lazts
Version:
TypeScript package for loading LAS/LAZ, primary developed for for WebGL applications, intended for lazy people who just want to load their point clouds and don't care about the details.
18 lines (17 loc) • 561 B
TypeScript
import { LASHeader, LASReaders } from './types';
export declare const POINT_FORMAT_READERS: LASReaders;
/**
* Reads incoming binary data depends on the Type parameter
* @param buf
* @param Type
* @param offset
* @param count
* @returns number | number[] from incoming binary data
*/
export declare function readAs(buf: ArrayBuffer, Type: any, offset: number, count?: number): any;
/**
* Parsing of header's attributes
* @param arraybuffer
* @returns header as LASHeader
*/
export declare function parseLASHeader(arraybuffer: ArrayBuffer): LASHeader;