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lavalink-client

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Easy, flexible and feature-rich lavalink@v4 Client. Both for Beginners and Proficients.

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<div style="font-family: Arial, sans-serif; border: 1px solid #ddd; border-radius: 15px; padding: 25px; background-color: #f9f9f9;"> <h1 align="center" style="color: #2c3e50; border-bottom: 2px solid #3498db; padding-bottom: 10px;">Lavalink Client</h1> <p align="center" style="font-size: 1.2em; color: #555;">An easy, flexible, and feature-rich Lavalink v4 Client for both beginners and experts.</p> <div align="center"> <p> <img src="https://madewithlove.now.sh/at?heart=true&template=for-the-badge" alt="Made with love in Austria"> <img alt="Made with TypeScript" src="https://img.shields.io/badge/typescript-%23007ACC.svg?style=for-the-badge&logo=typescript&logoColor=white"> </p> <p> <a href="https://www.npmjs.com/package/lavalink-client"> <img src="https://img.shields.io/npm/v/lavalink-client.svg?maxAge=3600&style=for-the-badge&logo=npm&logoColor=red" alt="NPM Version" /> </a> <a href="https://www.npmjs.com/package/lavalink-client"> <img src="https://img.shields.io/npm/dt/lavalink-client.svg?maxAge=3600&style=for-the-badge&logo=npm&logoColor=red" alt="NPM Downloads" /> </a> <a href="https://tomato6966.github.io/lavalink-client/"> <img src="https://img.shields.io/badge/Documentation-%230288D1.svg?style=for-the-badge&logo=gitbook&logoColor=white" alt="Get Started Now"> </a> </p> <p> <a href="https://www.npmjs.com/package/lavalink-client"><img src="https://nodei.co/npm/lavalink-client.png?downloads=true&stars=true" alt="NPM Install: lavalink-client" /></a> </p> </div> *** ## 🚀 Features - 💯 **Lavalink v4 Native:** Full support for Lavalink v4, including its powerful plugin ecosystem. - ✅ **Detailed Player-Destroy Reasons:** Understand precisely why a player was destroyed (e.g., channel deleted, bot disconnected). - ✨ **Flexible Queue Stores:** Use the default in-memory store or bring your own (Redis, databases, etc.) to sync queues across multiple processes. - 🎶 **Unresolved Tracks:** Supports unresolved track objects, fetching full data only when a track is about to play, saving API requests and resources. - 🎚️ **Built-in Filters & EQ:** Easy-to-use management for audio filters and equalizers. - ⚙️ **Advanced Player Options:** Fine-tune player behavior for disconnects, empty queues, volume handling, and more. - 🛡️ **Lavalink-Side Validation:** Ensures you only use filters, plugins, and sources that your Lavalink node actually supports. - 🔒 **Client-Side Validation:** Whitelist and blacklist URLs or domains to prevent unwanted requests and protect your bot. - 🧑‍💻 **Developer-Friendly:** A memory-efficient design with a clean, intuitive API that mirrors Lavalink's own implementation. - 🤖 **Automated Handling:** Automatically handles track skipping on errors, voice channel deletions, server-wide mutes, and much more. *** ## 📦 Installation **Latest Stable Version: `v2.5.x`** <details> <summary><strong>👉 via NPM</strong></summary> ```bash # Stable (install release) npm install --save lavalink-client # Development (Install github dev-branch) npm install --save tomato6966/lavalink-client ``` </details> <details> <summary><strong>👉 via YARN</strong></summary> ```bash # Stable (install release) yarn add lavalink-client # Development (Install github dev-branch) yarn add tomato6966/lavalink-client ``` </details> <details> <summary><strong>👉 via BUN</strong></summary> ```bash # Stable (install release) bun add lavalink-client # Development (Install github dev-branch) bun add tomato6966/lavalink-client ``` </details> <details> <summary><strong>👉 via pnpm</strong></summary> ```bash # Stable (install release) pnpm add lavalink-client # Development (Install github dev-branch) pnpm add tomato6966/lavalink-client ``` </details> ## 📖 Documentation & Guides - **[Full Documentation](https://tomato6966.github.io/lavalink-client/)** - Your starting point for everything. - **[Manager Events](https://tomato6966.github.io/lavalink-client/extra/manager-events)** - Handle track, player, and general client events. - **[NodeManager Events](https://tomato6966.github.io/lavalink-client/extra/node-events)** - Manage node connections, errors, and logs. - **[Session Resuming Guide](https://tomato6966.github.io/lavalink-client/extra/resuming)** - Learn how to implement session resuming for seamless restarts. *** ## 💖 Used In This client powers various Discord bots: - **[Mivator](https://discord.gg/5dUb7M2qCj)** (Public Bot by @Tomato6966) - **[Betty](https://betty.cx/)** (Public Bot by fb_sean) - **Bots by Contributors:** - [Mintone](https://mintone.tech/) (@appujet) - [Stelle](https://github.com/Ganyu-Studios/stelle-music) (@EvilG-MC) - [Panais](https://panais.xyz/) (@LucasB25) - [Akyn](https://akynbot.vercel.app/) (@notdeltaxd) - **Bots Community (Users):** - [Soundy](https://github.com/idMJA/Soundy) (@idMJA) *** ## 🛠️ Configuration Examples ### Basic Setup A minimal example to get you started quickly. ```typescript import { LavalinkManager } from "lavalink-client"; import { Client, GatewayIntentBits } from "discord.js"; // example for a discord bot // Extend the Client type to include the lavalink manager declare module "discord.js" { interface Client { lavalink: LavalinkManager; } } const client = new Client({ intents: [ GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates, ] }); client.lavalink = new LavalinkManager({ nodes: [ { authorization: "youshallnotpass", // The password for your Lavalink server host: "localhost", port: 2333, id: "Main Node", } ], // A function to send voice server updates to the Lavalink client sendToShard: (guildId, payload) => { const guild = client.guilds.cache.get(guildId); if (guild) guild.shard.send(payload); }, autoSkip: true, client: { id: process.env.CLIENT_ID, // Your bot's user ID username: "MyBot", }, }); // Listen for the 'raw' event from discord.js and forward it client.on("raw", (d) => client.lavalink.sendRawData(d)); client.on("ready", () => { console.log(`Logged in as ${client.user.tag}!`); // Initialize the Lavalink client client.lavalink.init({ ...client.user }); }); client.login(process.env.DISCORD_TOKEN); ``` <details> <summary><strong>🔩 Complete Configuration Example (almost all Options)</strong></summary> ```typescript import { LavalinkManager, QueueChangesWatcher, QueueStoreManager, StoredQueue } from "lavalink-client"; import { RedisClientType, createClient } from "redis"; import { Client, GatewayIntentBits, User } from "discord.js"; // It's recommended to extend the Client type declare module "discord.js" { interface Client { lavalink: LavalinkManager; redis: RedisClientType; } } const client = new Client({ intents: [ GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates, ] }); client.lavalink = new LavalinkManager({ nodes: [ { authorization: "youshallnotpass", host: "localhost", port: 2333, id: "testnode", secure: false, // Set to true for wss:// retryAmount: 5, retryDelay: 10_000, // 10 seconds } ], sendToShard: (guildId, payload) => client.guilds.cache.get(guildId)?.shard?.send(payload), autoSkip: true, // automatically play the next song of the queue, on: trackend, trackerror, trackexception client: { id: process.env.CLIENT_ID, username: "TESTBOT", }, playerOptions: { applyVolumeAsFilter: false, clientBasedPositionUpdateInterval: 50, defaultSearchPlatform: "ytmsearch", volumeDecrementer: 0.75, onDisconnect: { autoReconnect: true, destroyPlayer: false, }, onEmptyQueue: { destroyAfterMs: 30_000, // function get's called onqueueempty, and if there are songs added to the queue, it continues playing. if not then not (autoplay functionality) // autoPlayFunction: async (player) => { /* ... */ }, }, useUnresolvedData: true, }, queueOptions: { maxPreviousTracks: 10, queueStore: new MyCustomRedisStore(client.redis), queueChangesWatcher: new MyCustomQueueWatcher(client), }, // Whitelist/Blacklist links or words linksAllowed: true, linksBlacklist: ["somebadsite.com"], linksWhitelist: [], advancedOptions: { debugOptions: { noAudio: false, playerDestroy: { dontThrowError: false, debugLog: false }, } } }); client.on("raw", d => client.lavalink.sendRawData(d)); client.on("ready", () => client.lavalink.init({ ...client.user })); // Example Custom Redis Queue Store class MyCustomRedisStore implements QueueStoreManager { private redis: RedisClientType; constructor(redisClient: RedisClientType) { this.redis = redisClient; } private key(guildId: string) { return `lavalinkqueue_${guildId}`; } async get(guildId: string) { return await this.redis.get(this.key(guildId)); } async set(guildId: string, data: string) { return await this.redis.set(this.key(guildId), data); } async delete(guildId: string) { return await this.redis.del(this.key(guildId)); } async parse(data: string): Promise<Partial<StoredQueue>> { return JSON.parse(data); } stringify(data: Partial<StoredQueue>): string { return JSON.stringify(data); } } // Example Custom Queue Watcher class MyCustomQueueWatcher implements QueueChangesWatcher { private client: Client; constructor(client: Client) { this.client = client; } shuffled(guildId: string) { console.log(`Queue shuffled in guild: ${guildId}`); } tracksAdd(guildId: string, tracks: any[], position: number) { console.log(`${tracks.length} tracks added at position ${position} in guild: ${guildId}`); } tracksRemoved(guildId: string, tracks: any[], position: number) { console.log(`${tracks.length} tracks removed at position ${position} in guild: ${guildId}`); } } ``` </details> *** ## 📢 Events Listen to events to create interactive and responsive logic. ### Lavalink Manager Events These events are emitted from the main `LavalinkManager` instance and relate to players and tracks. - `playerCreate (player)` - `playerDestroy (player, reason)` - `playerDisconnect (player, voiceChannelId)` - `playerMove (player, oldChannelId, newChannelId)` - `trackStart (player, track)` - `trackEnd (player, track)` - `trackStuck (player, track, payload)` - `trackError (player, track, payload)` - `queueEnd (player)` <details> <summary><strong>📢 Example for Manager-Event-Listeners</strong></summary> ```javascript // Example: Listening to a track start event client.lavalink.on("trackStart", (player, track) => { const channel = client.channels.cache.get(player.textChannelId); if(channel) channel.send(`Now playing: ${track.info.title}`); }); // Example: Handling queue end client.lavalink.on("queueEnd", (player) => { const channel = client.channels.cache.get(player.textChannelId); if(channel) channel.send("The queue has finished. Add more songs!"); player.destroy(); }); ``` </details> ### Node Manager Events These events are emitted from `lavalink.nodeManager` and relate to the Lavalink node connections. - `create (node)` - `connect (node)` - `disconnect (node, reason)` - `reconnecting (node)` - `destroy (node)` - `error (node, error, payload)` - `resumed (node, payload, players)` <details> <summary><strong>📢 Example for Node-Event-Listeners</strong></summary> ```javascript // Example: Logging node connections and errors client.lavalink.nodeManager.on("connect", (node) => { console.log(`Node "${node.id}" connected!`); }); client.lavalink.nodeManager.on("error", (node, error) => { console.error(`Node "${node.id}" encountered an error:`, error.message); }); ``` </details> *** ## 📚 Advanced How-To Guides ### How to Implement Session Resuming Resuming allows your music bot to continue playback even after a restart. 1. **Enable Resuming on the Node:** When a node connects, enable resuming with a timeout. 2. **Listen for the `resumed` Event:** This event fires on a successful reconnect, providing all player data from Lavalink. 3. **Re-create Players:** Use the data from the `resumed` event and your own saved data (from a database/store) to rebuild the players and their queues. > 💡 **For a complete, working example, see the [official test bot's implementation](https://github.com/Tomato6966/lavalink-client/blob/main/testBot/Utils/handleResuming.ts).** <details> <summary><strong>💡 Principle of how to enable **resuming**</strong></summary> ```javascript // 1. Enable resuming on connect client.lavalink.nodeManager.on("connect", (node) => { // Enable resuming for 5 minutes (300,000 ms) node.updateSession(true, 300_000); }); // 2. Listen for the resumed event client.lavalink.nodeManager.on("resumed", async (node, payload, fetchedPlayers) => { console.log(`Node "${node.id}" successfully resumed with ${fetchedPlayers.length} players.`); for (const lavalinkData of fetchedPlayers) { // 3. Get your saved data (e.g., from Redis/DB) const savedData = await getFromDatabase(lavalinkData.guildId); if (!savedData || !lavalinkData.state.connected) { if(savedData) await deleteFromDatabase(lavalinkData.guildId); continue; // Skip if no saved data or Lavalink reports disconnected } // Re-create the player instance const player = client.lavalink.createPlayer({ guildId: lavalinkData.guildId, voiceChannelId: savedData.voiceChannelId, textChannelId: savedData.textChannelId, // Important: Use the same node that was resumed node: node.id, // Set volume from Lavalink's data, accounting for the volume decrementer volume: lavalinkData.volume, selfDeaf: savedData.selfDeaf, }); // Re-establish voice connection await player.connect(); // Restore player state player.paused = lavalinkData.paused; player.lastPosition = lavalinkData.state.position; player.filterManager.data = lavalinkData.filters; // Restore the queue await player.queue.utils.sync(true, false); // Syncs with your QueueStore // Restore the current track if (lavalinkData.track) { player.queue.current = client.lavalink.utils.buildTrack(lavalinkData.track, savedData.requester); } } }); // Persist player data on updates to use for resuming later client.lavalink.on("playerUpdate", (oldPlayer, newPlayer) => { saveToDatabase(newPlayer.toJSON()); }); // Clean up data when a player is permanently destroyed client.lavalink.on("playerDestroy", (player) => { deleteFromDatabase(player.guildId); }); ``` </details> ### How to Use Plugins Lavalink client supports most of the major lavalink-plugins. The client itself is - for beginner friendly reasons - atm not extendable (via plugins) You can just use the built in functions (sponsor block, lyrics) or search plattforms (deezer, spotify, apple music, youtube, ...) and use the lavalink-plugins without any configuration on the client side. Some plugins require extra-parameters, such as flowerytts: Pass extra parameters to the search function to use plugin-specific features. <details> <summary><strong>How to use the flowerytts plugin</strong></summary> ```javascript // Example for flowertts plugin const query = interaction.options.getString("text"); const voice = interaction.options.getString("voice"); // e.g., "MALE_1" const extraParams = new URLSearchParams(); if (voice) extraParams.append(`voice`, voice); // All params for flowertts can be found here: https://flowery.pw/docs const response = await player.search( { query: `${query}`, // This is used by plugins like ftts to adjust the request extraQueryUrlParams: extraParams, source: "ftts" // Specify the plugin source }, interaction.user // The requester ); // Add the TTS track to the queue if (response.tracks.length > 0) { player.queue.add(response.tracks[0]); if (!player.playing) player.play(); } ``` </details> </div>