konva
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HTML5 2d canvas library for interactive graphics, design editors, whiteboards, and diagrams.
26 lines (25 loc) • 943 B
JavaScript
import { Util } from "./Util.js";
import { Layer } from "./Layer.js";
import { _registerNode } from "./Global.js";
/**
* FastLayer constructor. **DEPRECATED!** Please use `Konva.Layer({ listening: false})` instead. Layers are tied to their own canvas element and are used
* to contain shapes only. If you don't need node nesting, mouse and touch interactions,
* or event pub/sub, you should use FastLayer instead of Layer to create your layers.
* It renders about 2x faster than normal layers.
*
* @constructor
* @memberof Konva
* @augments Konva.Layer
@@containerParams
* @example
* var layer = new Konva.FastLayer();
*/
export class FastLayer extends Layer {
constructor(attrs) {
super(attrs);
this.listening(false);
Util.warn('Konva.FastLayer is deprecated. Please use "new Konva.Layer({ listening: false })" instead.');
}
}
FastLayer.prototype.nodeType = 'FastLayer';
_registerNode(FastLayer);