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🍰 An extensable, layer based shader material for ThreeJS.

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import { FresnelProps } from '../types'; import Abstract from './Abstract'; export default class Fresnel extends Abstract { static u_color: string; static u_alpha: number; static u_bias: number; static u_intensity: number; static u_power: number; static u_factor: number; static vertexShader: string; static fragmentShader: string; constructor(props?: FresnelProps); }