konva
Version:
HTML5 2d canvas library.
11 lines (10 loc) • 366 B
TypeScript
import { Shape, ShapeConfig } from '../Shape.js';
import { GetSet } from '../types.js';
import { Context } from '../Context.js';
export interface RectConfig extends ShapeConfig {
cornerRadius?: number | number[];
}
export declare class Rect extends Shape<RectConfig> {
_sceneFunc(context: Context): void;
cornerRadius: GetSet<number | number[], this>;
}