UNPKG

laniakea

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A renaming utility for classic ROMs

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>JSDoc: Source: helpers.js</title> <script src="scripts/prettify/prettify.js"> </script> <script src="scripts/prettify/lang-css.js"> </script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css"> <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css"> </head> <body> <div id="main"> <h1 class="page-title">Source: helpers.js</h1> <section> <article> <pre class="prettyprint source linenums"><code>const fs = require('fs'); const path = require('path'); const consoles = require('./../dictionaries/consoles.json'); const crypto = require('./crypto'); module.exports = { /** * Formats source file to expose it's filename and extension in a digestable format * @param {string} filepath - Where the file to be renamed is located. Should be a fullpath. * @return {object} - An object containing the filename and extension */ getFileInfo(filepath) { return { filename: path.basename(filepath).split('.').shift(), extension: filepath.split('.').pop() }; }, /** * Returns the dictionary represented by the filepath. * @param {string} filepath - Where the file to be renamed is located. Should be a fullpath. * @return {object} - The appropriate dictionary information for the game that is represented by filepath. */ getDictionaryByFile(filepath) { let konsole = this.getConsoleByExtension(filepath).dictionaryName; // Use __dirname so that relative filepaths work let dictPath = path.join(__dirname, '..', 'dictionaries', 'games', `${konsole}.json`); let dictionary = JSON.parse(fs.readFileSync(dictPath, 'utf8')); if (!dictionary) { throw new Error(`Could not find associated dictionary for given console. Console: ${konsole}`); } return dictionary; }, /** * Returns the game represented by the filepath from the associated dictionary. * @param {string} filepath - Where the file to be renamed is located. Should be a fullpath. * @return {object} - The appropriate game information from the dictionary that is represented by filepath. */ getGameByFilepath(filepath) { let hash = crypto.MD5Checksum(filepath); let dict = this.getDictionaryByFile(filepath); let game = dict.find((obj) => { return obj.checksums.md5 == hash; }); if (!game) { throw new Error(`Could not find associated game for given file checksum. Checksum: ${hash}`); } return game; }, /** * Returns the appropriate console for a given file extension. Information is from the console dictionary * @param {string} filepath - Where the file to be renamed is located. Should be a fullpath. * @return {object} - The appropriate consle information associated with a given filetype. */ getConsoleByExtension(filepath) { let ext = filepath.split('.').pop().toLowerCase(); // Consoles as defined above as a json require let konsole = consoles.find((obj) => { // return the first console to use the file extension form above return obj.extension.includes(ext); }); if (!konsole) { throw new Error(`Could not find associated console for given file extension. Extension: ${ext}`); } return konsole; }, /** * IN PROGRESS: Returns a list of extensions that are valid for the consoles included. * To be used to filter what files will be filtered from a directory walk. * @return {array} - A list of extensions found in the console dictionary */ getValidExtensions() { let validExtensions = []; // Consoles as defined above as a json require consoles.map((obj) => { // Concat to make sure it's one big array, instead of array of arrays validExtensions = validExtensions.concat(obj.extension); }); return validExtensions; } }; </code></pre> </article> </section> </div> <nav> <h2><a href="index.html">Home</a></h2> </nav> <br class="clear"> <footer> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.3</a> on Tue Feb 28 2017 19:33:36 GMT-0800 (PST) </footer> <script> prettyPrint(); </script> <script src="scripts/linenumber.js"> </script> </body> </html>