lavacord
Version:
A simple by design lavalink wrapper made for any discord library.
52 lines • 2.07 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Manager = void 0;
const Manager_1 = require("./lib/Manager");
const discord_js_1 = require("discord.js");
__exportStar(require("./index"), exports);
class Manager extends Manager_1.Manager {
client;
constructor(client, nodes, options) {
if (!options)
options = {};
if (!options.user)
options.user = client.user?.id;
super(nodes, options);
this.client = client;
if (!this.send) {
this.send = packet => {
const guild = this.client.guilds.cache.get(packet.d.guild_id);
if (guild) {
guild.shard.send(packet);
return true;
}
else {
return false;
}
};
}
client.ws
.on(discord_js_1.GatewayDispatchEvents.VoiceServerUpdate, this.voiceServerUpdate.bind(this))
.on(discord_js_1.GatewayDispatchEvents.VoiceStateUpdate, this.voiceStateUpdate.bind(this))
.on(discord_js_1.GatewayDispatchEvents.GuildCreate, data => {
for (const state of data.voice_states ?? [])
this.voiceStateUpdate({ ...state, guild_id: data.id });
});
}
}
exports.Manager = Manager;
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