konva
Version:
<p align="center"> <img src="https://konvajs.org/android-chrome-192x192.png" alt="Konva logo" height="180" /> </p>
32 lines (31 loc) • 966 B
TypeScript
import { Context } from '../Context.js';
import { Shape, ShapeConfig } from '../Shape.js';
import { Animation } from '../Animation.js';
import { GetSet } from '../types.js';
export interface SpriteConfig extends ShapeConfig {
animation: string;
animations: any;
frameIndex?: number;
image: HTMLImageElement;
frameRate?: number;
}
export declare class Sprite extends Shape<SpriteConfig> {
_updated: boolean;
anim: Animation;
interval: any;
constructor(config: SpriteConfig);
_sceneFunc(context: Context): void;
_hitFunc(context: Context): void;
_useBufferCanvas(): boolean;
_setInterval(): void;
start(): void;
stop(): void;
isRunning(): boolean;
_updateIndex(): void;
frameIndex: GetSet<number, this>;
animation: GetSet<string, this>;
image: GetSet<CanvasImageSource, this>;
animations: GetSet<any, this>;
frameOffsets: GetSet<any, this>;
frameRate: GetSet<number, this>;
}