UNPKG

koffi

Version:

Fast and simple C FFI (foreign function interface) for Node.js

61 lines (45 loc) 2.26 kB
# Symbol Class `Napi::Symbol` inherits from class [`Napi::Name`][]. ## Methods ### Constructor Instantiates a new `Napi::Symbol` value. ```cpp Napi::Symbol::Symbol(); ``` Returns a new empty `Napi::Symbol`. ### New ```cpp Napi::Symbol::New(napi_env env, const std::string& description); Napi::Symbol::New(napi_env env, const char* description); Napi::Symbol::New(napi_env env, Napi::String description); Napi::Symbol::New(napi_env env, napi_value description); ``` - `[in] env`: The `napi_env` environment in which to construct the `Napi::Symbol` object. - `[in] value`: The C++ primitive which represents the description hint for the `Napi::Symbol`. `description` may be any of: - `std::string&` - UTF8 string description. - `const char*` - represents a UTF8 string description. - `String` - Node addon API String description. - `napi_value` - Node-API `napi_value` description. If an error occurs, a `Napi::Error` will get thrown. If C++ exceptions are not being used, callers should check the result of `Napi::Env::IsExceptionPending` before attempting to use the returned value. ### WellKnown ```cpp static Napi::Symbol Napi::Symbol::WellKnown(napi_env env, const std::string& name); ``` - `[in] env`: The `napi_env` environment in which to construct the `Napi::Symbol` object. - `[in] name`: The C++ string representing the `Napi::Symbol` to retrieve. Returns a `Napi::Symbol` representing a well-known `Symbol` from the `Symbol` registry. ### For ```cpp static Napi::Symbol Napi::Symbol::For(napi_env env, const std::string& description); static Napi::Symbol Napi::Symbol::For(napi_env env, const char* description); static Napi::Symbol Napi::Symbol::For(napi_env env, String description); static Napi::Symbol Napi::Symbol::For(napi_env env, napi_value description); ``` - `[in] env`: The `napi_env` environment in which to construct the `Napi::Symbol` object. - `[in] description`: The C++ string representing the `Napi::Symbol` in the global registry to retrieve. Searches in the global registry for existing symbol with the given name. If the symbol already exist it will be returned, otherwise a new symbol will be created in the registry. It's equivalent to Symbol.for() called from JavaScript. [`Napi::Name`]: ./name.md