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konva

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HTML5 2d canvas library.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Threshold = void 0; const Factory_1 = require("../Factory"); const Node_1 = require("../Node"); const Validators_1 = require("../Validators"); const Threshold = function (imageData) { const level = this.threshold() * 255, data = imageData.data, len = data.length; for (let i = 0; i < len; i += 1) { data[i] = data[i] < level ? 0 : 255; } }; exports.Threshold = Threshold; Factory_1.Factory.addGetterSetter(Node_1.Node, 'threshold', 0.5, (0, Validators_1.getNumberValidator)(), Factory_1.Factory.afterSetFilter);