leaflet
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JavaScript library for mobile-friendly interactive maps
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JavaScript
/*
* @class Transformation
* @aka L.Transformation
*
* Represents an affine transformation: a set of coefficients `a`, `b`, `c`, `d`
* for transforming a point of a form `(x, y)` into `(a*x + b, c*y + d)` and doing
* the reverse. Used by Leaflet in its projections code.
*
* @example
*
* ```js
* var transformation = new L.Transformation(2, 5, -1, 10),
* p = L.point(1, 2),
* p2 = transformation.transform(p), // L.point(7, 8)
* p3 = transformation.untransform(p2); // L.point(1, 2)
* ```
*/
// factory new L.Transformation(a: Number, b: Number, c: Number, d: Number)
// Creates a `Transformation` object with the given coefficients.
L.Transformation = function (a, b, c, d) {
this._a = a;
this._b = b;
this._c = c;
this._d = d;
};
L.Transformation.prototype = {
// @method transform(point: Point, scale?: Number): Point
// Returns a transformed point, optionally multiplied by the given scale.
// Only accepts real `L.Point` instances, not arrays.
transform: function (point, scale) { // (Point, Number) -> Point
return this._transform(point.clone(), scale);
},
// destructive transform (faster)
_transform: function (point, scale) {
scale = scale || 1;
point.x = scale * (this._a * point.x + this._b);
point.y = scale * (this._c * point.y + this._d);
return point;
},
// @method untransform(point: Point, scale?: Number): Point
// Returns the reverse transformation of the given point, optionally divided
// by the given scale. Only accepts real `L.Point` instances, not arrays.
untransform: function (point, scale) {
scale = scale || 1;
return new L.Point(
(point.x / scale - this._b) / this._a,
(point.y / scale - this._d) / this._c);
}
};