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labyrinth-game-logic

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A libary that implements the boardgame labyrinth and exposes the functionality to create and interact with games

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// cyrb53 (c) 2018 bryc (github.com/bryc). License: Public domain. Attribution appreciated. // A fast and simple 64-bit (or 53-bit) string hash function with decent collision resistance. // Largely inspired by MurmurHash2/3, but with a focus on speed/simplicity. // See https://stackoverflow.com/questions/7616461/generate-a-hash-from-string-in-javascript/52171480#52171480 // https://github.com/bryc/code/blob/master/jshash/experimental/cyrb53.js /** * Immutable Cyrb64 Hash class using the */ export class Cyrb64 { private readonly a: number; private readonly b: number; public constructor(a: number, b: number) { this.a = a; this.b = b; } public static hashString(str: string, seed: number): Cyrb64 { let h1 = 0xdeadbeef ^ seed, h2 = 0x41c6ce57 ^ seed; for (let i = 0, ch; i < str.length; i++) { ch = str.charCodeAt(i); h1 = Math.imul(h1 ^ ch, 2654435761); h2 = Math.imul(h2 ^ ch, 1597334677); } h1 = Math.imul(h1 ^ (h1 >>> 16), 2246822507); h1 ^= Math.imul(h2 ^ (h2 >>> 13), 3266489909); h2 = Math.imul(h2 ^ (h2 >>> 16), 2246822507); h2 ^= Math.imul(h1 ^ (h1 >>> 13), 3266489909); // For a single 53-bit numeric return value we could return // 4294967296 * (2097151 & h2) + (h1 >>> 0); // but we instead return the full 64-bit value: return new Cyrb64(h2 >>> 0, h1 >>> 0); } public equals(other: Cyrb64): boolean { return this.a === other.a && this.b === other.b; } }