlng = toLatLng(latlng);
this._radius = this.options.radius;
},
// @method setLatLng(latLng: LatLng): this
// Sets the position of a circle marker to a new location.
setLatLng: function (latlng) {
var oldLatLng = this._latlng;
this._latlng = toLatLng(latlng);
this.redraw();
// @event move: Event
// Fired when the marker is moved via [`setLatLng`](#circlemarker-setlatlng). Old and new coordinates are included in event arguments as `oldLatLng`, `latlng`.
return this.fire('move', {oldLatLng: oldLatLng, latlng: this._latlng});
},
// @method getLatLng(): LatLng
// Returns the current geographical position of the circle marker
getLatLng: function () {
return this._latlng;
},
// @method setRadius(radius: Number): this
// Sets the radius of a circle marker. Units are in pixels.
setRadius: function (radius) {
this.options.radius = this._radius = radius;
return this.redraw();
},
// @method getRadius(): Number
// Returns the current radius of the circle
getRadius: function () {
return this._radius;
},
setStyle : function (options) {
var radius = options && options.radius || this._radius;
Path.prototype.setStyle.call(this, options);
this.setRadius(radius);
return this;
},
_project: function () {
this._point = this._map.latLngToLayerPoint(this._latlng);
this._updateBounds();
},
_updateBounds: function () {
var r = this._radius,
r2 = this._radiusY || r,
w = this._clickTolerance(),
p = [r + w, r2 + w];
this._pxBounds = new Bounds(this._point.subtract(p), this._point.add(p));
},
_update: function () {
if (this._map) {
this._updatePath();
}
},
_updatePath: function () {
this._renderer._updateCircle(this);
},
_empty: function () {
return this._radius && !this._renderer._bounds.intersects(this._pxBounds);
},
// Needed by the `Canvas` renderer for interactivity
_containsPoint: function (p) {
return p.distanceTo(this._point) <= this._radius + this._clickTolerance();
}
});
// @factory L.circleMarker(latlng: LatLng, options?: CircleMarker options)
// Instantiates a circle marker object given a geographical point, and an optional options object.
export function circleMarker(latlng, options) {
return new CircleMarker(latlng, options);
}