konva
Version:
HTML5 2d canvas library.
26 lines (25 loc) • 1.08 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.KonvaNodeEvent = void 0;
var KonvaNodeEvent;
(function (KonvaNodeEvent) {
KonvaNodeEvent["mouseover"] = "mouseover";
KonvaNodeEvent["mouseout"] = "mouseout";
KonvaNodeEvent["mousemove"] = "mousemove";
KonvaNodeEvent["mouseleave"] = "mouseleave";
KonvaNodeEvent["mouseenter"] = "mouseenter";
KonvaNodeEvent["mousedown"] = "mousedown";
KonvaNodeEvent["mouseup"] = "mouseup";
KonvaNodeEvent["wheel"] = "wheel";
KonvaNodeEvent["contextmenu"] = "contextmenu";
KonvaNodeEvent["click"] = "click";
KonvaNodeEvent["dblclick"] = "dblclick";
KonvaNodeEvent["touchstart"] = "touchstart";
KonvaNodeEvent["touchmove"] = "touchmove";
KonvaNodeEvent["touchend"] = "touchend";
KonvaNodeEvent["tap"] = "tap";
KonvaNodeEvent["dbltap"] = "dbltap";
KonvaNodeEvent["dragstart"] = "dragstart";
KonvaNodeEvent["dragmove"] = "dragmove";
KonvaNodeEvent["dragend"] = "dragend";
})(KonvaNodeEvent || (exports.KonvaNodeEvent = KonvaNodeEvent = {}));
;