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koffi

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Fast and simple C FFI (foreign function interface) for Node.js

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# Output and input/output For simplicity, and because Javascript only has value semantics for primitive types, Koffi can marshal out (or in/out) multiple types of parameters: - [Structs](input#struct-types) (to/from JS objects) - [Unions](unions) - [Opaque types](input#opaque-types) - String buffers In order to change an argument from input-only to output or input/output, use the following functions: - `koffi.out()` on a pointer, e.g. `koffi.out(koffi.pointer(timeval))` (where timeval is a struct type) - `koffi.inout()` for dual input/output parameters The same can be done when declaring a function with a C-like prototype string, with the MSDN-like type qualifiers: - `_Out_` for output parameters - `_Inout_` for dual input/output parameters > [!TIP] > The Win32 API provides many functions that take a pointer to an empty struct for output, except that the first member of the struct (often named `cbSize`) must be set to the size of the struct before calling the function. An example of such a function is `GetLastInputInfo()`. > > In order to use these functions in Koffi, you must define the parameter as `_Inout_`: the value must be copied in (to provide `cbSize` to the function) and then the filled struct must be copied out to JS. > > Look at the [Win32 example](#win32-struct-example) below for more information. ## Primitive value This Windows example enumerate all Chrome windows along with their PID and their title. The `GetWindowThreadProcessId()` function illustrates how to get a primitive value from an output argument. ```js // ES6 syntax: import koffi from 'koffi'; const koffi = require('koffi'); const user32 = koffi.load('user32.dll'); const DWORD = koffi.alias('DWORD', 'uint32_t'); const HANDLE = koffi.pointer('HANDLE', koffi.opaque()); const HWND = koffi.alias('HWND', HANDLE); const FindWindowEx = user32.func('HWND __stdcall FindWindowExW(HWND hWndParent, HWND hWndChildAfter, const char16_t *lpszClass, const char16_t *lpszWindow)'); const GetWindowThreadProcessId = user32.func('DWORD __stdcall GetWindowThreadProcessId(HWND hWnd, _Out_ DWORD *lpdwProcessId)'); const GetWindowText = user32.func('int __stdcall GetWindowTextA(HWND hWnd, _Out_ uint8_t *lpString, int nMaxCount)'); for (let hwnd = null;;) { hwnd = FindWindowEx(0, hwnd, 'Chrome_WidgetWin_1', null); if (!hwnd) break; // Get PID let pid; { let ptr = [null]; let tid = GetWindowThreadProcessId(hwnd, ptr); if (!tid) { // Maybe the process ended in-between? continue; } pid = ptr[0]; } // Get window title let title; { let buf = Buffer.allocUnsafe(1024); let length = GetWindowText(hwnd, buf, buf.length); if (!length) { // Maybe the process ended in-between? continue; } title = koffi.decode(buf, 'char', length); } console.log({ PID: pid, Title: title }); } ``` ## Struct examples ### POSIX struct example This example calls the POSIX function `gettimeofday()`, and uses the prototype-like syntax. ```js // ES6 syntax: import koffi from 'koffi'; const koffi = require('koffi'); const lib = koffi.load('libc.so.6'); const timeval = koffi.struct('timeval', { tv_sec: 'unsigned int', tv_usec: 'unsigned int' }); const timezone = koffi.struct('timezone', { tz_minuteswest: 'int', tz_dsttime: 'int' }); // The _Out_ qualifiers instruct Koffi to marshal out the values const gettimeofday = lib.func('int gettimeofday(_Out_ timeval *tv, _Out_ timezone *tz)'); let tv = {}; gettimeofday(tv, null); console.log(tv); ``` ### Win32 struct example Many Win32 functions that use struct outputs require you to set a size member (often named `cbSize`). These functions won't work with `_Out_` because the size value must be copied from JS to C, use `_Inout_` in this case. ```js // ES6 syntax: import koffi from 'koffi'; const koffi = require('koffi'); const user32 = koffi.load('user32.dll'); const LASTINPUTINFO = koffi.struct('LASTINPUTINFO', { cbSize: 'uint', dwTime: 'uint32' }); const GetLastInputInfo = user32.func('bool __stdcall GetLastInputInfo(_Inout_ LASTINPUTINFO *plii)'); let info = { cbSize: koffi.sizeof(LASTINPUTINFO) }; let success = GetLastInputInfo(info); console.log(success, info); ``` ## Opaque type example This example opens an in-memory SQLite database, and uses the node-ffi-style function declaration syntax. ```js // ES6 syntax: import koffi from 'koffi'; const koffi = require('koffi'); const lib = koffi.load('sqlite3.so'); const sqlite3 = koffi.opaque('sqlite3'); // Use koffi.out() on a double pointer to copy out (from C to JS) after the call const sqlite3_open_v2 = lib.func('sqlite3_open_v2', 'int', ['str', koffi.out(koffi.pointer(sqlite3, 2)), 'int', 'str']); const sqlite3_close_v2 = lib.func('sqlite3_close_v2', 'int', [koffi.pointer(sqlite3)]); const SQLITE_OPEN_READWRITE = 0x2; const SQLITE_OPEN_CREATE = 0x4; let out = [null]; if (sqlite3_open_v2(':memory:', out, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, null) != 0) throw new Error('Failed to open database'); let db = out[0]; sqlite3_close_v2(db); ``` ## String buffer example *New in Koffi 2.2* This example calls a C function to concatenate two strings to a pre-allocated string buffer. Since JS strings are immutable, you must pass an array with a single string instead. ```c void ConcatToBuffer(const char *str1, const char *str2, char *out) { size_t len = 0; for (size_t i = 0; str1[i]; i++) { out[len++] = str1[i]; } for (size_t i = 0; str2[i]; i++) { out[len++] = str2[i]; } out[len] = 0; } ``` ```js const ConcatToBuffer = lib.func('void ConcatToBuffer(const char *str1, const char *str2, _Out_ char *out)'); let str1 = 'Hello '; let str2 = 'Friends!'; // We need to reserve space for the output buffer! Including the NUL terminator // because ConcatToBuffer() expects so, but Koffi can convert back to a JS string // without it (if we reserve the right size). let out = ['\0'.repeat(str1.length + str2.length + 1)]; ConcatToBuffer(str1, str2, out); console.log(out[0]); ``` # Output buffers In most cases, you can use buffers and typed arrays to provide output buffers. This works as long as the buffer only gets used while the native C function is being called. See [transient pointers](#transient-pointers) below for an example. > [!WARNING] > It is unsafe to keep the pointer around in the native code, or to change the contents outside of the function call where it is provided. > > If you need to provide a pointer that will be kept around, allocate memory with [koffi.alloc()](#stable-pointers) instead. ## Transient pointers *New in Koffi 2.3* You can use buffers and typed arrays for output (and input/output) pointer parameters. Simply pass the buffer as an argument and the native function will receive a pointer to its contents. Once the native function returns, you can decode the content with `koffi.decode(value, type)` as in the following example: ```js // ES6 syntax: import koffi from 'koffi'; const koffi = require('koffi'); const lib = koffi.load('libc.so.6'); const Vec3 = koffi.struct('Vec3', { x: 'float32', y: 'float32', z: 'float32' }) const memcpy = lib.func('void *memcpy(_Out_ void *dest, const void *src, size_t size)'); let vec1 = { x: 1, y: 2, z: 3 }; let vec2 = null; // Copy the vector in a convoluted way through memcpy { let src = koffi.as(vec1, 'Vec3 *'); let dest = Buffer.allocUnsafe(koffi.sizeof(Vec3)); memcpy(dest, src, koffi.sizeof(Vec3)); vec2 = koffi.decode(dest, Vec3); } // CHange vector1, leaving copy alone [vec1.x, vec1.y, vec1.z] = [vec1.z, vec1.y, vec1.x]; console.log(vec1); // { x: 3, y: 2, z: 1 } console.log(vec2); // { x: 1, y: 2, z: 3 } ``` See [decoding variables](variables#decode-to-js-values) for more information about the decode function. ## Stable pointers *New in Koffi 2.8* In some cases, the native code may need to change the output buffer at a later time, maybe during a later call or from another thread. In this case, it is **not safe to use buffers or typed arrays**! However, you can use `koffi.alloc(type, len)` to allocate memory and get a pointer that won't move, and can be safely used at any time by the native code. Use [koffi.decode()](variables#decode-to-js-values) to read data from the pointer when needed. The example below sets up some memory to be used as an output buffer where a concatenation function appends a string on each call. ```c #include <assert.h> #include <stddef.h> static char *buf_ptr; static size_t buf_len; static size_t buf_size; void reset_buffer(char *buf, size_t size) { assert(size > 1); buf_ptr = buf; buf_len = 0; buf_size = size - 1; // Keep space for trailing NUL buf_ptr[0] = 0; } void append_str(const char *str) { for (size_t i = 0; str[i] && buf_len < buf_size; i++, buf_len++) { buf_ptr[buf_len] = str[i]; } buf_ptr[buf_len] = 0; } ``` ```js const reset_buffer = lib.func('void reset_buffer(char *buf, size_t size)'); const append_str = lib.func('void append_str(const char *str)'); let output = koffi.alloc('char', 64); reset_buffer(output, 64); append_str('Hello'); console.log(koffi.decode(output, 'char', -1)); // Prints Hello append_str(' World!'); console.log(koffi.decode(output, 'char', -1)); // Prints Hello World! ```