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konva

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HTML5 2d canvas library.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.KonvaNodeEvent = void 0; var KonvaNodeEvent; (function (KonvaNodeEvent) { KonvaNodeEvent["mouseover"] = "mouseover"; KonvaNodeEvent["mouseout"] = "mouseout"; KonvaNodeEvent["mousemove"] = "mousemove"; KonvaNodeEvent["mouseleave"] = "mouseleave"; KonvaNodeEvent["mouseenter"] = "mouseenter"; KonvaNodeEvent["mousedown"] = "mousedown"; KonvaNodeEvent["mouseup"] = "mouseup"; KonvaNodeEvent["wheel"] = "wheel"; KonvaNodeEvent["contextmenu"] = "contextmenu"; KonvaNodeEvent["click"] = "click"; KonvaNodeEvent["dblclick"] = "dblclick"; KonvaNodeEvent["touchstart"] = "touchstart"; KonvaNodeEvent["touchmove"] = "touchmove"; KonvaNodeEvent["touchend"] = "touchend"; KonvaNodeEvent["tap"] = "tap"; KonvaNodeEvent["dbltap"] = "dbltap"; KonvaNodeEvent["dragstart"] = "dragstart"; KonvaNodeEvent["dragmove"] = "dragmove"; KonvaNodeEvent["dragend"] = "dragend"; })(KonvaNodeEvent || (exports.KonvaNodeEvent = KonvaNodeEvent = {}));