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kokopu

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A JavaScript/TypeScript library implementing the chess game rules and providing tools to read/write the standard chess file formats.

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/*! * -------------------------------------------------------------------------- * * * * Kokopu - A JavaScript/TypeScript chess library. * * <https://www.npmjs.com/package/kokopu> * * Copyright (C) 2018-2025 Yoann Le Montagner <yo35 -at- melix.net> * * * * Kokopu is free software: you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version. * * * * Kokopu is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General * * Public License along with this program. If not, see * * <http://www.gnu.org/licenses/>. * * * * -------------------------------------------------------------------------- */ import { Game } from '../game'; /** * Options for the {@link pgnWrite} methods. */ export interface PGNWriteOptions { /** * If `true`, a PGN tag `[PlyCount "..."]` corresponding to the number of half-moves is added to each game in the generated PGN string. `false` by default. */ withPlyCount?: boolean; } /** * Generate the PGN string corresponding to the given {@link Game} object. */ export declare function writeGame(game: Game, options: PGNWriteOptions): string; /** * Generate the PGN string corresponding to the given array of {@link Game} objects. */ export declare function writeGames(games: Game[], options: PGNWriteOptions): string;