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konva

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HTML5 2d canvas library for interactive graphics, design editors, whiteboards, and diagrams.

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import { Factory } from "../Factory.js"; import { Node } from "../Node.js"; import { getNumberValidator } from "../Validators.js"; /** * Contrast Filter. * @function * @memberof Konva.Filters * @param {Object} imageData * @example * node.cache(); * node.filters([Konva.Filters.Contrast]); * node.contrast(10); */ export const Contrast = function (imageData) { const adjust = Math.pow((this.contrast() + 100) / 100, 2); const data = imageData.data, nPixels = data.length; let red = 150, green = 150, blue = 150; for (let i = 0; i < nPixels; i += 4) { red = data[i]; green = data[i + 1]; blue = data[i + 2]; //Red channel red /= 255; red -= 0.5; red *= adjust; red += 0.5; red *= 255; //Green channel green /= 255; green -= 0.5; green *= adjust; green += 0.5; green *= 255; //Blue channel blue /= 255; blue -= 0.5; blue *= adjust; blue += 0.5; blue *= 255; red = red < 0 ? 0 : red > 255 ? 255 : red; green = green < 0 ? 0 : green > 255 ? 255 : green; blue = blue < 0 ? 0 : blue > 255 ? 255 : blue; data[i] = red; data[i + 1] = green; data[i + 2] = blue; } }; /** * get/set filter contrast. The contrast is a number between -100 and 100. * Use with {@link Konva.Filters.Contrast} filter. * @name Konva.Node#contrast * @method * @param {Number} contrast value between -100 and 100 * @returns {Number} */ Factory.addGetterSetter(Node, 'contrast', 0, getNumberValidator(), Factory.afterSetFilter);