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leaflet

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JavaScript library for mobile-friendly interactive maps

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/* * @class Transformation * @aka L.Transformation * * Represents an affine transformation: a set of coefficients `a`, `b`, `c`, `d` * for transforming a point of a form `(x, y)` into `(a*x + b, c*y + d)` and doing * the reverse. Used by Leaflet in its projections code. * * @example * * ```js * var transformation = new L.Transformation(2, 5, -1, 10), * p = L.point(1, 2), * p2 = transformation.transform(p), // L.point(7, 8) * p3 = transformation.untransform(p2); // L.point(1, 2) * ``` */ // factory new L.Transformation(a: Number, b: Number, c: Number, d: Number) // Creates a `Transformation` object with the given coefficients. L.Transformation = function (a, b, c, d) { this._a = a; this._b = b; this._c = c; this._d = d; }; L.Transformation.prototype = { // @method transform(point: Point, scale?: Number): Point // Returns a transformed point, optionally multiplied by the given scale. // Only accepts real `L.Point` instances, not arrays. transform: function (point, scale) { // (Point, Number) -> Point return this._transform(point.clone(), scale); }, // destructive transform (faster) _transform: function (point, scale) { scale = scale || 1; point.x = scale * (this._a * point.x + this._b); point.y = scale * (this._c * point.y + this._d); return point; }, // @method untransform(point: Point, scale?: Number): Point // Returns the reverse transformation of the given point, optionally divided // by the given scale. Only accepts real `L.Point` instances, not arrays. untransform: function (point, scale) { scale = scale || 1; return new L.Point( (point.x / scale - this._b) / this._a, (point.y / scale - this._d) / this._c); } };