la-cosa-nostra
Version:
A Mafia bot designed to run in Discord - beware the traitors and the lies!
41 lines (25 loc) • 1.27 kB
JavaScript
var lcn = require("../../../../../source/lcn.js");
var rs = lcn.rolesystem;
module.exports = function (actionable, game, params) {
var attacker = game.getPlayerByIdentifier(params.attacker);
var guard = game.getPlayerByIdentifier(actionable.from);
var protected = game.getPlayerByIdentifier(actionable.to);
var strength = params.strength;
// Do not guard unstoppables
if (strength >= 3) {
return null;
};
game.addMessage(guard, ":exclamation: The target you were guarding was attacked.");
game.addMessage(attacker, ":exclamation: You attacked a guard on your target instead.");
var tier = ["basicAttack", "powerfulAttack", "unstoppableAttack"][strength - 1];
rs.prototypes[tier].reason = params.reason;
rs.prototypes[tier].secondary_reason = params.secondary_reason;
// Astral
var outcome = rs.prototypes[tier]({to: actionable.from, from: params.attacker, priority: params.priority}, game, params, true);
var from = game.getPlayerByIdentifier(actionable.from);
if (!outcome) {
var to = game.getPlayerByIdentifier(actionable.to);
game.addMessage(attacker, ":exclamation: The guard protecting your target could not be attacked last night!");
};
};
module.exports.TAGS = ["drivable", "roleblockable", "visit"];