konva
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<p align="center"> <img src="https://konvajs.org/android-chrome-192x192.png" alt="Konva logo" height="180" /> </p>
43 lines (42 loc) • 1.4 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.Wedge = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Global_1 = require("../Global");
const Validators_1 = require("../Validators");
const Global_2 = require("../Global");
class Wedge extends Shape_1.Shape {
_sceneFunc(context) {
context.beginPath();
context.arc(0, 0, this.radius(), 0, Global_1.Konva.getAngle(this.angle()), this.clockwise());
context.lineTo(0, 0);
context.closePath();
context.fillStrokeShape(this);
}
getWidth() {
return this.radius() * 2;
}
getHeight() {
return this.radius() * 2;
}
setWidth(width) {
this.radius(width / 2);
}
setHeight(height) {
this.radius(height / 2);
}
}
exports.Wedge = Wedge;
Wedge.prototype.className = 'Wedge';
Wedge.prototype._centroid = true;
Wedge.prototype._attrsAffectingSize = ['radius'];
(0, Global_2._registerNode)(Wedge);
Factory_1.Factory.addGetterSetter(Wedge, 'radius', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Wedge, 'angle', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(Wedge, 'clockwise', false);
Factory_1.Factory.backCompat(Wedge, {
angleDeg: 'angle',
getAngleDeg: 'getAngle',
setAngleDeg: 'setAngle',
});
;