konva
Version:
HTML5 2d canvas library.
24 lines (23 loc) • 687 B
TypeScript
import { Shape, ShapeConfig } from '../Shape.js';
import { GetSet, Vector2d } from '../types.js';
import { Context } from '../Context.js';
export interface RegularPolygonConfig extends ShapeConfig {
sides: number;
radius: number;
}
export declare class RegularPolygon extends Shape<RegularPolygonConfig> {
_sceneFunc(context: Context): void;
_getPoints(): Vector2d[];
getSelfRect(): {
x: number;
y: number;
width: number;
height: number;
};
getWidth(): number;
getHeight(): number;
setWidth(width: number): void;
setHeight(height: number): void;
radius: GetSet<number, this>;
sides: GetSet<number, this>;
}