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leaflet

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JavaScript library for mobile-friendly interactive maps

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<!DOCTYPE html> <html> <head> <title>Leaflet debug page</title> <link rel="stylesheet" href="../../dist/leaflet.css" /> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <link rel="stylesheet" href="../css/screen.css" /> <style type="text/css"> #map { width:100vw; height: 100vh; } </style> <script src="../leaflet-include.js"></script> </head> <body> <div id="map"></div> <button id="populate">Populate with 10 markers</button> <script> var map = new L.Map('map').setView(L.latLng(49, 8.4),3); var positron = L.tileLayer('http://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png', { attribution: '&copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors, &copy; <a href="http://cartodb.com/attributions">CartoDB</a>' }).addTo(map); function doTheWheel(amount) { var mapSize = map.getSize(); var ev = new WheelEvent('wheel', { deltaX: 0, deltaY: amount, deltaZ: 0, deltaMode: 0, clientX: mapSize.x / 2, clientY: mapSize.y / 2 }); map.getContainer().dispatchEvent(ev); } function doTheWheelClosure(amount) { return function() { return doTheWheel(amount); } } L.DomEvent.on(map.getContainer(), 'wheel', ev=>console.log(ev.deltaY)) for(var i = 0; i < 100; i++) setTimeout(doTheWheelClosure(-200), 4000 + 10*i); for(var i = 0; i < 4; i++) setTimeout(doTheWheelClosure(60), 4000 + 10 * 100 + 360 * i); </script> </body> </html>