konva
Version:
HTML5 2d canvas library.
70 lines (69 loc) • 2.29 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.RegularPolygon = void 0;
const Factory_1 = require("../Factory");
const Shape_1 = require("../Shape");
const Validators_1 = require("../Validators");
const Global_1 = require("../Global");
class RegularPolygon extends Shape_1.Shape {
_sceneFunc(context) {
const points = this._getPoints();
context.beginPath();
context.moveTo(points[0].x, points[0].y);
for (let n = 1; n < points.length; n++) {
context.lineTo(points[n].x, points[n].y);
}
context.closePath();
context.fillStrokeShape(this);
}
_getPoints() {
const sides = this.attrs.sides;
const radius = this.attrs.radius || 0;
const points = [];
for (let n = 0; n < sides; n++) {
points.push({
x: radius * Math.sin((n * 2 * Math.PI) / sides),
y: -1 * radius * Math.cos((n * 2 * Math.PI) / sides),
});
}
return points;
}
getSelfRect() {
const points = this._getPoints();
let minX = points[0].x;
let maxX = points[0].y;
let minY = points[0].x;
let maxY = points[0].y;
points.forEach((point) => {
minX = Math.min(minX, point.x);
maxX = Math.max(maxX, point.x);
minY = Math.min(minY, point.y);
maxY = Math.max(maxY, point.y);
});
return {
x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY,
};
}
getWidth() {
return this.radius() * 2;
}
getHeight() {
return this.radius() * 2;
}
setWidth(width) {
this.radius(width / 2);
}
setHeight(height) {
this.radius(height / 2);
}
}
exports.RegularPolygon = RegularPolygon;
RegularPolygon.prototype.className = 'RegularPolygon';
RegularPolygon.prototype._centroid = true;
RegularPolygon.prototype._attrsAffectingSize = ['radius'];
(0, Global_1._registerNode)(RegularPolygon);
Factory_1.Factory.addGetterSetter(RegularPolygon, 'radius', 0, (0, Validators_1.getNumberValidator)());
Factory_1.Factory.addGetterSetter(RegularPolygon, 'sides', 0, (0, Validators_1.getNumberValidator)());
;