konva
Version:
HTML5 2d canvas library for interactive graphics, design editors, whiteboards, and diagrams.
25 lines (24 loc) • 682 B
JavaScript
import { Util } from "./Util.js";
import { Container } from "./Container.js";
import { _registerNode } from "./Global.js";
/**
* Group constructor. Groups are used to contain shapes or other groups.
* @constructor
* @memberof Konva
* @augments Konva.Container
* @param {Object} config
* @@nodeParams
* @@containerParams
* @example
* var group = new Konva.Group();
*/
export class Group extends Container {
_validateAdd(child) {
const type = child.getType();
if (type !== 'Group' && type !== 'Shape') {
Util.throw('You may only add groups and shapes to groups.');
}
}
}
Group.prototype.nodeType = 'Group';
_registerNode(Group);