UNPKG

koishi-plugin-satori-ai

Version:

基于 Satori 适配器的智能对话插件,具备用户画像、长期记忆、常识管理和好感度系统

45 lines (44 loc) 1.29 kB
import { Session, Context } from 'koishi'; import { abstractGame, abstractGameSingleGame, gameResult } from './abstractGame'; import { winFlag } from './game'; export interface goBangGameResult extends gameResult { win: winFlag; message: string; } /** * 五子棋单局实现类,继承自 abstractGameSingleGame */ declare class goBangSingleGame extends abstractGameSingleGame { private playerFlag; private winningFlag; level: number; private board; private lastScore; private turnsCount; constructor(disposeListener: () => boolean, session: Session); startGame: () => Promise<string>; endGame: () => Promise<{ message: string; win: winFlag; gameName: string; playerID: string; }>; /** * 处理玩家输入(落子坐标) * @param str 输入内容,格式为 "x y" */ processInput(str: string): Promise<string>; private getAIMove; private checkWin; private checkDirection; private printBoard; private generateChat; } /** * 五子棋管理类,继承自 abstractGame */ export declare class goBang extends abstractGame<goBangSingleGame> { constructor(); startGame(session: Session, ctx: Context, args: string[]): Promise<goBangSingleGame>; } export {};