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lazy-widgets-wle

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Typescript retained mode GUI for the HTML canvas API - Wonderland Engine integration

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# lazy-widgets-wle [Wonderland Engine](https://wonderlandengine.com/) integration for the [lazy-widgets](https://github.com/rafern/lazy-widgets) Typescript UI library. A reboot of the [@rafern/canvas-ui-wl](https://www.npmjs.com/package/@rafern/canvas-ui-wl) library. ## Installation and setup > **Before you follow these instructions**: These instructions don't apply to the example project. The example project should run out-of-the-box, **and following these might break it**. 1. Install the `lazy-widgets` NPM package: `npm install --save-dev lazy-widgets` 2. Install this NPM package: `npm install --save lazy-widgets-wle` - Make sure to use `--save` instead of `--save-dev`, otherwise it will not work, since Wonderland Engine libraries can't be `devDependencies` if they are meant to be used in the editor 3. Import needed classes from `lazy-widgets` and `lazy-widgets-wle` in your code 4. Create a new component for your UI root ([see example section](#Example)) 5. Set the material to use for your UI root component to a textured material. If you want a semi-transparent background, create a new pipeline with alpha blending enabled Note that there is no API in Wonderland Engine to get information about a pipeline or shader. This means that there is no way for this library to know which field should be set for a material's texture (is it `diffuseTexture` or `flatTexture`, or another field name?). Because of this, this library tries to guess which field should be set by looking at the name of the shader. The following names are supported at the moment: - `Flat Opaque Textured` - `Phong Opaque Textured` - `Physical Opaque Textured` - `Flat Transparent Textured` - `Phong Transparent Textured` - `Physical Transparent Textured` - `Phong Normalmapped` - `Phong Lightmapped` If a custom pipeline is used, the texture uniform name can also be set with the `textureUniformName` WLRoot property. ## Documentation Documentation can be generated locally with the command `npm run docs`. Output will be in a new `docs` folder. The documentation is also served on [Github Pages](https://rafern.github.io/lazy-widgets-wle). Documentation for `lazy-widgets` is available in the [lazy-widgets Github Pages](https://rafern.github.io/lazy-widgets). ## Example An example project can be found in the `example-project` folder, which is also served on [Github Pages](https://rafern.github.io/lazy-widgets-wle/example-project). ## Miscellaneous A component which disables a component of 2 given objects if the keyboard and/or mouse are in use in a UI root is also provided. The component is named `lazy-widgets-input-guard`. ## Special thanks Special thanks to Playko ([website](https://www.playko.com/), [github](https://github.com/playkostudios)) where this project started and is currently being developed at, and to the Wonderland Engine developers ([website](https://wonderlandengine.com/)). ## License This project is licensed under the MIT license (see the LICENSE file) This project uses the following open-source projects: - [@typescript-eslint/eslint-plugin](https://github.com/typescript-eslint/typescript-eslint) licensed under the MIT license - [@typescript-eslint/parser](https://github.com/typescript-eslint/typescript-eslint) licensed under the BSD 2-Clause license - [@wonderlandengine/api](https://www.npmjs.com/package/@wonderlandengine/api) licensed under the MIT license - [@wonderlandengine/components](https://www.npmjs.com/package/@wonderlandengine/components) licensed under the MIT license - [cursor-style-manager-wle](https://github.com/playkostudios/cursor-style-manager-wle) licensed under the MIT license - [eslint](https://github.com/eslint/eslint) licensed under the MIT license - [eslint-plugin-tsdoc](https://github.com/microsoft/tsdoc) licensed under the MIT license - [gl-matrix](https://github.com/toji/gl-matrix) licensed under the MIT license - [lazy-widgets](https://github.com/rafern/lazy-widgets) licensed under the MIT license - [shx](https://github.com/shelljs/shx#readme) licensed under the MIT license - [tslib](https://github.com/Microsoft/tslib) licensed under the BSD Zero Clause License - [typedoc](https://github.com/TypeStrong/TypeDoc) licensed under the Apache 2.0 license - [typedoc-plugin-external-resolver](https://github.com/rafern/typedoc-plugin-external-resolver) licensed under the MIT license - [typescript](https://github.com/Microsoft/TypeScript) licensed under the Apache 2.0 license