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leafer-game

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**leafer-game** 在 [leafer-ui](https://github.com/leaferjs/leafer-ui) 的基础上,集成了 Robot、状态、 动画、运动路径插件,适用于小游戏场景。

1 lines 233 kB
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n=i,r=i+s;n<r;n++)t.push(e[n])},pushData(t,e){Si.index===Si.length&&(Si.index=1,t.push(Si.name)),t.push(Number(e)),Si.index++,Si.dot=0}},{current:Si,pushData:Ci,copyData:Ei}=Bi,{M:Ri,L:Pi,C:Ti,Q:Li,Z:Ai,N:Oi,D:Di,X:Fi,G:Mi,F:Ii,O:Wi,P:Ni,U:zi}=re,{getMinDistanceFrom:ji,getRadianFrom:Yi}=A,{tan:Xi,min:Ui,abs:Hi}=Math,Vi={},Gi={beginPath(t){t.length=0},moveTo(t,e,i){t.push(Ri,e,i)},lineTo(t,e,i){t.push(Pi,e,i)},bezierCurveTo(t,e,i,s,n,r,o){t.push(Ti,e,i,s,n,r,o)},quadraticCurveTo(t,e,i,s,n){t.push(Li,e,i,s,n)},closePath(t){t.push(Ai)},rect(t,e,i,s,n){t.push(Oi,e,i,s,n)},roundRect(t,e,i,s,n,r){if("number"==typeof r)t.push(Fi,e,i,s,n,r);else{const a=o.fourNumber(r);a?t.push(Di,e,i,s,n,...a):t.push(Oi,e,i,s,n)}},ellipse(t,e,i,s,n,r,o,a,h){void 0===r?t.push(Ii,e,i,s,n):(void 0===o&&(o=0),void 0===a&&(a=360),t.push(Mi,e,i,s,n,r,o,a,h?1:0))},arc(t,e,i,s,n,r,o){void 0===n?t.push(Ni,e,i,s):(void 0===r&&(r=360),t.push(Wi,e,i,s,n,r,o?1:0))},arcTo(t,e,i,s,n,r,o,a){if(void 0!==o){const 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cs:t.moveTo(e[s+1],e[s+2]),s+=3;break;case us:t.lineTo(e[s+1],e[s+2]),s+=3;break;case _s:t.bezierCurveTo(e[s+1],e[s+2],e[s+3],e[s+4],e[s+5],e[s+6]),s+=7;break;case ps:t.quadraticCurveTo(e[s+1],e[s+2],e[s+3],e[s+4]),s+=5;break;case gs:t.closePath(),s+=1;break;case fs:t.rect(e[s+1],e[s+2],e[s+3],e[s+4]),s+=5;break;case ys:t.roundRect(e[s+1],e[s+2],e[s+3],e[s+4],[e[s+5],e[s+6],e[s+7],e[s+8]]),s+=9;break;case ms:t.roundRect(e[s+1],e[s+2],e[s+3],e[s+4],e[s+5]),s+=6;break;case vs:t.ellipse(e[s+1],e[s+2],e[s+3],e[s+4],e[s+5]*h,e[s+6]*h,e[s+7]*h,e[s+8]),s+=9;break;case ws:t.ellipse(e[s+1],e[s+2],e[s+3],e[s+4],0,0,l,!1),s+=5;break;case xs:t.arc(e[s+1],e[s+2],e[s+3],e[s+4]*h,e[s+5]*h,e[s+6]),s+=7;break;case bs:t.arc(e[s+1],e[s+2],e[s+3],0,l,!1),s+=4;break;case ks:t.arcTo(e[s+1],e[s+2],e[s+3],e[s+4],e[s+5]),s+=6;break;default:return void Bs.error(`command: ${i} 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mn{constructor(t){this.parallel=!0,this.time=1,this.id=e.create(e.TASK),this.task=t}run(){return Ht(this,void 0,void 0,(function*(){try{this.task&&!this.isComplete&&this.parent.running&&(yield this.task())}catch(t){yn.error(t)}}))}complete(){this.isComplete=!0,this.parent=null,this.task=null}cancel(){this.isCancel=!0,this.complete()}}class vn{get total(){return this.list.length+this.delayNumber}get finishedIndex(){return this.isComplete?0:this.index+this.parallelSuccessNumber}get remain(){return this.isComplete?this.total:this.total-this.finishedIndex}get percent(){const{total:t}=this;let e=0,i=0;for(let s=0;s<t;s++)s<=this.finishedIndex?(i+=this.list[s].time,s===this.finishedIndex&&(e=i)):e+=this.list[s].time;return this.isComplete?1:i/e}constructor(t){this.config={parallel:6},this.list=[],this.running=!1,this.isComplete=!0,this.index=0,this.delayNumber=0,t&&It.assign(this.config,t),this.empty()}add(t,e){let i,s,n,r;const o=new mn(t);return o.parent=this,"number"==typeof e?r=e:e&&(s=e.parallel,i=e.start,n=e.time,r=e.delay),n&&(o.time=n),!1===s&&(o.parallel=!1),void 0===r?this.push(o,i):(this.delayNumber++,setTimeout((()=>{this.delayNumber&&(this.delayNumber--,this.push(o,i))}),r)),this.isComplete=!1,o}push(t,e){this.list.push(t),!1===e||this.timer||(this.timer=setTimeout((()=>this.start())))}empty(){this.index=0,this.parallelSuccessNumber=0,this.list=[],this.parallelList=[],this.delayNumber=0}start(){this.running||(this.running=!0,this.isComplete=!1,this.run())}pause(){clearTimeout(this.timer),this.timer=null,this.running=!1}resume(){this.start()}skip(){this.index++,this.resume()}stop(){this.isComplete=!0,this.list.forEach((t=>{t.isComplete||t.cancel()})),this.pause(),this.empty()}run(){this.running&&(this.setParallelList(),this.parallelList.length>1?this.runParallelTasks():this.remain?this.runTask():this.onComplete())}runTask(){const t=this.list[this.index];t?t.run().then((()=>{this.onTask(t),this.index++,this.nextTask()})).catch((t=>{this.onError(t)})):this.nextTask()}runParallelTasks(){this.parallelList.forEach((t=>this.runParallelTask(t)))}runParallelTask(t){t.run().then((()=>{this.onTask(t),this.fillParallelTask()})).catch((t=>{this.onParallelError(t)}))}nextTask(){this.total===this.finishedIndex?this.onComplete():this.timer=setTimeout((()=>this.run()))}setParallelList(){let t;this.parallelList=[],this.parallelSuccessNumber=0;let e=this.index+this.config.parallel;e>this.list.length&&(e=this.list.length);for(let i=this.index;i<e&&(t=this.list[i],t.parallel);i++)this.parallelList.push(t)}fillParallelTask(){let t;const e=this.parallelList;this.parallelSuccessNumber++,e.pop();const i=e.length,s=this.finishedIndex+i;if(e.length)