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laya-coreui-es

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laya核心库、ui库es版本,剔除了媒体、TTF等功能。基于 LayaAir-release_2.12.0 修改

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Earcut = void 0; const EarcutNode_1 = require("./EarcutNode"); class Earcut { static earcut(data, holeIndices, dim) { dim = dim || 2; var hasHoles = holeIndices && holeIndices.length, outerLen = hasHoles ? holeIndices[0] * dim : data.length, outerNode = Earcut.linkedList(data, 0, outerLen, dim, true), triangles = []; if (!outerNode) return triangles; var minX, minY, maxX, maxY, x, y, invSize; if (hasHoles) outerNode = Earcut.eliminateHoles(data, holeIndices, outerNode, dim); if (data.length > 80 * dim) { minX = maxX = data[0]; minY = maxY = data[1]; for (var i = dim; i < outerLen; i += dim) { x = data[i]; y = data[i + 1]; if (x < minX) minX = x; if (y < minY) minY = y; if (x > maxX) maxX = x; if (y > maxY) maxY = y; } invSize = Math.max(maxX - minX, maxY - minY); invSize = invSize !== 0 ? 1 / invSize : 0; } Earcut.earcutLinked(outerNode, triangles, dim, minX, minY, invSize); return triangles; } static linkedList(data, start, end, dim, clockwise) { var i, last; if (clockwise === (Earcut.signedArea(data, start, end, dim) > 0)) { for (i = start; i < end; i += dim) last = Earcut.insertNode(i, data[i], data[i + 1], last); } else { for (i = end - dim; i >= start; i -= dim) last = Earcut.insertNode(i, data[i], data[i + 1], last); } if (last && Earcut.equals(last, last.next)) { Earcut.removeNode(last); last = last.next; } return last; } static filterPoints(start, end) { if (!start) return start; if (!end) end = start; var p = start, again; do { again = false; if (!p.steiner && (Earcut.equals(p, p.next) || Earcut.area(p.prev, p, p.next) === 0)) { Earcut.removeNode(p); p = end = p.prev; if (p === p.next) break; again = true; } else { p = p.next; } } while (again || p !== end); return end; } static earcutLinked(ear, triangles, dim, minX, minY, invSize, pass = null) { if (!ear) return; if (!pass && invSize) Earcut.indexCurve(ear, minX, minY, invSize); var stop = ear, prev, next; while (ear.prev !== ear.next) { prev = ear.prev; next = ear.next; if (invSize ? Earcut.isEarHashed(ear, minX, minY, invSize) : Earcut.isEar(ear)) { triangles.push(prev.i / dim); triangles.push(ear.i / dim); triangles.push(next.i / dim); Earcut.removeNode(ear); ear = next.next; stop = next.next; continue; } ear = next; if (ear === stop) { if (!pass) { Earcut.earcutLinked(Earcut.filterPoints(ear, null), triangles, dim, minX, minY, invSize, 1); } else if (pass === 1) { ear = Earcut.cureLocalIntersections(ear, triangles, dim); Earcut.earcutLinked(ear, triangles, dim, minX, minY, invSize, 2); } else if (pass === 2) { Earcut.splitEarcut(ear, triangles, dim, minX, minY, invSize); } break; } } } static isEar(ear) { var a = ear.prev, b = ear, c = ear.next; if (Earcut.area(a, b, c) >= 0) return false; var p = ear.next.next; while (p !== ear.prev) { if (Earcut.pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && Earcut.area(p.prev, p, p.next) >= 0) return false; p = p.next; } return true; } static isEarHashed(ear, minX, minY, invSize) { var a = ear.prev, b = ear, c = ear.next; if (Earcut.area(a, b, c) >= 0) return false; var minTX = a.x < b.x ? (a.x < c.x ? a.x : c.x) : (b.x < c.x ? b.x : c.x), minTY = a.y < b.y ? (a.y < c.y ? a.y : c.y) : (b.y < c.y ? b.y : c.y), maxTX = a.x > b.x ? (a.x > c.x ? a.x : c.x) : (b.x > c.x ? b.x : c.x), maxTY = a.y > b.y ? (a.y > c.y ? a.y : c.y) : (b.y > c.y ? b.y : c.y); var minZ = Earcut.zOrder(minTX, minTY, minX, minY, invSize), maxZ = Earcut.zOrder(maxTX, maxTY, minX, minY, invSize); var p = ear.nextZ; while (p && p.z <= maxZ) { if (p !== ear.prev && p !== ear.next && Earcut.pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && Earcut.area(p.prev, p, p.next) >= 0) return false; p = p.nextZ; } p = ear.prevZ; while (p && p.z >= minZ) { if (p !== ear.prev && p !== ear.next && Earcut.pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && Earcut.area(p.prev, p, p.next) >= 0) return false; p = p.prevZ; } return true; } static cureLocalIntersections(start, triangles, dim) { var p = start; do { var a = p.prev, b = p.next.next; if (!Earcut.equals(a, b) && Earcut.intersects(a, p, p.next, b) && Earcut.locallyInside(a, b) && Earcut.locallyInside(b, a)) { triangles.push(a.i / dim); triangles.push(p.i / dim); triangles.push(b.i / dim); Earcut.removeNode(p); Earcut.removeNode(p.next); p = start = b; } p = p.next; } while (p !== start); return p; } static splitEarcut(start, triangles, dim, minX, minY, invSize) { var a = start; do { var b = a.next.next; while (b !== a.prev) { if (a.i !== b.i && Earcut.isValidDiagonal(a, b)) { var c = Earcut.splitPolygon(a, b); a = Earcut.filterPoints(a, a.next); c = Earcut.filterPoints(c, c.next); Earcut.earcutLinked(a, triangles, dim, minX, minY, invSize); Earcut.earcutLinked(c, triangles, dim, minX, minY, invSize); return; } b = b.next; } a = a.next; } while (a !== start); } static eliminateHoles(data, holeIndices, outerNode, dim) { var queue = [], i, len, start, end, list; for (i = 0, len = holeIndices.length; i < len; i++) { start = holeIndices[i] * dim; end = i < len - 1 ? holeIndices[i + 1] * dim : data.length; list = Earcut.linkedList(data, start, end, dim, false); if (list === list.next) list.steiner = true; queue.push(Earcut.getLeftmost(list)); } queue.sort(Earcut.compareX); for (i = 0; i < queue.length; i++) { Earcut.eliminateHole(queue[i], outerNode); outerNode = Earcut.filterPoints(outerNode, outerNode.next); } return outerNode; } static compareX(a, b) { return a.x - b.x; } static eliminateHole(hole, outerNode) { outerNode = Earcut.findHoleBridge(hole, outerNode); if (outerNode) { var b = Earcut.splitPolygon(outerNode, hole); Earcut.filterPoints(b, b.next); } } static findHoleBridge(hole, outerNode) { var p = outerNode, hx = hole.x, hy = hole.y, qx = -Infinity, m; do { if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) { var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y); if (x <= hx && x > qx) { qx = x; if (x === hx) { if (hy === p.y) return p; if (hy === p.next.y) return p.next; } m = p.x < p.next.x ? p : p.next; } } p = p.next; } while (p !== outerNode); if (!m) return null; if (hx === qx) return m.prev; var stop = m, mx = m.x, my = m.y, tanMin = Infinity, tan; p = m.next; while (p !== stop) { if (hx >= p.x && p.x >= mx && hx !== p.x && Earcut.pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) { tan = Math.abs(hy - p.y) / (hx - p.x); if ((tan < tanMin || (tan === tanMin && p.x > m.x)) && Earcut.locallyInside(p, hole)) { m = p; tanMin = tan; } } p = p.next; } return m; } static indexCurve(start, minX, minY, invSize) { var p = start; do { if (p.z === null) p.z = Earcut.zOrder(p.x, p.y, minX, minY, invSize); p.prevZ = p.prev; p.nextZ = p.next; p = p.next; } while (p !== start); p.prevZ.nextZ = null; p.prevZ = null; Earcut.sortLinked(p); } static sortLinked(list) { var i, p, q, e, tail, numMerges, pSize, qSize, inSize = 1; do { p = list; list = null; tail = null; numMerges = 0; while (p) { numMerges++; q = p; pSize = 0; for (i = 0; i < inSize; i++) { pSize++; q = q.nextZ; if (!q) break; } qSize = inSize; while (pSize > 0 || (qSize > 0 && q)) { if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) { e = p; p = p.nextZ; pSize--; } else { e = q; q = q.nextZ; qSize--; } if (tail) tail.nextZ = e; else list = e; e.prevZ = tail; tail = e; } p = q; } tail.nextZ = null; inSize *= 2; } while (numMerges > 1); return list; } static zOrder(x, y, minX, minY, invSize) { x = 32767 * (x - minX) * invSize; y = 32767 * (y - minY) * invSize; x = (x | (x << 8)) & 0x00FF00FF; x = (x | (x << 4)) & 0x0F0F0F0F; x = (x | (x << 2)) & 0x33333333; x = (x | (x << 1)) & 0x55555555; y = (y | (y << 8)) & 0x00FF00FF; y = (y | (y << 4)) & 0x0F0F0F0F; y = (y | (y << 2)) & 0x33333333; y = (y | (y << 1)) & 0x55555555; return x | (y << 1); } static getLeftmost(start) { var p = start, leftmost = start; do { if (p.x < leftmost.x) leftmost = p; p = p.next; } while (p !== start); return leftmost; } static pointInTriangle(ax, ay, bx, by, cx, cy, px, py) { return (cx - px) * (ay - py) - (ax - px) * (cy - py) >= 0 && (ax - px) * (by - py) - (bx - px) * (ay - py) >= 0 && (bx - px) * (cy - py) - (cx - px) * (by - py) >= 0; } static isValidDiagonal(a, b) { return a.next.i !== b.i && a.prev.i !== b.i && !Earcut.intersectsPolygon(a, b) && Earcut.locallyInside(a, b) && Earcut.locallyInside(b, a) && Earcut.middleInside(a, b); } static area(p, q, r) { return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y); } static equals(p1, p2) { return p1.x === p2.x && p1.y === p2.y; } static intersects(p1, q1, p2, q2) { if ((Earcut.equals(p1, q1) && Earcut.equals(p2, q2)) || (Earcut.equals(p1, q2) && Earcut.equals(p2, q1))) return true; return Earcut.area(p1, q1, p2) > 0 !== Earcut.area(p1, q1, q2) > 0 && Earcut.area(p2, q2, p1) > 0 !== Earcut.area(p2, q2, q1) > 0; } static intersectsPolygon(a, b) { var p = a; do { if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && Earcut.intersects(p, p.next, a, b)) return true; p = p.next; } while (p !== a); return false; } static locallyInside(a, b) { return Earcut.area(a.prev, a, a.next) < 0 ? Earcut.area(a, b, a.next) >= 0 && Earcut.area(a, a.prev, b) >= 0 : Earcut.area(a, b, a.prev) < 0 || Earcut.area(a, a.next, b) < 0; } static middleInside(a, b) { var p = a, inside = false, px = (a.x + b.x) / 2, py = (a.y + b.y) / 2; do { if (((p.y > py) !== (p.next.y > py)) && p.next.y !== p.y && (px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)) inside = !inside; p = p.next; } while (p !== a); return inside; } static splitPolygon(a, b) { var a2 = new EarcutNode_1.EarcutNode(a.i, a.x, a.y), b2 = new EarcutNode_1.EarcutNode(b.i, b.x, b.y), an = a.next, bp = b.prev; a.next = b; b.prev = a; a2.next = an; an.prev = a2; b2.next = a2; a2.prev = b2; bp.next = b2; b2.prev = bp; return b2; } static insertNode(i, x, y, last) { var p = new EarcutNode_1.EarcutNode(i, x, y); if (!last) { p.prev = p; p.next = p; } else { p.next = last.next; p.prev = last; last.next.prev = p; last.next = p; } return p; } static removeNode(p) { p.next.prev = p.prev; p.prev.next = p.next; if (p.prevZ) p.prevZ.nextZ = p.nextZ; if (p.nextZ) p.nextZ.prevZ = p.prevZ; } static signedArea(data, start, end, dim) { var sum = 0; for (var i = start, j = end - dim; i < end; i += dim) { sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]); j = i; } return sum; } } exports.Earcut = Earcut;