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konva

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HTML5 2d canvas library.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Emboss = void 0; const Factory_1 = require("../Factory"); const Node_1 = require("../Node"); const Util_1 = require("../Util"); const Validators_1 = require("../Validators"); const Emboss = function (imageData) { const strength = this.embossStrength() * 10, greyLevel = this.embossWhiteLevel() * 255, direction = this.embossDirection(), blend = this.embossBlend(), data = imageData.data, w = imageData.width, h = imageData.height, w4 = w * 4; let dirY = 0, dirX = 0, y = h; switch (direction) { case 'top-left': dirY = -1; dirX = -1; break; case 'top': dirY = -1; dirX = 0; break; case 'top-right': dirY = -1; dirX = 1; break; case 'right': dirY = 0; dirX = 1; break; case 'bottom-right': dirY = 1; dirX = 1; break; case 'bottom': dirY = 1; dirX = 0; break; case 'bottom-left': dirY = 1; dirX = -1; break; case 'left': dirY = 0; dirX = -1; break; default: Util_1.Util.error('Unknown emboss direction: ' + direction); } do { const offsetY = (y - 1) * w4; let otherY = dirY; if (y + otherY < 1) { otherY = 0; } if (y + otherY > h) { otherY = 0; } const offsetYOther = (y - 1 + otherY) * w * 4; let x = w; do { const offset = offsetY + (x - 1) * 4; let otherX = dirX; if (x + otherX < 1) { otherX = 0; } if (x + otherX > w) { otherX = 0; } const offsetOther = offsetYOther + (x - 1 + otherX) * 4; const dR = data[offset] - data[offsetOther]; const dG = data[offset + 1] - data[offsetOther + 1]; const dB = data[offset + 2] - data[offsetOther + 2]; let dif = dR; const absDif = dif > 0 ? dif : -dif; const absG = dG > 0 ? dG : -dG; const absB = dB > 0 ? dB : -dB; if (absG > absDif) { dif = dG; } if (absB > absDif) { dif = dB; } dif *= strength; if (blend) { const r = data[offset] + dif; const g = data[offset + 1] + dif; const b = data[offset + 2] + dif; data[offset] = r > 255 ? 255 : r < 0 ? 0 : r; data[offset + 1] = g > 255 ? 255 : g < 0 ? 0 : g; data[offset + 2] = b > 255 ? 255 : b < 0 ? 0 : b; } else { let grey = greyLevel - dif; if (grey < 0) { grey = 0; } else if (grey > 255) { grey = 255; } data[offset] = data[offset + 1] = data[offset + 2] = grey; } } while (--x); } while (--y); }; exports.Emboss = Emboss; Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossStrength', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter); Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossWhiteLevel', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter); Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossDirection', 'top-left', undefined, Factory_1.Factory.afterSetFilter); Factory_1.Factory.addGetterSetter(Node_1.Node, 'embossBlend', false, undefined, Factory_1.Factory.afterSetFilter);