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koffi

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Fast and easy-to-use dynamic C FFI (foreign function interface) for Node.js

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# Loading libraries To declare functions, start by loading the shared library with `koffi.load(filename)`. ```js import koffi from 'koffi'; // CJS: const koffi = require('koffi'); const lib = koffi.load('/path/to/shared/library'); // File extension depends on platforms: .so, .dll, .dylib, etc. ``` This library will be automatically unloaded once all references to it are gone (including all the functions that use it, as described below). ## Load options The `load` function can take an optional object argument, with the following options: ```js const options = { lazy: true, // Use RTLD_LAZY (lazy-binding) on POSIX platforms (by default, use RTLD_NOW) global: true, // Use RTLD_GLOBAL on POSIX platforms (by default, use RTLD_LOCAL) deep: true // Use RTLD_DEEPBIND if supported (Linux, FreeBSD) }; const lib = koffi.load('/path/to/shared/library.so', options); ``` More options may be added if needed. ## Unloading Use `lib.unload()` to can explicitly unload a library. Any attempt to find or call a function from this library after unloading it will crash. > [!NOTE] > On some platforms (such as with the [musl C library on Linux](https://wiki.musl-libc.org/functional-differences-from-glibc.html#Unloading-libraries)), shared libraries cannot be unloaded, so the library will remain loaded and memory mapped after the call to `lib.unload()`. # Functions ## Definition syntax Use the object returned by `koffi.load()` to load C functions from the library. To do so, you can use two syntaxes: - The classic syntax, inspired by node-ffi - C-like prototypes ### Classic syntax To declare a function, you need to specify its non-mangled name, its return type, and its parameters. Use an ellipsis as the last parameter for variadic functions. ```js const atoi = lib.func('atoi', 'int', ['str']); ``` Once a native function has been declared, you can simply call it as you would any other JS function: ```js let value = atoi('1257'); // Returns 1257 as number console.log(typeof value); // Print number ``` Koffi automatically tries mangled names for non-standard x86 calling conventions. See the section on [calling conventions](#calling-conventions) for more information on this subject. ### C-like prototypes If you prefer, you can declare functions using simple C-like prototype strings, as shown below: ```js // The parameter name (nptn below) is not used by Koffi, and optional, but can be nice for documentation const atoi = lib.func('int atoi(const char *nptr)'); ``` Once a native function has been declared, you can simply call it as you would any other JS function: ```js let value = atoi('1257'); // Returns 1257 as number console.log(typeof value); // Print number ``` You can use `()` or `(void)` for functions that take no argument. ## Variadic functions Variadic functions are declared with an ellipsis as the last argument. In order to call a variadic function, you must provide two Javascript arguments for each additional C parameter, the first one is the expected type and the second one is the value. ```js // These two declarations are identical const printf1 = lib.func('printf', 'int', ['str', '...']); const printf2 = lib.func('int printf(str fmt, ...)'); // The variadic arguments are: 6 (int), 8.5 (double), 'THE END' (const char *) printf1('Integer %d, double %g, str %s', 'int', 6, 'double', 8.5, 'str', 'THE END'); printf2('Integer %d, double %g, str %s', 'int', 6, 'double', 8.5, 'str', 'THE END'); ``` On x86 platforms, only the Cdecl convention can be used for variadic functions. ## Calling conventions Most architectures only support one procedure call standard per process. The 32-bit x86 platform is an exception to this, and Koffi supports several x86 conventions: Convention | Classic form | Prototype form | Description ------------- | --------------------------------------------- | -------------- | ------------------------------------------------------------------- **Cdecl** | `koffi.func(name, ret, params)` | _(default)_ | This is the default convention, and the only one on other platforms **Stdcall** | `koffi.func('__stdcall', name, ret, params)` | __stdcall | This convention is used extensively within the Win32 API **Fastcall** | `koffi.func('__fastcall', name, ret, params)` | __fastcall | Rarely used, uses ECX and EDX for first two parameters **Thiscall** | `koffi.func('__thiscall', name, ret, params)` | __thiscall | Rarely used, uses ECX for first parameter You can safely use these on non-x86 platforms, they are simply ignored. Below you can find a small example showing how to use a non-default calling convention, with the two syntaxes: ```js import koffi from 'koffi'; // CJS: const koffi = require('koffi'); const lib = koffi.load('user32.dll'); // The following two declarations are equivalent, and use stdcall on x86 (and the default ABI on other platforms) const MessageBoxA1 = lib.func('__stdcall', 'MessageBoxA', 'int', ['void *', 'str', 'str', 'uint']); const MessageBoxA2 = lib.func('int __stdcall MessageBoxA(void *hwnd, str text, str caption, uint type)'); ``` ## Asynchronous calls You can issue asynchronous calls by calling the function through its async member. In this case, you need to provide a callback function as the last argument, with `(err, res)` parameters. ```js import koffi from 'koffi'; // CJS: const koffi = require('koffi'); const lib = koffi.load('libc.so.6'); const atoi = lib.func('int atoi(const char *str)'); atoi.async('1257', (err, res) => { console.log('Result:', res); }) console.log('Hello World!'); // This program will print: // Hello World! // Result: 1257 ``` These calls are executed by worker threads. It is **your responsibility to deal with data sharing issues** in the native code that may be caused by multi-threading. You can easily convert this callback-style async function to a promise-based version with `util.promisify()` from the Node.js standard library. Variadic functions cannot be called asynchronously. > [!WARNING] > Asynchronous functions run on worker threads. You need to deal with thread safety issues if you share data between threads. ## Conversion of parameters By default, Koffi will only forward and translate arguments from Javascript to C. However, many C functions use pointer arguments for output values, or input/output values. Among other thing, in the the following pages you will learn more about: - The [primitives types](primitives) supported by Koffi - How to define [composite types](composites): structs, arrays and unions - How you can [define and use pointers](pointers) - How to deal with [output parameters](output) # Variables *Changed in Koffi 3.1.0* To find an exported variable symbol, use `lib.symbol(name)`. You need to specify its name and its type. ```c int my_int = 42; const char *my_string = NULL; ``` ```js const my_int = lib.symbol('my_int'); const my_string = lib.symbol('my_string'); ``` This function returns a pointer (a BigInt value in Koffi 3). To read or change the value of the variable, you can use: - [koffi.decode()](values#decode-to-js-values) to read the value - [koffi.encode()](values#encode-to-c-memory) to change the value > [!NOTE] > Until Koffi 3.1.0, the `symbol()` function required you to give a type, even though it did nothing with this information. This was a leftover from Koffi 2. > > For compatibility, you can still call `lib.symbol(name, type)`, but this is deprecated.