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koishi-plugin-dicex

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import { LifecycleEvents } from 'koishi-thirdeye'; import { Channel, Session, User } from 'koishi'; import { BaseModule } from '../utility/base-module'; import { DiceProfile } from '../utility/dice-profile'; declare module 'koishi' { interface Channel { diceProfile: DiceProfile; } interface User { diceProfile: DiceProfile; } interface Tables { diceSkill: DiceSkill; diceUserProfile: DiceUserProfile; } } declare class DiceProfileBase { userId: string; channelId: string; } export declare class DiceUserProfile extends DiceProfileBase { currentCharacter: string; } export declare class DiceSkill extends DiceProfileBase { character: string; skillName: string; value: number; } export declare class DbModule extends BaseModule implements LifecycleEvents { private database; private model; private logger; onApply(): void; private targetPattern; getCurrentCharacter(session: Session): Promise<string>; onChar(session: Session, name: string): Promise<string>; onSetSkill(session: Session, expr: string): Promise<string>; getAllSkills(session: Session): Promise<{ [k: string]: number; }>; getSkillValue(session: Session, skillName: string): Promise<number>; setRcMode(user: User, channel: Channel, setRule: number, isGlobal: boolean): string; setFaces(user: User, channel: Channel, setFaceInArg: number, setFaceInOpt: number, isGlobal: boolean): string; } export {};