koishi-plugin-dicex
Version:
Another Koishi dicebot.
46 lines (45 loc) • 1.5 kB
TypeScript
import { LifecycleEvents } from 'koishi-thirdeye';
import { Channel, Session, User } from 'koishi';
import { BaseModule } from '../utility/base-module';
import { DiceProfile } from '../utility/dice-profile';
declare module 'koishi' {
interface Channel {
diceProfile: DiceProfile;
}
interface User {
diceProfile: DiceProfile;
}
interface Tables {
diceSkill: DiceSkill;
diceUserProfile: DiceUserProfile;
}
}
declare class DiceProfileBase {
userId: string;
channelId: string;
}
export declare class DiceUserProfile extends DiceProfileBase {
currentCharacter: string;
}
export declare class DiceSkill extends DiceProfileBase {
character: string;
skillName: string;
value: number;
}
export declare class DbModule extends BaseModule implements LifecycleEvents {
private database;
private model;
private logger;
onApply(): void;
private targetPattern;
getCurrentCharacter(session: Session): Promise<string>;
onChar(session: Session, name: string): Promise<string>;
onSetSkill(session: Session, expr: string): Promise<string>;
getAllSkills(session: Session): Promise<{
[k: string]: number;
}>;
getSkillValue(session: Session, skillName: string): Promise<number>;
setRcMode(user: User, channel: Channel, setRule: number, isGlobal: boolean): string;
setFaces(user: User, channel: Channel, setFaceInArg: number, setFaceInOpt: number, isGlobal: boolean): string;
}
export {};