ldmui-test
Version:
``` npm install ```
1,685 lines (1,458 loc) • 78.5 kB
JavaScript
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define([], factory);
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exports["myLib"] = factory();
else
root["myLib"] = factory();
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/******/ ({
/***/ "2409":
/***/ (function(module, exports) {
var g;
// This works in non-strict mode
g = (function() {
return this;
})();
try {
// This works if eval is allowed (see CSP)
g = g || new Function("return this")();
} catch (e) {
// This works if the window reference is available
if (typeof window === "object") g = window;
}
// g can still be undefined, but nothing to do about it...
// We return undefined, instead of nothing here, so it's
// easier to handle this case. if(!global) { ...}
module.exports = g;
/***/ }),
/***/ "2b1f":
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
// ESM COMPAT FLAG
__webpack_require__.r(__webpack_exports__);
// CONCATENATED MODULE: ./node_modules/_@vue_cli-service@4.5.19@@vue/cli-service/lib/commands/build/setPublicPath.js
// This file is imported into lib/wc client bundles.
if (typeof window !== 'undefined') {
var currentScript = window.document.currentScript
if (false) { var getCurrentScript; }
var src = currentScript && currentScript.src.match(/(.+\/)[^/]+\.js(\?.*)?$/)
if (src) {
__webpack_require__.p = src[1] // eslint-disable-line
}
}
// Indicate to webpack that this file can be concatenated
/* harmony default export */ var setPublicPath = (null);
// CONCATENATED MODULE: ./node_modules/_cache-loader@4.1.0@cache-loader/dist/cjs.js?{"cacheDirectory":"node_modules/.cache/vue-loader","cacheIdentifier":"a4f10264-vue-loader-template"}!./node_modules/_cache-loader@4.1.0@cache-loader/dist/cjs.js??ref--13-0!./node_modules/_thread-loader@2.1.3@thread-loader/dist/cjs.js!./node_modules/_babel-loader@8.3.0@babel-loader/lib!./node_modules/_vue-loader@15.10.1@vue-loader/lib/loaders/templateLoader.js??ref--6!./node_modules/_cache-loader@4.1.0@cache-loader/dist/cjs.js??ref--1-0!./node_modules/_vue-loader@15.10.1@vue-loader/lib??vue-loader-options!./src/components/cssAnimation.vue?vue&type=template&id=2fd717b9&scoped=true&
var render = function render() {
var _vm = this,
_c = _vm._self._c;
return _c('div', [_vm._m(0), _c('input', {
directives: [{
name: "model",
rawName: "v-model",
value: _vm.abcd,
expression: "abcd"
}],
staticClass: "input",
attrs: {
"type": "text",
"name": "",
"id": "input"
},
domProps: {
"value": _vm.abcd
},
on: {
"input": function ($event) {
if ($event.target.composing) return;
_vm.abcd = $event.target.value;
}
}
}), _c('div', [_vm._v(_vm._s(_vm.abcd))]), _c('canvas', {
attrs: {
"id": "canvasId"
}
})]);
};
var staticRenderFns = [function () {
var _vm = this,
_c = _vm._self._c;
return _c('div', {
staticClass: "reverseRotate"
}, [_c('div', {
staticClass: "rotate"
}, [_vm._v("正反旋转相消3D")])]);
}];
// CONCATENATED MODULE: ./src/components/cssAnimation.vue?vue&type=template&id=2fd717b9&scoped=true&
// EXTERNAL MODULE: ./node_modules/_cache-loader@4.1.0@cache-loader/dist/cjs.js??ref--13-0!./node_modules/_thread-loader@2.1.3@thread-loader/dist/cjs.js!./node_modules/_babel-loader@8.3.0@babel-loader/lib!./node_modules/_cache-loader@4.1.0@cache-loader/dist/cjs.js??ref--1-0!./node_modules/_vue-loader@15.10.1@vue-loader/lib??vue-loader-options!./src/components/cssAnimation.vue?vue&type=script&lang=js&
var cssAnimationvue_type_script_lang_js_ = __webpack_require__("7e0d");
// CONCATENATED MODULE: ./src/components/cssAnimation.vue?vue&type=script&lang=js&
/* harmony default export */ var components_cssAnimationvue_type_script_lang_js_ = (cssAnimationvue_type_script_lang_js_["a" /* default */]);
// EXTERNAL MODULE: ./src/components/cssAnimation.vue?vue&type=style&index=0&id=2fd717b9&prod&lang=less&scoped=true&
var cssAnimationvue_type_style_index_0_id_2fd717b9_prod_lang_less_scoped_true_ = __webpack_require__("91b5");
// CONCATENATED MODULE: ./node_modules/_vue-loader@15.10.1@vue-loader/lib/runtime/componentNormalizer.js
/* globals __VUE_SSR_CONTEXT__ */
// IMPORTANT: Do NOT use ES2015 features in this file (except for modules).
// This module is a runtime utility for cleaner component module output and will
// be included in the final webpack user bundle.
function normalizeComponent(
scriptExports,
render,
staticRenderFns,
functionalTemplate,
injectStyles,
scopeId,
moduleIdentifier /* server only */,
shadowMode /* vue-cli only */
) {
// Vue.extend constructor export interop
var options =
typeof scriptExports === 'function' ? scriptExports.options : scriptExports
// render functions
if (render) {
options.render = render
options.staticRenderFns = staticRenderFns
options._compiled = true
}
// functional template
if (functionalTemplate) {
options.functional = true
}
// scopedId
if (scopeId) {
options._scopeId = 'data-v-' + scopeId
}
var hook
if (moduleIdentifier) {
// server build
hook = function (context) {
// 2.3 injection
context =
context || // cached call
(this.$vnode && this.$vnode.ssrContext) || // stateful
(this.parent && this.parent.$vnode && this.parent.$vnode.ssrContext) // functional
// 2.2 with runInNewContext: true
if (!context && typeof __VUE_SSR_CONTEXT__ !== 'undefined') {
context = __VUE_SSR_CONTEXT__
}
// inject component styles
if (injectStyles) {
injectStyles.call(this, context)
}
// register component module identifier for async chunk inferrence
if (context && context._registeredComponents) {
context._registeredComponents.add(moduleIdentifier)
}
}
// used by ssr in case component is cached and beforeCreate
// never gets called
options._ssrRegister = hook
} else if (injectStyles) {
hook = shadowMode
? function () {
injectStyles.call(
this,
(options.functional ? this.parent : this).$root.$options.shadowRoot
)
}
: injectStyles
}
if (hook) {
if (options.functional) {
// for template-only hot-reload because in that case the render fn doesn't
// go through the normalizer
options._injectStyles = hook
// register for functional component in vue file
var originalRender = options.render
options.render = function renderWithStyleInjection(h, context) {
hook.call(context)
return originalRender(h, context)
}
} else {
// inject component registration as beforeCreate hook
var existing = options.beforeCreate
options.beforeCreate = existing ? [].concat(existing, hook) : [hook]
}
}
return {
exports: scriptExports,
options: options
}
}
// CONCATENATED MODULE: ./src/components/cssAnimation.vue
/* normalize component */
var component = normalizeComponent(
components_cssAnimationvue_type_script_lang_js_,
render,
staticRenderFns,
false,
null,
"2fd717b9",
null
)
/* harmony default export */ var cssAnimation = (component.exports);
// CONCATENATED MODULE: ./node_modules/_@vue_cli-service@4.5.19@@vue/cli-service/lib/commands/build/entry-lib.js
/* harmony default export */ var entry_lib = __webpack_exports__["default"] = (cssAnimation);
/***/ }),
/***/ "3560":
/***/ (function(module, exports, __webpack_require__) {
"use strict";
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function getLens (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// Trim off extra bytes after placeholder bytes are found
// See: https://github.com/beatgammit/base64-js/issues/42
var validLen = b64.indexOf('=')
if (validLen === -1) validLen = len
var placeHoldersLen = validLen === len
? 0
: 4 - (validLen % 4)
return [validLen, placeHoldersLen]
}
// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function _byteLength (b64, validLen, placeHoldersLen) {
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function toByteArray (b64) {
var tmp
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
var curByte = 0
// if there are placeholders, only get up to the last complete 4 chars
var len = placeHoldersLen > 0
? validLen - 4
: validLen
var i
for (i = 0; i < len; i += 4) {
tmp =
(revLookup[b64.charCodeAt(i)] << 18) |
(revLookup[b64.charCodeAt(i + 1)] << 12) |
(revLookup[b64.charCodeAt(i + 2)] << 6) |
revLookup[b64.charCodeAt(i + 3)]
arr[curByte++] = (tmp >> 16) & 0xFF
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 2) {
tmp =
(revLookup[b64.charCodeAt(i)] << 2) |
(revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 1) {
tmp =
(revLookup[b64.charCodeAt(i)] << 10) |
(revLookup[b64.charCodeAt(i + 1)] << 4) |
(revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] +
lookup[num >> 12 & 0x3F] +
lookup[num >> 6 & 0x3F] +
lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp =
((uint8[i] << 16) & 0xFF0000) +
((uint8[i + 1] << 8) & 0xFF00) +
(uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
parts.push(
lookup[tmp >> 2] +
lookup[(tmp << 4) & 0x3F] +
'=='
)
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1]
parts.push(
lookup[tmp >> 10] +
lookup[(tmp >> 4) & 0x3F] +
lookup[(tmp << 2) & 0x3F] +
'='
)
}
return parts.join('')
}
/***/ }),
/***/ "571a":
/***/ (function(module, exports) {
var toString = {}.toString;
module.exports = Array.isArray || function (arr) {
return toString.call(arr) == '[object Array]';
};
/***/ }),
/***/ "6104":
/***/ (function(module, exports, __webpack_require__) {
// extracted by mini-css-extract-plugin
/***/ }),
/***/ "7e0d":
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(Buffer) {/* harmony default export */ __webpack_exports__["a"] = ({
name: 'myLib',
data() {
return {
abcd: '',
nums: '15346489',
bufferS: new Buffer(2)
};
},
mounted() {
this.createdFun();
},
methods: {
createdFun() {
// 创建一个会缓存func结果的函数
// 检查 value 是否是可能是 DOM 元素
if (this.$el.tagName === 'INPUT') {
this.abcd = this.$el.value;
} else {
this.abcd = this.$el.innerHTML;
}
// 执行深比较来确定两者的值是否相等
if (this.abcd === this.bufferS.toString('hex')) {
this.nums = this.abcd;
} else {
this.nums = this.bufferS.toString('hex');
}
// 检查 value 是否是个 buffer
if (Buffer.isBuffer(this.bufferS)) {
this.abcd = this.abcd.toString('utf8');
}
// this.canvas = document.getElementById('canvasId');
// 检查 value 是否是原始 boolean 类型或者对象。
if (typeof this.abcd === 'boolean' || typeof this.abcd === 'object') {
this.abcd = JSON.stringify(this.abcd);
console.log(this.abcd);
}
// 检查 value 是否是类数组。 如果一个值被认为是类数组,那么它不是一个函数,并且value.length是个整数,大于等于 0,小于或等于 Number.MAX_SAFE_INTEGER
if (!Array.isArray(this.nums) || this.nums.length < 1 || this.nums.length > Number.MAX_SAFE_INTEGER) {
this.nums = '15346489';
}
// 检查 value 是否是 ArrayBuffer 对象。
if (this.abcd instanceof ArrayBuffer) {
this.canvas = document.getElementById('canvasId');
this.ctx = this.canvas.getContext('2d');
this.draw();
} else {
console.log('不是 ArrayBuffer 对象');
}
// 执行SameValueZero 比较两者的值,来确定它们是否相等
if (this.abcd === this.nums) {
console.log('相等');
} else {
console.log('不相等');
}
//如果 value 不是数组, 那么强制转为数组
if (!Array.isArray(this.nums)) {
this.nums = [this.nums];
}
},
canvasId() {
console.log('canvasId');
// 使用canvas渲染
var canvas = document.getElementById('canvasId');
var ctx = canvas.getContext('2d');
// 使用canvas画一个100px的浅绿色圆形
ctx.clearRect(0, 0, 100, 100);
ctx.beginPath();
ctx.arc(50, 50, 50, 0, Math.PI * 2, true);
ctx.closePath();
ctx.fillStyle = 'rgba(0, 255, 0, 0.5)';
ctx.fill();
// 在画一个100px的浅蓝色矩形
ctx.beginPath();
ctx.rect(50, 50, 100, 100);
ctx.fillStyle = 'rgba(0, 0, 255, 0.5)';
ctx.fill();
// 在画一个100px的绿色矩形
ctx.beginPath();
ctx.rect(50, 50, 100, 100);
ctx.fillStyle = 'rgba(0, 255, 255, 0.5)';
ctx.fill();
// 使用canvas画一个100px的红色圆形
// var width = (canvas.width = window.innerWidth);
// var height = (canvas.height = window.innerHeight);
// var radius = Math.min(width, height) / 2;
// ctx.clearRect(0, 0, width, height);
// ctx.beginPath();
// ctx.arc(width / 2, height / 2, radius, 0, Math.PI * 2, true);
// ctx.closePath();
// ctx.fillStyle = '#fff';
// ctx.fill();
// ctx.beginPath();
// ctx.arc(width / 2, height / 2, radius, 0, Math.PI * 2, false);
// ctx.closePath();
// ctx.fillStyle = '#000';
// ctx.fill();
// ctx.beginPath();
},
reverseRotate() {
this.abcd = this.abcd.split('').reverse().join('');
},
rotate() {
this.abcd += this.nums;
},
bubbleSort() {
this.abcd = this.abcd.split('').sort().join('');
//写一个冒泡排序的方法
function bubbleSort(arr) {
for (let i = 0; i < arr.length - 1; i++) {
for (let j = 0; j < arr.length - i - 1; j++) {
if (arr[j] > arr[j + 1]) {
let temp = arr[j];
arr[j] = arr[j + 1];
arr[j + 1] = temp;
}
}
}
return arr;
}
this.abcd = bubbleSort(this.abcd.split('')).join('');
},
changeColor() {
//获取rotate并设置背景色为红色
let rotate = this.$el.querySelector('.rotate');
rotate.style.background = 'rgb(255, 0, 0)';
//获取input并设置背景色为绿色
let input = this.$el.querySelector('.input');
input.style.background = 'rgb(0, 255, 0)';
//获取reverseRotate并设置背景色为绿色
let reverseRotate = this.$el.querySelector('.reverseRotate');
reverseRotate.style.background = 'rgb(0, 255, 0)';
//获取nums并设置背景色为绿色
let nums = this.$el.querySelector('.nums');
nums.style.background = 'rgb(0, 255, 0)';
//获取input并设置背景色为红色
let input2 = this.$el.querySelector('.input2');
input2.style.background = 'rgb(255, 0, 0)';
//设置rotate的向左移动200px
rotate.style.left = '200px';
//设置input的向左移动200px
input.style.left = '200px';
//设置reverseRotate的向左移动200px
reverseRotate.style.left = '200px';
//设置nums的向左移动200px
nums.style.left = '200px';
//设置input2的向左移动200px
input2.style.left = '200px';
},
addListener() {
//给body添加滚动监听
document.body.addEventListener('scroll', this.changeColor);
//给input添加滚动监听
document.querySelector('#input').addEventListener('scroll', this.changeColor);
//给input2添加滚动监听
document.querySelector('#input2').addEventListener('scroll', this.changeColor);
//给rotate添加滚动监听
document.querySelector('.rotate').addEventListener('scroll', this.changeColor);
//给reverseRotate添加滚动监听
document.querySelector('.reverseRotate').addEventListener('scroll', this.changeColor);
//给nums添加滚动监听
document.querySelector('.nums').addEventListener('scroll', this.changeColor);
},
regexEvent() {
//实现一个try、catch方法
try {
//给input添加滚动监听
document.querySelector('#input').addEventListener('scroll', this.changeColor);
//给input2添加滚动监听
document.querySelector('#input2').addEventListener('scroll', this.changeColor);
//给rotate添加滚动监听
document.querySelector('.rotate').addEventListener('scroll', this.changeColor);
//给reverseRotate添加滚动监听
document.querySelector('.reverseRotate').addEventListener('scroll', this.changeColor);
//给nums添加滚动监听
document.querySelector('.nums').addEventListener('scroll', this.changeColor);
} catch (e) {
console.log(e);
}
},
formateData() {
//写一个正则表达式验证输入内容只包含数字和小数点
let reg = /^[0-9.]+$/;
let input = document.querySelector('#input');
let input2 = document.querySelector('#input2');
let rotate = document.querySelector('.rotate');
let reverseRotate = document.querySelector('.reverseRotate');
let nums = document.querySelector('.nums');
if (reg.test(input.value) && reg.test(input2.value) && reg.test(rotate.value) && reg.test(reverseRotate.value) && reg.test(nums.value)) {
this.abcd = input.value + input2.value + rotate.value + reverseRotate.value + nums.value;
} else {
this.abcd = '';
}
//写一个防抖函数
function debounce(func, wait, immediate) {
let timeout;
return function () {
let context = this,
args = arguments;
let later = function () {
timeout = null;
if (!immediate) func.apply(context, args);
};
let callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) func.apply(context, args);
};
}
//写一个节流函数
function throttle(func, wait, options) {
let context, args, result;
let timeout = null;
let previous = 0;
if (!options) options = {};
let later = function () {
previous = options.leading === false ? 0 : Date.now();
timeout = null;
result = func.apply(context, args);
if (!timeout) context = args = null;
};
return function () {
let now = Date.now();
if (!previous && options.leading === false) previous = now;
let remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0 || remaining > wait) {
if (timeout) {
clearTimeout(timeout);
timeout = null;
}
previous = now;
result = func.apply(context, args);
if (!timeout) context = args = null;
} else if (!timeout && options.trailing !== false) {
timeout = setTimeout(later, remaining);
}
return result;
};
}
}
},
computed: {
// abcd() {
// return this.abcd;
// }
},
watch: {
abcd(val) {
this.nums = val;
}
}
});
/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__("fd40").Buffer))
/***/ }),
/***/ "91b5":
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
/* harmony import */ var _node_modules_mini_css_extract_plugin_0_9_0_mini_css_extract_plugin_dist_loader_js_ref_11_oneOf_1_0_node_modules_css_loader_3_6_0_css_loader_dist_cjs_js_ref_11_oneOf_1_1_node_modules_vue_loader_15_10_1_vue_loader_lib_loaders_stylePostLoader_js_node_modules_postcss_loader_3_0_0_postcss_loader_src_index_js_ref_11_oneOf_1_2_node_modules_less_loader_5_0_0_less_loader_dist_cjs_js_ref_11_oneOf_1_3_node_modules_cache_loader_4_1_0_cache_loader_dist_cjs_js_ref_1_0_node_modules_vue_loader_15_10_1_vue_loader_lib_index_js_vue_loader_options_cssAnimation_vue_vue_type_style_index_0_id_2fd717b9_prod_lang_less_scoped_true___WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__("6104");
/* harmony import */ var _node_modules_mini_css_extract_plugin_0_9_0_mini_css_extract_plugin_dist_loader_js_ref_11_oneOf_1_0_node_modules_css_loader_3_6_0_css_loader_dist_cjs_js_ref_11_oneOf_1_1_node_modules_vue_loader_15_10_1_vue_loader_lib_loaders_stylePostLoader_js_node_modules_postcss_loader_3_0_0_postcss_loader_src_index_js_ref_11_oneOf_1_2_node_modules_less_loader_5_0_0_less_loader_dist_cjs_js_ref_11_oneOf_1_3_node_modules_cache_loader_4_1_0_cache_loader_dist_cjs_js_ref_1_0_node_modules_vue_loader_15_10_1_vue_loader_lib_index_js_vue_loader_options_cssAnimation_vue_vue_type_style_index_0_id_2fd717b9_prod_lang_less_scoped_true___WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_node_modules_mini_css_extract_plugin_0_9_0_mini_css_extract_plugin_dist_loader_js_ref_11_oneOf_1_0_node_modules_css_loader_3_6_0_css_loader_dist_cjs_js_ref_11_oneOf_1_1_node_modules_vue_loader_15_10_1_vue_loader_lib_loaders_stylePostLoader_js_node_modules_postcss_loader_3_0_0_postcss_loader_src_index_js_ref_11_oneOf_1_2_node_modules_less_loader_5_0_0_less_loader_dist_cjs_js_ref_11_oneOf_1_3_node_modules_cache_loader_4_1_0_cache_loader_dist_cjs_js_ref_1_0_node_modules_vue_loader_15_10_1_vue_loader_lib_index_js_vue_loader_options_cssAnimation_vue_vue_type_style_index_0_id_2fd717b9_prod_lang_less_scoped_true___WEBPACK_IMPORTED_MODULE_0__);
/* unused harmony reexport * */
/***/ }),
/***/ "e248":
/***/ (function(module, exports) {
/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = ((value * c) - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
/***/ }),
/***/ "fd40":
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(global) {/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <http://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
var base64 = __webpack_require__("3560")
var ieee754 = __webpack_require__("e248")
var isArray = __webpack_require__("571a")
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Due to various browser bugs, sometimes the Object implementation will be used even
* when the browser supports typed arrays.
*
* Note:
*
* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
* get the Object implementation, which is slower but behaves correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
? global.TYPED_ARRAY_SUPPORT
: typedArraySupport()
/*
* Export kMaxLength after typed array support is determined.
*/
exports.kMaxLength = kMaxLength()
function typedArraySupport () {
try {
var arr = new Uint8Array(1)
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
return arr.foo() === 42 && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
}
function kMaxLength () {
return Buffer.TYPED_ARRAY_SUPPORT
? 0x7fffffff
: 0x3fffffff
}
function createBuffer (that, length) {
if (kMaxLength() < length) {
throw new RangeError('Invalid typed array length')
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = new Uint8Array(length)
that.__proto__ = Buffer.prototype
} else {
// Fallback: Return an object instance of the Buffer class
if (that === null) {
that = new Buffer(length)
}
that.length = length
}
return that
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
return new Buffer(arg, encodingOrOffset, length)
}
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error(
'If encoding is specified then the first argument must be a string'
)
}
return allocUnsafe(this, arg)
}
return from(this, arg, encodingOrOffset, length)
}
Buffer.poolSize = 8192 // not used by this implementation
// TODO: Legacy, not needed anymore. Remove in next major version.
Buffer._augment = function (arr) {
arr.__proto__ = Buffer.prototype
return arr
}
function from (that, value, encodingOrOffset, length) {
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number')
}
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
return fromArrayBuffer(that, value, encodingOrOffset, length)
}
if (typeof value === 'string') {
return fromString(that, value, encodingOrOffset)
}
return fromObject(that, value)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(null, value, encodingOrOffset, length)
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
if (typeof Symbol !== 'undefined' && Symbol.species &&
Buffer[Symbol.species] === Buffer) {
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true
})
}
}
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be a number')
} else if (size < 0) {
throw new RangeError('"size" argument must not be negative')
}
}
function alloc (that, size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(that, size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(that, size).fill(fill, encoding)
: createBuffer(that, size).fill(fill)
}
return createBuffer(that, size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(null, size, fill, encoding)
}
function allocUnsafe (that, size) {
assertSize(size)
that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < size; ++i) {
that[i] = 0
}
}
return that
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(null, size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(null, size)
}
function fromString (that, string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('"encoding" must be a valid string encoding')
}
var length = byteLength(string, encoding) | 0
that = createBuffer(that, length)
var actual = that.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
that = that.slice(0, actual)
}
return that
}
function fromArrayLike (that, array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
that = createBuffer(that, length)
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255
}
return that
}
function fromArrayBuffer (that, array, byteOffset, length) {
array.byteLength // this throws if `array` is not a valid ArrayBuffer
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('\'offset\' is out of bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('\'length\' is out of bounds')
}
if (byteOffset === undefined && length === undefined) {
array = new Uint8Array(array)
} else if (length === undefined) {
array = new Uint8Array(array, byteOffset)
} else {
array = new Uint8Array(array, byteOffset, length)
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = array
that.__proto__ = Buffer.prototype
} else {
// Fallback: Return an object instance of the Buffer class
that = fromArrayLike(that, array)
}
return that
}
function fromObject (that, obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
that = createBuffer(that, len)
if (that.length === 0) {
return that
}
obj.copy(that, 0, 0, len)
return that
}
if (obj) {
if ((typeof ArrayBuffer !== 'undefined' &&
obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
if (typeof obj.length !== 'number' || isnan(obj.length)) {
return createBuffer(that, 0)
}
return fromArrayLike(that, obj)
}
if (obj.type === 'Buffer' && isArray(obj.data)) {
return fromArrayLike(that, obj.data)
}
}
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
function checked (length) {
// Note: cannot use `length < kMaxLength()` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= kMaxLength()) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength().toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function compare (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
(ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
return string.byteLength
}
if (typeof string !== 'string') {
string = '' + string
}
var len = string.length
if (len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
case undefined:
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) return utf8ToBytes(string).length // assume utf8
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
// Buffer instances.
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length | 0
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max) str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (isNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (Buffer.TYPED_ARRAY_SUPPORT &&
typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = str