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konva

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HTML5 2d canvas library.

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import type { ShapeConfig } from '../Shape.ts'; import { Shape } from '../Shape.ts'; import type { Context } from '../Context.ts'; import type { GetSet, Vector2d } from '../types.ts'; export interface EllipseConfig extends ShapeConfig { radiusX: number; radiusY: number; } export declare class Ellipse extends Shape<EllipseConfig> { _sceneFunc(context: Context): void; getWidth(): number; getHeight(): number; setWidth(width: number): void; setHeight(height: number): void; radius: GetSet<Vector2d, this>; radiusX: GetSet<number, this>; radiusY: GetSet<number, this>; }