konva
Version:
HTML5 2d canvas library.
20 lines (19 loc) • 615 B
TypeScript
import type { Context } from '../Context.ts';
import type { ShapeConfig } from '../Shape.ts';
import { Shape } from '../Shape.ts';
import type { GetSet } from '../types.ts';
export interface WedgeConfig extends ShapeConfig {
angle: number;
radius: number;
clockwise?: boolean;
}
export declare class Wedge extends Shape<WedgeConfig> {
_sceneFunc(context: Context): void;
getWidth(): number;
getHeight(): number;
setWidth(width: number): void;
setHeight(height: number): void;
radius: GetSet<number, this>;
angle: GetSet<number, this>;
clockwise: GetSet<boolean, this>;
}