konva
Version:
<p align="center"> <img src="https://raw.githubusercontent.com/konvajs/konvajs.github.io/master/apple-touch-icon-180x180.png" alt="Konva logo" height="180" /> </p>
62 lines (61 loc) • 2.31 kB
JavaScript
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
var Util_1 = require("../Util");
var Factory_1 = require("../Factory");
var Shape_1 = require("../Shape");
var Global_1 = require("../Global");
var Validators_1 = require("../Validators");
var Global_2 = require("../Global");
var Wedge = (function (_super) {
__extends(Wedge, _super);
function Wedge() {
return _super !== null && _super.apply(this, arguments) || this;
}
Wedge.prototype._sceneFunc = function (context) {
context.beginPath();
context.arc(0, 0, this.radius(), 0, Global_1.Konva.getAngle(this.angle()), this.clockwise());
context.lineTo(0, 0);
context.closePath();
context.fillStrokeShape(this);
};
Wedge.prototype.getWidth = function () {
return this.radius() * 2;
};
Wedge.prototype.getHeight = function () {
return this.radius() * 2;
};
Wedge.prototype.setWidth = function (width) {
this.radius(width / 2);
};
Wedge.prototype.setHeight = function (height) {
this.radius(height / 2);
};
return Wedge;
}(Shape_1.Shape));
exports.Wedge = Wedge;
Wedge.prototype.className = 'Wedge';
Wedge.prototype._centroid = true;
Wedge.prototype._attrsAffectingSize = ['radius'];
Global_2._registerNode(Wedge);
Factory_1.Factory.addGetterSetter(Wedge, 'radius', 0, Validators_1.getNumberValidator());
Factory_1.Factory.addGetterSetter(Wedge, 'angle', 0, Validators_1.getNumberValidator());
Factory_1.Factory.addGetterSetter(Wedge, 'clockwise', false);
Factory_1.Factory.backCompat(Wedge, {
angleDeg: 'angle',
getAngleDeg: 'getAngle',
setAngleDeg: 'setAngle'
});
Util_1.Collection.mapMethods(Wedge);
;