lance-gg
Version:
A Node.js based real-time multiplayer game server
21 lines (17 loc) • 469 B
text/typescript
import { GameObject } from "./GameObject.js";
export default class GameComponent {
private parentObject: GameObject | null;
constructor() {
/**
* the gameObject this component is attached to. This gets set in the addComponent method
* @member {GameObject}
*/
this.parentObject = null;
}
static get componentName() {
return this.constructor.name;
}
netScheme() {
return null;
}
}