kontra
Version:
Kontra HTML5 game development library
26 lines (25 loc) • 768 B
HTML
<html>
<head>
<title>Tile Engine</title>
<style>
canvas {
background: black;
}
</style>
<script type="text/javascript" src="../../../kontra.js"></script>
</head>
<body>
<canvas id="game" width="600" height="400" style="background: #333331"></canvas>
<script id="code">/**
* ATTRIBUTION:
* roguelikeDungeon_transparent.png - Kenney Rougelike Caves & Dungeons https://kenney.nl/assets/roguelike-caves-dungeons
*/
kontra.init();
kontra.load('./roguelikeDungeon_transparent.png', './marginTiles.json', './roguelikeDungeon_transparent.json').then(function() {
tileEngine = kontra.TileEngine(kontra.dataAssets['./marginTiles']);
tileEngine.render();
});</script>
<script src="../../prism/codeOutput.js"></script>
</body>
</html>