larksr_websdk
Version:
Larksr websdk. Easy to build a cloud render client for larksr system or ue4 pixelstreaming.docs: https://paraversetechnology.github.io/en/webclient_sdk/
26 lines (25 loc) • 725 B
TypeScript
import { EventBase, LocalEvent } from '../event/event_base';
export declare const enum FullScreenEventType {
FullScreenChange = 0,
FullScreenFailed = 1
}
export interface FullScreenEvent extends LocalEvent<FullScreenEventType> {
isFullScreen: boolean;
error: any;
}
/**
* 全屏显示
*/
export default class FullScreen extends EventBase<FullScreenEventType, FullScreenEvent> {
get isFullScreen(): boolean;
element: HTMLElement;
private _isFullScreen;
constructor();
startListening(): void;
stopListening(): void;
private fullscreenChange;
private fullscreenError;
launchFullScreen(): void;
exitFullscreen(): void;
private createEvent;
}