kokopu
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A JavaScript/TypeScript library implementing the chess game rules and providing tools to read/write the standard chess file formats.
79 lines (78 loc) • 3.1 kB
TypeScript
/*!
* -------------------------------------------------------------------------- *
* *
* Kokopu - A JavaScript/TypeScript chess library. *
* <https://www.npmjs.com/package/kokopu> *
* Copyright (C) 2018-2026 Yoann Le Montagner <yo35 -at- melix.net> *
* *
* Kokopu is free software: you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version. *
* *
* Kokopu is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General *
* Public License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* -------------------------------------------------------------------------- */
import { GameResult, GameVariant } from './base_types';
/**
* Represent the player-related headers in a {@link GamePOJO}.
*/
export type PlayerPOJO = {
name?: string;
elo?: number;
title?: string;
};
/**
* Represent a {@link Game} as a [POJO](https://en.wikipedia.org/wiki/Plain_old_Java_object),
* thus allowing JSON serialization, deep cloning, etc...
*/
export type GamePOJO = {
white?: PlayerPOJO;
black?: PlayerPOJO;
event?: string;
round?: number;
subRound?: number;
subSubRound?: number;
date?: string;
site?: string;
annotator?: string;
eco?: string;
opening?: string;
openingVariation?: string;
openingSubVariation?: string;
termination?: string;
result?: GameResult;
variant?: GameVariant;
initialPosition?: string;
mainVariation?: VariationPOJO;
};
/**
* Represent a {@link AbstractNode} in a {@link GamePOJO}.
*/
export type AbstractNodePOJO = {
comment?: string;
isLongComment?: boolean;
nags?: number[];
tags?: Record<string, string>;
};
/**
* Represent a {@link Node} in a {@link GamePOJO}.
*/
export type NodePOJO = string | AbstractNodePOJO & {
notation: string;
variations?: VariationPOJO[];
};
/**
* Represent a {@link Variation} in a {@link GamePOJO}.
*/
export type VariationPOJO = NodePOJO[] | AbstractNodePOJO & {
nodes: NodePOJO[];
isLongVariation?: boolean;
};