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leaflet-webgl-heatmap

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A Leaflet plugin for a popular WebGL Heatmap library.

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WebGL Heatmap ============= webgl-heatmap.js is a JavaScript library for high performance heatmap display. Demo ---- Live Demo at [codeflow.org](http://codeflow.org/entries/2013/feb/04/high-performance-js-heatmaps "") How to use it ------------- Instantiate a new heatmap, errors can be one of: * Webgl is not supported * No floating point texture support * Floating point render target not supported * Shader Compile Error: ... * Shader Link Error: ... ```javascript try{ var heatmap = createWebGLHeatmap({canvas: yourCanvas}); } catch(error){ // handle the error } ``` creation arguments * canvas: the canvas you wish to draw on * width: explicit width * height: explicit height * intensityToAlpha: defaults to true * gradientTexture: texture used instead of color calculation, can be path or an image Add a data point. * x and y relative to the canvas in pixels * size in pixels (radius) * intensity between 0 and 1 ```javascript heatmap.addPoint(x, y, size, intensity); ``` Add a list of data points. * x and y relative to the canvas in pixels * size in pixels (radius) * intensity between 0 and 1 ```javascript heatmap.addPoints([{x:x, y:y, size:size, intensity:intensity}]); ``` Draw queued data points: ```javascript heatmap.update() ``` Display the heatmap ```javascript heatmap.display() ``` Multiply all values in the heatmap by a number (useful for decay) ```javascript heatmap.multiply(0.995) ``` Clamp all values in the heatmap to between two values: ```javascript heatmap.clamp(0.0, 1.0) ``` Blur all values a little: ```javascript heatmap.blur() ``` License ------- Copyright (c) 2013, Florian Boesch <pyalot@gmail.com> http://codeflow.org/ WebGL Heatmap is licensed under any of the following licenses at your choosing: * MIT: see mit-license * GPL: see gplv*-license * BSD: see bsd-license