konva
Version:
HTML5 2d canvas library.
15 lines (14 loc) • 459 B
TypeScript
import { Shape, ShapeConfig } from '../Shape.js';
import { GetSet } from '../types.js';
import { Context } from '../Context.js';
export interface CircleConfig extends ShapeConfig {
radius?: number;
}
export declare class Circle extends Shape<CircleConfig> {
_sceneFunc(context: Context): void;
getWidth(): number;
getHeight(): number;
setWidth(width: number): void;
setHeight(height: number): void;
radius: GetSet<number, this>;
}