konva
Version:
HTML5 2d canvas library for interactive graphics, design editors, whiteboards, and diagrams.
19 lines (18 loc) • 1.17 kB
TypeScript
export declare const tValues: number[][];
export declare const cValues: number[][];
export declare const binomialCoefficients: number[][];
export declare const getCubicArcLength: (xs: number[], ys: number[], t: number) => number;
export declare const getQuadraticArcLength: (xs: number[], ys: number[], t?: number) => number;
export declare const t2length: (length: number, totalLength: number, func: (t: number) => number) => number;
/**
* Points where a quadratic bezier segment reaches its highest or lowest value
* on one of the two axes, as a flat [x, y, x, y, ...] list. The two end points
* are not included, because the caller knows them already.
*/
export declare const getQuadraticExtremaPoints: (x0: number, y0: number, x1: number, y1: number, x2: number, y2: number) => number[];
/**
* Points where a cubic bezier segment reaches its highest or lowest value on
* one of the two axes, as a flat [x, y, x, y, ...] list. The two end points
* are not included, because the caller knows them already.
*/
export declare const getCubicExtremaPoints: (x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, x3: number, y3: number) => number[];