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JavaScript library for mobile-friendly interactive maps

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/* @class LatLng * @aka L.LatLng * * Represents a geographical point with a certain latitude and longitude. * * @example * * ``` * var latlng = L.latLng(50.5, 30.5); * ``` * * All Leaflet methods that accept LatLng objects also accept them in a simple Array form and simple object form (unless noted otherwise), so these lines are equivalent: * * ``` * map.panTo([50, 30]); * map.panTo({lon: 30, lat: 50}); * map.panTo({lat: 50, lng: 30}); * map.panTo(L.latLng(50, 30)); * ``` */ L.LatLng = function (lat, lng, alt) { if (isNaN(lat) || isNaN(lng)) { throw new Error('Invalid LatLng object: (' + lat + ', ' + lng + ')'); } // @property lat: Number // Latitude in degrees this.lat = +lat; // @property lng: Number // Longitude in degrees this.lng = +lng; // @property alt: Number // Altitude in meters (optional) if (alt !== undefined) { this.alt = +alt; } }; L.LatLng.prototype = { // @method equals(otherLatLng: LatLng, maxMargin?: Number): Boolean // Returns `true` if the given `LatLng` point is at the same position (within a small margin of error). The margin of error can be overriden by setting `maxMargin` to a small number. equals: function (obj, maxMargin) { if (!obj) { return false; } obj = L.latLng(obj); var margin = Math.max( Math.abs(this.lat - obj.lat), Math.abs(this.lng - obj.lng)); return margin <= (maxMargin === undefined ? 1.0E-9 : maxMargin); }, // @method toString(): String // Returns a string representation of the point (for debugging purposes). toString: function (precision) { return 'LatLng(' + L.Util.formatNum(this.lat, precision) + ', ' + L.Util.formatNum(this.lng, precision) + ')'; }, // @method distanceTo(otherLatLng: LatLng): Number // Returns the distance (in meters) to the given `LatLng` calculated using the [Haversine formula](http://en.wikipedia.org/wiki/Haversine_formula). distanceTo: function (other) { return L.CRS.Earth.distance(this, L.latLng(other)); }, // @method wrap(): LatLng // Returns a new `LatLng` object with the longitude wrapped so it's always between -180 and +180 degrees. wrap: function () { return L.CRS.Earth.wrapLatLng(this); }, // @method toBounds(sizeInMeters: Number): LatLngBounds // Returns a new `LatLngBounds` object in which each boundary is `sizeInMeters` meters apart from the `LatLng`. toBounds: function (sizeInMeters) { var latAccuracy = 180 * sizeInMeters / 40075017, lngAccuracy = latAccuracy / Math.cos((Math.PI / 180) * this.lat); return L.latLngBounds( [this.lat - latAccuracy, this.lng - lngAccuracy], [this.lat + latAccuracy, this.lng + lngAccuracy]); }, clone: function () { return new L.LatLng(this.lat, this.lng, this.alt); } }; // @factory L.latLng(latitude: Number, longitude: Number, altitude?: Number): LatLng // Creates an object representing a geographical point with the given latitude and longitude (and optionally altitude). // @alternative // @factory L.latLng(coords: Array): LatLng // Expects an array of the form `[Number, Number]` or `[Number, Number, Number]` instead. // @alternative // @factory L.latLng(coords: Object): LatLng // Expects an plain object of the form `{lat: Number, lng: Number}` or `{lat: Number, lng: Number, alt: Number}` instead. L.latLng = function (a, b, c) { if (a instanceof L.LatLng) { return a; } if (L.Util.isArray(a) && typeof a[0] !== 'object') { if (a.length === 3) { return new L.LatLng(a[0], a[1], a[2]); } if (a.length === 2) { return new L.LatLng(a[0], a[1]); } return null; } if (a === undefined || a === null) { return a; } if (typeof a === 'object' && 'lat' in a) { return new L.LatLng(a.lat, 'lng' in a ? a.lng : a.lon, a.alt); } if (b === undefined) { return null; } return new L.LatLng(a, b, c); };