konva
Version:
HTML5 2d canvas library.
34 lines (33 loc) • 907 B
TypeScript
import { Context } from './Context.js';
interface ICanvasConfig {
width?: number;
height?: number;
pixelRatio?: number;
willReadFrequently?: boolean;
}
export declare class Canvas {
pixelRatio: number;
_canvas: HTMLCanvasElement;
context: Context;
width: number;
height: number;
isCache: boolean;
constructor(config: ICanvasConfig);
getContext(): Context;
getPixelRatio(): number;
setPixelRatio(pixelRatio: any): void;
setWidth(width: any): void;
setHeight(height: any): void;
getWidth(): number;
getHeight(): number;
setSize(width: any, height: any): void;
toDataURL(mimeType: any, quality: any): string;
}
export declare class SceneCanvas extends Canvas {
constructor(config?: ICanvasConfig);
}
export declare class HitCanvas extends Canvas {
hitCanvas: boolean;
constructor(config?: ICanvasConfig);
}
export {};