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konva

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HTML5 2d canvas library for interactive graphics, design editors, whiteboards, and diagrams.

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import { Layer } from './Layer.ts'; /** * FastLayer constructor. **DEPRECATED!** Please use `Konva.Layer({ listening: false})` instead. Layers are tied to their own canvas element and are used * to contain shapes only. If you don't need node nesting, mouse and touch interactions, * or event pub/sub, you should use FastLayer instead of Layer to create your layers. * It renders about 2x faster than normal layers. * * @constructor * @memberof Konva * @augments Konva.Layer @@containerParams * @example * var layer = new Konva.FastLayer(); */ export declare class FastLayer extends Layer { constructor(attrs?: any); }