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koagent

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{"id":"../../koagent-dfire/node_modules/vue/dist/vue.runtime.esm.js","dependencies":[{"name":"/Users/xsp/src/js/koalajs/packages/koagent/package.json","includedInParent":true,"mtime":1541040056487},{"name":"/Users/xsp/src/js/koalajs/packages/koagent/.babelrc","includedInParent":true,"mtime":1541039725197},{"name":"/Users/xsp/src/js/koalajs/packages/koagent-dfire/node_modules/vue/package.json","includedInParent":true,"mtime":1540983752414}],"generated":{"js":"var global = arguments[3];\n\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\n/*!\n * Vue.js v2.5.17\n * (c) 2014-2018 Evan You\n * Released under the MIT License.\n */\n\n/* */\nvar emptyObject = Object.freeze({}); // these helpers produces better vm code in JS engines due to their\n// explicitness and function inlining\n\nfunction isUndef(v) {\n return v === undefined || v === null;\n}\n\nfunction isDef(v) {\n return v !== undefined && v !== null;\n}\n\nfunction isTrue(v) {\n return v === true;\n}\n\nfunction isFalse(v) {\n return v === false;\n}\n/**\n * Check if value is primitive\n */\n\n\nfunction isPrimitive(value) {\n return typeof value === 'string' || typeof value === 'number' || // $flow-disable-line\n typeof value === 'symbol' || typeof value === 'boolean';\n}\n/**\n * Quick object check - this is primarily used to tell\n * Objects from primitive values when we know the value\n * is a JSON-compliant type.\n */\n\n\nfunction isObject(obj) {\n return obj !== null && typeof obj === 'object';\n}\n/**\n * Get the raw type string of a value e.g. [object Object]\n */\n\n\nvar _toString = Object.prototype.toString;\n\nfunction toRawType(value) {\n return _toString.call(value).slice(8, -1);\n}\n/**\n * Strict object type check. Only returns true\n * for plain JavaScript objects.\n */\n\n\nfunction isPlainObject(obj) {\n return _toString.call(obj) === '[object Object]';\n}\n\nfunction isRegExp(v) {\n return _toString.call(v) === '[object RegExp]';\n}\n/**\n * Check if val is a valid array index.\n */\n\n\nfunction isValidArrayIndex(val) {\n var n = parseFloat(String(val));\n return n >= 0 && Math.floor(n) === n && isFinite(val);\n}\n/**\n * Convert a value to a string that is actually rendered.\n */\n\n\nfunction toString(val) {\n return val == null ? '' : typeof val === 'object' ? JSON.stringify(val, null, 2) : String(val);\n}\n/**\n * Convert a input value to a number for persistence.\n * If the conversion fails, return original string.\n */\n\n\nfunction toNumber(val) {\n var n = parseFloat(val);\n return isNaN(n) ? val : n;\n}\n/**\n * Make a map and return a function for checking if a key\n * is in that map.\n */\n\n\nfunction makeMap(str, expectsLowerCase) {\n var map = Object.create(null);\n var list = str.split(',');\n\n for (var i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n\n return expectsLowerCase ? function (val) {\n return map[val.toLowerCase()];\n } : function (val) {\n return map[val];\n };\n}\n/**\n * Check if a tag is a built-in tag.\n */\n\n\nvar isBuiltInTag = makeMap('slot,component', true);\n/**\n * Check if a attribute is a reserved attribute.\n */\n\nvar isReservedAttribute = makeMap('key,ref,slot,slot-scope,is');\n/**\n * Remove an item from an array\n */\n\nfunction remove(arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n\n if (index > -1) {\n return arr.splice(index, 1);\n }\n }\n}\n/**\n * Check whether the object has the property.\n */\n\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction hasOwn(obj, key) {\n return hasOwnProperty.call(obj, key);\n}\n/**\n * Create a cached version of a pure function.\n */\n\n\nfunction cached(fn) {\n var cache = Object.create(null);\n return function cachedFn(str) {\n var hit = cache[str];\n return hit || (cache[str] = fn(str));\n };\n}\n/**\n * Camelize a hyphen-delimited string.\n */\n\n\nvar camelizeRE = /-(\\w)/g;\nvar camelize = cached(function (str) {\n return str.replace(camelizeRE, function (_, c) {\n return c ? c.toUpperCase() : '';\n });\n});\n/**\n * Capitalize a string.\n */\n\nvar capitalize = cached(function (str) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n});\n/**\n * Hyphenate a camelCase string.\n */\n\nvar hyphenateRE = /\\B([A-Z])/g;\nvar hyphenate = cached(function (str) {\n return str.replace(hyphenateRE, '-$1').toLowerCase();\n});\n/**\n * Simple bind polyfill for environments that do not support it... e.g.\n * PhantomJS 1.x. Technically we don't need this anymore since native bind is\n * now more performant in most browsers, but removing it would be breaking for\n * code that was able to run in PhantomJS 1.x, so this must be kept for\n * backwards compatibility.\n */\n\n/* istanbul ignore next */\n\nfunction polyfillBind(fn, ctx) {\n function boundFn(a) {\n var l = arguments.length;\n return l ? l > 1 ? fn.apply(ctx, arguments) : fn.call(ctx, a) : fn.call(ctx);\n }\n\n boundFn._length = fn.length;\n return boundFn;\n}\n\nfunction nativeBind(fn, ctx) {\n return fn.bind(ctx);\n}\n\nvar bind = Function.prototype.bind ? nativeBind : polyfillBind;\n/**\n * Convert an Array-like object to a real Array.\n */\n\nfunction toArray(list, start) {\n start = start || 0;\n var i = list.length - start;\n var ret = new Array(i);\n\n while (i--) {\n ret[i] = list[i + start];\n }\n\n return ret;\n}\n/**\n * Mix properties into target object.\n */\n\n\nfunction extend(to, _from) {\n for (var key in _from) {\n to[key] = _from[key];\n }\n\n return to;\n}\n/**\n * Merge an Array of Objects into a single Object.\n */\n\n\nfunction toObject(arr) {\n var res = {};\n\n for (var i = 0; i < arr.length; i++) {\n if (arr[i]) {\n extend(res, arr[i]);\n }\n }\n\n return res;\n}\n/**\n * Perform no operation.\n * Stubbing args to make Flow happy without leaving useless transpiled code\n * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/)\n */\n\n\nfunction noop(a, b, c) {}\n/**\n * Always return false.\n */\n\n\nvar no = function (a, b, c) {\n return false;\n};\n/**\n * Return same value\n */\n\n\nvar identity = function (_) {\n return _;\n};\n/**\n * Generate a static keys string from compiler modules.\n */\n\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n */\n\n\nfunction looseEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n\n if (isArrayA && isArrayB) {\n return a.length === b.length && a.every(function (e, i) {\n return looseEqual(e, b[i]);\n });\n } else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return keysA.length === keysB.length && keysA.every(function (key) {\n return looseEqual(a[key], b[key]);\n });\n } else {\n /* istanbul ignore next */\n return false;\n }\n } catch (e) {\n /* istanbul ignore next */\n return false;\n }\n } else if (!isObjectA && !isObjectB) {\n return String(a) === String(b);\n } else {\n return false;\n }\n}\n\nfunction looseIndexOf(arr, val) {\n for (var i = 0; i < arr.length; i++) {\n if (looseEqual(arr[i], val)) {\n return i;\n }\n }\n\n return -1;\n}\n/**\n * Ensure a function is called only once.\n */\n\n\nfunction once(fn) {\n var called = false;\n return function () {\n if (!called) {\n called = true;\n fn.apply(this, arguments);\n }\n };\n}\n\nvar SSR_ATTR = 'data-server-rendered';\nvar ASSET_TYPES = ['component', 'directive', 'filter'];\nvar LIFECYCLE_HOOKS = ['beforeCreate', 'created', 'beforeMount', 'mounted', 'beforeUpdate', 'updated', 'beforeDestroy', 'destroyed', 'activated', 'deactivated', 'errorCaptured'];\n/* */\n\nvar config = {\n /**\n * Option merge strategies (used in core/util/options)\n */\n // $flow-disable-line\n optionMergeStrategies: Object.create(null),\n\n /**\n * Whether to suppress warnings.\n */\n silent: false,\n\n /**\n * Show production mode tip message on boot?\n */\n productionTip: \"development\" !== 'production',\n\n /**\n * Whether to enable devtools\n */\n devtools: \"development\" !== 'production',\n\n /**\n * Whether to record perf\n */\n performance: false,\n\n /**\n * Error handler for watcher errors\n */\n errorHandler: null,\n\n /**\n * Warn handler for watcher warns\n */\n warnHandler: null,\n\n /**\n * Ignore certain custom elements\n */\n ignoredElements: [],\n\n /**\n * Custom user key aliases for v-on\n */\n // $flow-disable-line\n keyCodes: Object.create(null),\n\n /**\n * Check if a tag is reserved so that it cannot be registered as a\n * component. This is platform-dependent and may be overwritten.\n */\n isReservedTag: no,\n\n /**\n * Check if an attribute is reserved so that it cannot be used as a component\n * prop. This is platform-dependent and may be overwritten.\n */\n isReservedAttr: no,\n\n /**\n * Check if a tag is an unknown element.\n * Platform-dependent.\n */\n isUnknownElement: no,\n\n /**\n * Get the namespace of an element\n */\n getTagNamespace: noop,\n\n /**\n * Parse the real tag name for the specific platform.\n */\n parsePlatformTagName: identity,\n\n /**\n * Check if an attribute must be bound using property, e.g. value\n * Platform-dependent.\n */\n mustUseProp: no,\n\n /**\n * Exposed for legacy reasons\n */\n _lifecycleHooks: LIFECYCLE_HOOKS\n};\n/* */\n\n/**\n * Check if a string starts with $ or _\n */\n\nfunction isReserved(str) {\n var c = (str + '').charCodeAt(0);\n return c === 0x24 || c === 0x5F;\n}\n/**\n * Define a property.\n */\n\n\nfunction def(obj, key, val, enumerable) {\n Object.defineProperty(obj, key, {\n value: val,\n enumerable: !!enumerable,\n writable: true,\n configurable: true\n });\n}\n/**\n * Parse simple path.\n */\n\n\nvar bailRE = /[^\\w.$]/;\n\nfunction parsePath(path) {\n if (bailRE.test(path)) {\n return;\n }\n\n var segments = path.split('.');\n return function (obj) {\n for (var i = 0; i < segments.length; i++) {\n if (!obj) {\n return;\n }\n\n obj = obj[segments[i]];\n }\n\n return obj;\n };\n}\n/* */\n// can we use __proto__?\n\n\nvar hasProto = '__proto__' in {}; // Browser environment sniffing\n\nvar inBrowser = typeof window !== 'undefined';\nvar inWeex = typeof WXEnvironment !== 'undefined' && !!WXEnvironment.platform;\nvar weexPlatform = inWeex && WXEnvironment.platform.toLowerCase();\nvar UA = inBrowser && window.navigator.userAgent.toLowerCase();\nvar isIE = UA && /msie|trident/.test(UA);\nvar isIE9 = UA && UA.indexOf('msie 9.0') > 0;\nvar isEdge = UA && UA.indexOf('edge/') > 0;\nvar isAndroid = UA && UA.indexOf('android') > 0 || weexPlatform === 'android';\nvar isIOS = UA && /iphone|ipad|ipod|ios/.test(UA) || weexPlatform === 'ios';\nvar isChrome = UA && /chrome\\/\\d+/.test(UA) && !isEdge; // Firefox has a \"watch\" function on Object.prototype...\n\nvar nativeWatch = {}.watch;\nvar supportsPassive = false;\n\nif (inBrowser) {\n try {\n var opts = {};\n Object.defineProperty(opts, 'passive', {\n get: function get() {\n /* istanbul ignore next */\n supportsPassive = true;\n }\n }); // https://github.com/facebook/flow/issues/285\n\n window.addEventListener('test-passive', null, opts);\n } catch (e) {}\n} // this needs to be lazy-evaled because vue may be required before\n// vue-server-renderer can set VUE_ENV\n\n\nvar _isServer;\n\nvar isServerRendering = function () {\n if (_isServer === undefined) {\n /* istanbul ignore if */\n if (!inBrowser && !inWeex && typeof global !== 'undefined') {\n // detect presence of vue-server-renderer and avoid\n // Webpack shimming the process\n _isServer = global['process'].env.VUE_ENV === 'server';\n } else {\n _isServer = false;\n }\n }\n\n return _isServer;\n}; // detect devtools\n\n\nvar devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n/* istanbul ignore next */\n\nfunction isNative(Ctor) {\n return typeof Ctor === 'function' && /native code/.test(Ctor.toString());\n}\n\nvar hasSymbol = typeof Symbol !== 'undefined' && isNative(Symbol) && typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys);\n\nvar _Set;\n/* istanbul ignore if */\n// $flow-disable-line\n\n\nif (typeof Set !== 'undefined' && isNative(Set)) {\n // use native Set when available.\n _Set = Set;\n} else {\n // a non-standard Set polyfill that only works with primitive keys.\n _Set = function () {\n function Set() {\n this.set = Object.create(null);\n }\n\n Set.prototype.has = function has(key) {\n return this.set[key] === true;\n };\n\n Set.prototype.add = function add(key) {\n this.set[key] = true;\n };\n\n Set.prototype.clear = function clear() {\n this.set = Object.create(null);\n };\n\n return Set;\n }();\n}\n/* */\n\n\nvar warn = noop;\nvar tip = noop;\nvar generateComponentTrace = noop; // work around flow check\n\nvar formatComponentName = noop;\n\nif (\"development\" !== 'production') {\n var hasConsole = typeof console !== 'undefined';\n var classifyRE = /(?:^|[-_])(\\w)/g;\n\n var classify = function (str) {\n return str.replace(classifyRE, function (c) {\n return c.toUpperCase();\n }).replace(/[-_]/g, '');\n };\n\n warn = function (msg, vm) {\n var trace = vm ? generateComponentTrace(vm) : '';\n\n if (config.warnHandler) {\n config.warnHandler.call(null, msg, vm, trace);\n } else if (hasConsole && !config.silent) {\n console.error(\"[Vue warn]: \" + msg + trace);\n }\n };\n\n tip = function (msg, vm) {\n if (hasConsole && !config.silent) {\n console.warn(\"[Vue tip]: \" + msg + (vm ? generateComponentTrace(vm) : ''));\n }\n };\n\n formatComponentName = function (vm, includeFile) {\n if (vm.$root === vm) {\n return '<Root>';\n }\n\n var options = typeof vm === 'function' && vm.cid != null ? vm.options : vm._isVue ? vm.$options || vm.constructor.options : vm || {};\n var name = options.name || options._componentTag;\n var file = options.__file;\n\n if (!name && file) {\n var match = file.match(/([^/\\\\]+)\\.vue$/);\n name = match && match[1];\n }\n\n return (name ? \"<\" + classify(name) + \">\" : \"<Anonymous>\") + (file && includeFile !== false ? \" at \" + file : '');\n };\n\n var repeat = function (str, n) {\n var res = '';\n\n while (n) {\n if (n % 2 === 1) {\n res += str;\n }\n\n if (n > 1) {\n str += str;\n }\n\n n >>= 1;\n }\n\n return res;\n };\n\n generateComponentTrace = function (vm) {\n if (vm._isVue && vm.$parent) {\n var tree = [];\n var currentRecursiveSequence = 0;\n\n while (vm) {\n if (tree.length > 0) {\n var last = tree[tree.length - 1];\n\n if (last.constructor === vm.constructor) {\n currentRecursiveSequence++;\n vm = vm.$parent;\n continue;\n } else if (currentRecursiveSequence > 0) {\n tree[tree.length - 1] = [last, currentRecursiveSequence];\n currentRecursiveSequence = 0;\n }\n }\n\n tree.push(vm);\n vm = vm.$parent;\n }\n\n return '\\n\\nfound in\\n\\n' + tree.map(function (vm, i) {\n return \"\" + (i === 0 ? '---> ' : repeat(' ', 5 + i * 2)) + (Array.isArray(vm) ? formatComponentName(vm[0]) + \"... (\" + vm[1] + \" recursive calls)\" : formatComponentName(vm));\n }).join('\\n');\n } else {\n return \"\\n\\n(found in \" + formatComponentName(vm) + \")\";\n }\n };\n}\n/* */\n\n\nvar uid = 0;\n/**\n * A dep is an observable that can have multiple\n * directives subscribing to it.\n */\n\nvar Dep = function Dep() {\n this.id = uid++;\n this.subs = [];\n};\n\nDep.prototype.addSub = function addSub(sub) {\n this.subs.push(sub);\n};\n\nDep.prototype.removeSub = function removeSub(sub) {\n remove(this.subs, sub);\n};\n\nDep.prototype.depend = function depend() {\n if (Dep.target) {\n Dep.target.addDep(this);\n }\n};\n\nDep.prototype.notify = function notify() {\n // stabilize the subscriber list first\n var subs = this.subs.slice();\n\n for (var i = 0, l = subs.length; i < l; i++) {\n subs[i].update();\n }\n}; // the current target watcher being evaluated.\n// this is globally unique because there could be only one\n// watcher being evaluated at any time.\n\n\nDep.target = null;\nvar targetStack = [];\n\nfunction pushTarget(_target) {\n if (Dep.target) {\n targetStack.push(Dep.target);\n }\n\n Dep.target = _target;\n}\n\nfunction popTarget() {\n Dep.target = targetStack.pop();\n}\n/* */\n\n\nvar VNode = function VNode(tag, data, children, text, elm, context, componentOptions, asyncFactory) {\n this.tag = tag;\n this.data = data;\n this.children = children;\n this.text = text;\n this.elm = elm;\n this.ns = undefined;\n this.context = context;\n this.fnContext = undefined;\n this.fnOptions = undefined;\n this.fnScopeId = undefined;\n this.key = data && data.key;\n this.componentOptions = componentOptions;\n this.componentInstance = undefined;\n this.parent = undefined;\n this.raw = false;\n this.isStatic = false;\n this.isRootInsert = true;\n this.isComment = false;\n this.isCloned = false;\n this.isOnce = false;\n this.asyncFactory = asyncFactory;\n this.asyncMeta = undefined;\n this.isAsyncPlaceholder = false;\n};\n\nvar prototypeAccessors = {\n child: {\n configurable: true\n }\n}; // DEPRECATED: alias for componentInstance for backwards compat.\n\n/* istanbul ignore next */\n\nprototypeAccessors.child.get = function () {\n return this.componentInstance;\n};\n\nObject.defineProperties(VNode.prototype, prototypeAccessors);\n\nvar createEmptyVNode = function (text) {\n if (text === void 0) text = '';\n var node = new VNode();\n node.text = text;\n node.isComment = true;\n return node;\n};\n\nfunction createTextVNode(val) {\n return new VNode(undefined, undefined, undefined, String(val));\n} // optimized shallow clone\n// used for static nodes and slot nodes because they may be reused across\n// multiple renders, cloning them avoids errors when DOM manipulations rely\n// on their elm reference.\n\n\nfunction cloneVNode(vnode) {\n var cloned = new VNode(vnode.tag, vnode.data, vnode.children, vnode.text, vnode.elm, vnode.context, vnode.componentOptions, vnode.asyncFactory);\n cloned.ns = vnode.ns;\n cloned.isStatic = vnode.isStatic;\n cloned.key = vnode.key;\n cloned.isComment = vnode.isComment;\n cloned.fnContext = vnode.fnContext;\n cloned.fnOptions = vnode.fnOptions;\n cloned.fnScopeId = vnode.fnScopeId;\n cloned.isCloned = true;\n return cloned;\n}\n/*\n * not type checking this file because flow doesn't play well with\n * dynamically accessing methods on Array prototype\n */\n\n\nvar arrayProto = Array.prototype;\nvar arrayMethods = Object.create(arrayProto);\nvar methodsToPatch = ['push', 'pop', 'shift', 'unshift', 'splice', 'sort', 'reverse'];\n/**\n * Intercept mutating methods and emit events\n */\n\nmethodsToPatch.forEach(function (method) {\n // cache original method\n var original = arrayProto[method];\n def(arrayMethods, method, function mutator() {\n var args = [],\n len = arguments.length;\n\n while (len--) args[len] = arguments[len];\n\n var result = original.apply(this, args);\n var ob = this.__ob__;\n var inserted;\n\n switch (method) {\n case 'push':\n case 'unshift':\n inserted = args;\n break;\n\n case 'splice':\n inserted = args.slice(2);\n break;\n }\n\n if (inserted) {\n ob.observeArray(inserted);\n } // notify change\n\n\n ob.dep.notify();\n return result;\n });\n});\n/* */\n\nvar arrayKeys = Object.getOwnPropertyNames(arrayMethods);\n/**\n * In some cases we may want to disable observation inside a component's\n * update computation.\n */\n\nvar shouldObserve = true;\n\nfunction toggleObserving(value) {\n shouldObserve = value;\n}\n/**\n * Observer class that is attached to each observed\n * object. Once attached, the observer converts the target\n * object's property keys into getter/setters that\n * collect dependencies and dispatch updates.\n */\n\n\nvar Observer = function Observer(value) {\n this.value = value;\n this.dep = new Dep();\n this.vmCount = 0;\n def(value, '__ob__', this);\n\n if (Array.isArray(value)) {\n var augment = hasProto ? protoAugment : copyAugment;\n augment(value, arrayMethods, arrayKeys);\n this.observeArray(value);\n } else {\n this.walk(value);\n }\n};\n/**\n * Walk through each property and convert them into\n * getter/setters. This method should only be called when\n * value type is Object.\n */\n\n\nObserver.prototype.walk = function walk(obj) {\n var keys = Object.keys(obj);\n\n for (var i = 0; i < keys.length; i++) {\n defineReactive(obj, keys[i]);\n }\n};\n/**\n * Observe a list of Array items.\n */\n\n\nObserver.prototype.observeArray = function observeArray(items) {\n for (var i = 0, l = items.length; i < l; i++) {\n observe(items[i]);\n }\n}; // helpers\n\n/**\n * Augment an target Object or Array by intercepting\n * the prototype chain using __proto__\n */\n\n\nfunction protoAugment(target, src, keys) {\n /* eslint-disable no-proto */\n target.__proto__ = src;\n /* eslint-enable no-proto */\n}\n/**\n * Augment an target Object or Array by defining\n * hidden properties.\n */\n\n/* istanbul ignore next */\n\n\nfunction copyAugment(target, src, keys) {\n for (var i = 0, l = keys.length; i < l; i++) {\n var key = keys[i];\n def(target, key, src[key]);\n }\n}\n/**\n * Attempt to create an observer instance for a value,\n * returns the new observer if successfully observed,\n * or the existing observer if the value already has one.\n */\n\n\nfunction observe(value, asRootData) {\n if (!isObject(value) || value instanceof VNode) {\n return;\n }\n\n var ob;\n\n if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {\n ob = value.__ob__;\n } else if (shouldObserve && !isServerRendering() && (Array.isArray(value) || isPlainObject(value)) && Object.isExtensible(value) && !value._isVue) {\n ob = new Observer(value);\n }\n\n if (asRootData && ob) {\n ob.vmCount++;\n }\n\n return ob;\n}\n/**\n * Define a reactive property on an Object.\n */\n\n\nfunction defineReactive(obj, key, val, customSetter, shallow) {\n var dep = new Dep();\n var property = Object.getOwnPropertyDescriptor(obj, key);\n\n if (property && property.configurable === false) {\n return;\n } // cater for pre-defined getter/setters\n\n\n var getter = property && property.get;\n\n if (!getter && arguments.length === 2) {\n val = obj[key];\n }\n\n var setter = property && property.set;\n var childOb = !shallow && observe(val);\n Object.defineProperty(obj, key, {\n enumerable: true,\n configurable: true,\n get: function reactiveGetter() {\n var value = getter ? getter.call(obj) : val;\n\n if (Dep.target) {\n dep.depend();\n\n if (childOb) {\n childOb.dep.depend();\n\n if (Array.isArray(value)) {\n dependArray(value);\n }\n }\n }\n\n return value;\n },\n set: function reactiveSetter(newVal) {\n var value = getter ? getter.call(obj) : val;\n /* eslint-disable no-self-compare */\n\n if (newVal === value || newVal !== newVal && value !== value) {\n return;\n }\n /* eslint-enable no-self-compare */\n\n\n if (\"development\" !== 'production' && customSetter) {\n customSetter();\n }\n\n if (setter) {\n setter.call(obj, newVal);\n } else {\n val = newVal;\n }\n\n childOb = !shallow && observe(newVal);\n dep.notify();\n }\n });\n}\n/**\n * Set a property on an object. Adds the new property and\n * triggers change notification if the property doesn't\n * already exist.\n */\n\n\nfunction set(target, key, val) {\n if (\"development\" !== 'production' && (isUndef(target) || isPrimitive(target))) {\n warn(\"Cannot set reactive property on undefined, null, or primitive value: \" + target);\n }\n\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.length = Math.max(target.length, key);\n target.splice(key, 1, val);\n return val;\n }\n\n if (key in target && !(key in Object.prototype)) {\n target[key] = val;\n return val;\n }\n\n var ob = target.__ob__;\n\n if (target._isVue || ob && ob.vmCount) {\n \"development\" !== 'production' && warn('Avoid adding reactive properties to a Vue instance or its root $data ' + 'at runtime - declare it upfront in the data option.');\n return val;\n }\n\n if (!ob) {\n target[key] = val;\n return val;\n }\n\n defineReactive(ob.value, key, val);\n ob.dep.notify();\n return val;\n}\n/**\n * Delete a property and trigger change if necessary.\n */\n\n\nfunction del(target, key) {\n if (\"development\" !== 'production' && (isUndef(target) || isPrimitive(target))) {\n warn(\"Cannot delete reactive property on undefined, null, or primitive value: \" + target);\n }\n\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.splice(key, 1);\n return;\n }\n\n var ob = target.__ob__;\n\n if (target._isVue || ob && ob.vmCount) {\n \"development\" !== 'production' && warn('Avoid deleting properties on a Vue instance or its root $data ' + '- just set it to null.');\n return;\n }\n\n if (!hasOwn(target, key)) {\n return;\n }\n\n delete target[key];\n\n if (!ob) {\n return;\n }\n\n ob.dep.notify();\n}\n/**\n * Collect dependencies on array elements when the array is touched, since\n * we cannot intercept array element access like property getters.\n */\n\n\nfunction dependArray(value) {\n for (var e = void 0, i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}\n/* */\n\n/**\n * Option overwriting strategies are functions that handle\n * how to merge a parent option value and a child option\n * value into the final value.\n */\n\n\nvar strats = config.optionMergeStrategies;\n/**\n * Options with restrictions\n */\n\nif (\"development\" !== 'production') {\n strats.el = strats.propsData = function (parent, child, vm, key) {\n if (!vm) {\n warn(\"option \\\"\" + key + \"\\\" can only be used during instance \" + 'creation with the `new` keyword.');\n }\n\n return defaultStrat(parent, child);\n };\n}\n/**\n * Helper that recursively merges two data objects together.\n */\n\n\nfunction mergeData(to, from) {\n if (!from) {\n return to;\n }\n\n var key, toVal, fromVal;\n var keys = Object.keys(from);\n\n for (var i = 0; i < keys.length; i++) {\n key = keys[i];\n toVal = to[key];\n fromVal = from[key];\n\n if (!hasOwn(to, key)) {\n set(to, key, fromVal);\n } else if (isPlainObject(toVal) && isPlainObject(fromVal)) {\n mergeData(toVal, fromVal);\n }\n }\n\n return to;\n}\n/**\n * Data\n */\n\n\nfunction mergeDataOrFn(parentVal, childVal, vm) {\n if (!vm) {\n // in a Vue.extend merge, both should be functions\n if (!childVal) {\n return parentVal;\n }\n\n if (!parentVal) {\n return childVal;\n } // when parentVal & childVal are both present,\n // we need to return a function that returns the\n // merged result of both functions... no need to\n // check if parentVal is a function here because\n // it has to be a function to pass previous merges.\n\n\n return function mergedDataFn() {\n return mergeData(typeof childVal === 'function' ? childVal.call(this, this) : childVal, typeof parentVal === 'function' ? parentVal.call(this, this) : parentVal);\n };\n } else {\n return function mergedInstanceDataFn() {\n // instance merge\n var instanceData = typeof childVal === 'function' ? childVal.call(vm, vm) : childVal;\n var defaultData = typeof parentVal === 'function' ? parentVal.call(vm, vm) : parentVal;\n\n if (instanceData) {\n return mergeData(instanceData, defaultData);\n } else {\n return defaultData;\n }\n };\n }\n}\n\nstrats.data = function (parentVal, childVal, vm) {\n if (!vm) {\n if (childVal && typeof childVal !== 'function') {\n \"development\" !== 'production' && warn('The \"data\" option should be a function ' + 'that returns a per-instance value in component ' + 'definitions.', vm);\n return parentVal;\n }\n\n return mergeDataOrFn(parentVal, childVal);\n }\n\n return mergeDataOrFn(parentVal, childVal, vm);\n};\n/**\n * Hooks and props are merged as arrays.\n */\n\n\nfunction mergeHook(parentVal, childVal) {\n return childVal ? parentVal ? parentVal.concat(childVal) : Array.isArray(childVal) ? childVal : [childVal] : parentVal;\n}\n\nLIFECYCLE_HOOKS.forEach(function (hook) {\n strats[hook] = mergeHook;\n});\n/**\n * Assets\n *\n * When a vm is present (instance creation), we need to do\n * a three-way merge between constructor options, instance\n * options and parent options.\n */\n\nfunction mergeAssets(parentVal, childVal, vm, key) {\n var res = Object.create(parentVal || null);\n\n if (childVal) {\n \"development\" !== 'production' && assertObjectType(key, childVal, vm);\n return extend(res, childVal);\n } else {\n return res;\n }\n}\n\nASSET_TYPES.forEach(function (type) {\n strats[type + 's'] = mergeAssets;\n});\n/**\n * Watchers.\n *\n * Watchers hashes should not overwrite one\n * another, so we merge them as arrays.\n */\n\nstrats.watch = function (parentVal, childVal, vm, key) {\n // work around Firefox's Object.prototype.watch...\n if (parentVal === nativeWatch) {\n parentVal = undefined;\n }\n\n if (childVal === nativeWatch) {\n childVal = undefined;\n }\n /* istanbul ignore if */\n\n\n if (!childVal) {\n return Object.create(parentVal || null);\n }\n\n if (\"development\" !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n\n if (!parentVal) {\n return childVal;\n }\n\n var ret = {};\n extend(ret, parentVal);\n\n for (var key$1 in childVal) {\n var parent = ret[key$1];\n var child = childVal[key$1];\n\n if (parent && !Array.isArray(parent)) {\n parent = [parent];\n }\n\n ret[key$1] = parent ? parent.concat(child) : Array.isArray(child) ? child : [child];\n }\n\n return ret;\n};\n/**\n * Other object hashes.\n */\n\n\nstrats.props = strats.methods = strats.inject = strats.computed = function (parentVal, childVal, vm, key) {\n if (childVal && \"development\" !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n\n if (!parentVal) {\n return childVal;\n }\n\n var ret = Object.create(null);\n extend(ret, parentVal);\n\n if (childVal) {\n extend(ret, childVal);\n }\n\n return ret;\n};\n\nstrats.provide = mergeDataOrFn;\n/**\n * Default strategy.\n */\n\nvar defaultStrat = function (parentVal, childVal) {\n return childVal === undefined ? parentVal : childVal;\n};\n/**\n * Validate component names\n */\n\n\nfunction checkComponents(options) {\n for (var key in options.components) {\n validateComponentName(key);\n }\n}\n\nfunction validateComponentName(name) {\n if (!/^[a-zA-Z][\\w-]*$/.test(name)) {\n warn('Invalid component name: \"' + name + '\". Component names ' + 'can only contain alphanumeric characters and the hyphen, ' + 'and must start with a letter.');\n }\n\n if (isBuiltInTag(name) || config.isReservedTag(name)) {\n warn('Do not use built-in or reserved HTML elements as component ' + 'id: ' + name);\n }\n}\n/**\n * Ensure all props option syntax are normalized into the\n * Object-based format.\n */\n\n\nfunction normalizeProps(options, vm) {\n var props = options.props;\n\n if (!props) {\n return;\n }\n\n var res = {};\n var i, val, name;\n\n if (Array.isArray(props)) {\n i = props.length;\n\n while (i--) {\n val = props[i];\n\n if (typeof val === 'string') {\n name = camelize(val);\n res[name] = {\n type: null\n };\n } else if (\"development\" !== 'production') {\n warn('props must be strings when using array syntax.');\n }\n }\n } else if (isPlainObject(props)) {\n for (var key in props) {\n val = props[key];\n name = camelize(key);\n res[name] = isPlainObject(val) ? val : {\n type: val\n };\n }\n } else if (\"development\" !== 'production') {\n warn(\"Invalid value for option \\\"props\\\": expected an Array or an Object, \" + \"but got \" + toRawType(props) + \".\", vm);\n }\n\n options.props = res;\n}\n/**\n * Normalize all injections into Object-based format\n */\n\n\nfunction normalizeInject(options, vm) {\n var inject = options.inject;\n\n if (!inject) {\n return;\n }\n\n var normalized = options.inject = {};\n\n if (Array.isArray(inject)) {\n for (var i = 0; i < inject.length; i++) {\n normalized[inject[i]] = {\n from: inject[i]\n };\n }\n } else if (isPlainObject(inject)) {\n for (var key in inject) {\n var val = inject[key];\n normalized[key] = isPlainObject(val) ? extend({\n from: key\n }, val) : {\n from: val\n };\n }\n } else if (\"development\" !== 'production') {\n warn(\"Invalid value for option \\\"inject\\\": expected an Array or an Object, \" + \"but got \" + toRawType(inject) + \".\", vm);\n }\n}\n/**\n * Normalize raw function directives into object format.\n */\n\n\nfunction normalizeDirectives(options) {\n var dirs = options.directives;\n\n if (dirs) {\n for (var key in dirs) {\n var def = dirs[key];\n\n if (typeof def === 'function') {\n dirs[key] = {\n bind: def,\n update: def\n };\n }\n }\n }\n}\n\nfunction assertObjectType(name, value, vm) {\n if (!isPlainObject(value)) {\n warn(\"Invalid value for option \\\"\" + name + \"\\\": expected an Object, \" + \"but got \" + toRawType(value) + \".\", vm);\n }\n}\n/**\n * Merge two option objects into a new one.\n * Core utility used in both instantiation and inheritance.\n */\n\n\nfunction mergeOptions(parent, child, vm) {\n if (\"development\" !== 'production') {\n checkComponents(child);\n }\n\n if (typeof child === 'function') {\n child = child.options;\n }\n\n normalizeProps(child, vm);\n normalizeInject(child, vm);\n normalizeDirectives(child);\n var extendsFrom = child.extends;\n\n if (extendsFrom) {\n parent = mergeOptions(parent, extendsFrom, vm);\n }\n\n if (child.mixins) {\n for (var i = 0, l = child.mixins.length; i < l; i++) {\n parent = mergeOptions(parent, child.mixins[i], vm);\n }\n }\n\n var options = {};\n var key;\n\n for (key in parent) {\n mergeField(key);\n }\n\n for (key in child) {\n if (!hasOwn(parent, key)) {\n mergeField(key);\n }\n }\n\n function mergeField(key) {\n var strat = strats[key] || defaultStrat;\n options[key] = strat(parent[key], child[key], vm, key);\n }\n\n return options;\n}\n/**\n * Resolve an asset.\n * This function is used because child instances need access\n * to assets defined in its ancestor chain.\n */\n\n\nfunction resolveAsset(options, type, id, warnMissing) {\n /* istanbul ignore if */\n if (typeof id !== 'string') {\n return;\n }\n\n var assets = options[type]; // check local registration variations first\n\n if (hasOwn(assets, id)) {\n return assets[id];\n }\n\n var camelizedId = camelize(id);\n\n if (hasOwn(assets, camelizedId)) {\n return assets[camelizedId];\n }\n\n var PascalCaseId = capitalize(camelizedId);\n\n if (hasOwn(assets, PascalCaseId)) {\n return assets[PascalCaseId];\n } // fallback to prototype chain\n\n\n var res = assets[id] || assets[camelizedId] || assets[PascalCaseId];\n\n if (\"development\" !== 'production' && warnMissing && !res) {\n warn('Failed to resolve ' + type.slice(0, -1) + ': ' + id, options);\n }\n\n return res;\n}\n/* */\n\n\nfunction validateProp(key, propOptions, propsData, vm) {\n var prop = propOptions[key];\n var absent = !hasOwn(propsData, key);\n var value = propsData[key]; // boolean casting\n\n var booleanIndex = getTypeIndex(Boolean, prop.type);\n\n if (booleanIndex > -1) {\n if (absent && !hasOwn(prop, 'default')) {\n value = false;\n } else if (value === '' || value === hyphenate(key)) {\n // only cast empty string / same name to boolean if\n // boolean has higher priority\n var stringIndex = getTypeIndex(String, prop.type);\n\n if (stringIndex < 0 || booleanIndex < stringIndex) {\n value = true;\n }\n }\n } // check default value\n\n\n if (value === undefined) {\n value = getPropDefaultValue(vm, prop, key); // since the default value is a fresh copy,\n // make sure to observe it.\n\n var prevShouldObserve = shouldObserve;\n toggleObserving(true);\n observe(value);\n toggleObserving(prevShouldObserve);\n }\n\n if (\"development\" !== 'production' && // skip validation for weex recycle-list child component props\n !(false && isObject(value) && '@binding' in value)) {\n assertProp(prop, key, value, vm, absent);\n }\n\n return value;\n}\n/**\n * Get the default value of a prop.\n */\n\n\nfunction getPropDefaultValue(vm, prop, key) {\n // no default, return undefined\n if (!hasOwn(prop, 'default')) {\n return undefined;\n }\n\n var def = prop.default; // warn against non-factory defaults for Object & Array\n\n if (\"development\" !== 'production' && isObject(def)) {\n warn('Invalid default value for prop \"' + key + '\": ' + 'Props with type Object/Array must use a factory function ' + 'to return the default value.', vm);\n } // the raw prop value was also undefined from previous render,\n // return previous default value to avoid unnecessary watcher trigger\n\n\n if (vm && vm.$options.propsData && vm.$options.propsData[key] === undefined && vm._props[key] !== undefined) {\n return vm._props[key];\n } // call factory function for non-Function types\n // a value is Function if its prototype is function even across different execution context\n\n\n return typeof def === 'function' && getType(prop.type) !== 'Function' ? def.call(vm) : def;\n}\n/**\n * Assert whether a prop is valid.\n */\n\n\nfunction assertProp(prop, name, value, vm, absent) {\n if (prop.required && absent) {\n warn('Missing required prop: \"' + name + '\"', vm);\n return;\n }\n\n if (value == null && !prop.required) {\n return;\n }\n\n var type = prop.type;\n var valid = !type || type === true;\n var expectedTypes = [];\n\n if (type) {\n if (!Array.isArray(type)) {\n type = [type];\n }\n\n for (var i = 0; i < type.length && !valid; i++) {\n var assertedType = assertType(value, type[i]);\n expectedTypes.push(assertedType.expectedType || '');\n valid = assertedType.valid;\n }\n }\n\n if (!valid) {\n warn(\"Invalid prop: type check failed for prop \\\"\" + name + \"\\\".\" + \" Expected \" + expectedTypes.map(capitalize).join(', ') + \", got \" + toRawType(value) + \".\", vm);\n return;\n }\n\n var validator = prop.validator;\n\n if (validator) {\n if (!validator(value)) {\n warn('Invalid prop: custom validator check failed for prop \"' + name + '\".', vm);\n }\n }\n}\n\nvar simpleCheckRE = /^(String|Number|Boolean|Function|Symbol)$/;\n\nfunction assertType(value, type) {\n var valid;\n var expectedType = getType(type);\n\n if (simpleCheckRE.test(expectedType)) {\n var t = typeof value;\n valid = t === expectedType.toLowerCase(); // for primitive wrapper objects\n\n if (!valid && t === 'object') {\n valid = value instanceof type;\n }\n } else if (expectedType === 'Object') {\n valid = isPlainObject(value);\n } else if (expectedType === 'Array') {\n valid = Array.isArray(value);\n } else {\n valid = value instanceof type;\n }\n\n return {\n valid: valid,\n expectedType: expectedType\n };\n}\n/**\n * Use function string name to check built-in types,\n * because a simple equality check will fail when running\n * across different vms / iframes.\n */\n\n\nfunction getType(fn) {\n var match = fn && fn.toString().match(/^\\s*function (\\w+)/);\n return match ? match[1] : '';\n}\n\nfunction isSameType(a, b) {\n return getType(a) === getType(b);\n}\n\nfunction getTypeIndex(type, expectedTypes) {\n if (!Array.isArray(expectedTypes)) {\n return isSameType(expectedTypes, type) ? 0 : -1;\n }\n\n for (var i = 0, len = expectedTypes.length; i < len; i++) {\n if (isSameType(expectedTypes[i], type)) {\n return i;\n }\n }\n\n return -1;\n}\n/* */\n\n\nfunction handleError(err, vm, info) {\n if (vm) {\n var cur = vm;\n\n while (cur = cur.$parent) {\n var hooks = cur.$options.errorCaptured;\n\n if (hooks) {\n for (var i = 0; i < hooks.length; i++) {\n try {\n var capture = hooks[i].call(cur, err, vm, info) === false;\n\n if (capture) {\n return;\n }\n } catch (e) {\n globalHandleError(e, cur, 'errorCaptured hook');\n }\n }\n }\n }\n }\n\n globalHandleError(err, vm, info);\n}\n\nfunction globalHandleError(err, vm, info) {\n if (config.errorHandler) {\n try {\n return config.errorHandler.call(null, err, vm, info);\n } catch (e) {\n logError(e, null, 'config.errorHandler');\n }\n }\n\n logError(err, vm, info);\n}\n\nfunction logError(err, vm, info) {\n if (\"development\" !== 'production') {\n warn(\"Error in \" + info + \": \\\"\" + err.toString() + \"\\\"\", vm);\n }\n /* istanbul ignore else */\n\n\n if ((inBrowser || inWeex) && typeof console !== 'undefined') {\n console.error(err);\n } else {\n throw err;\n }\n}\n/* */\n\n/* globals MessageChannel */\n\n\nvar callbacks = [];\nvar pending = false;\n\nfunction flushCallbacks() {\n pending = false;\n var copies = callbacks.slice(0);\n callbacks.length = 0;\n\n for (var i = 0; i < copies.length; i++) {\n copies[i]();\n }\n} // Here we have async deferring wrappers using both microtasks and (macro) tasks.\n// In < 2.4 we used microtasks everywhere, but there are some scenarios where\n// microtasks have too high a priority and fire in between supposedly\n// sequential events (e.g. #4521, #6690) or even between bubbling of the same\n// event (#6566). However, using (macro) tasks everywhere also has subtle problems\n// when state is changed right before repaint (e.g. #6813, out-in transitions).\n// Here we use microtask by default, but expose a way to force (macro) task when\n// needed (e.g. in event handlers attached by v-on).\n\n\nvar microTimerFunc;\nvar macroTimerFunc;\nvar useMacroTask = false; // Determine (macro) task defer implementation.\n// Technically setImmediate should be the ideal choice, but it's only available\n// in IE. The only polyfill that consistently queues the callback after all DOM\n// events triggered in the same loop is by using MessageChannel.\n\n/* istanbul ignore if */\n\nif (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {\n macroTimerFunc = function () {\n setImmediate(flushCallbacks);\n };\n} else if (typeof MessageChannel !== 'undefined' && (isNative(MessageChannel) || // PhantomJS\nMessageChannel.toString() === '[object MessageChannelConstructor]')) {\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = flushCallbacks;\n\n macroTimerFunc = function () {\n port.postMessage(1);\n };\n} else {\n /* istanbul ignore next */\n macroTimerFunc = function () {\n setTimeout(flushCallbacks, 0);\n };\n} // Determine microtask defer implementation.\n\n/* istanbul ignore next, $flow-disable-line */\n\n\nif (typeof Promise !== 'undefined' && isNative(Promise)) {\n var p = Promise.resolve();\n\n microTimerFunc = function () {\n p.then(flushCallbacks); // in problematic UIWebViews, Promise.then doesn't completely break, but\n // it can get stuck in a weird state where callbacks are pushed into the\n // microtask queue but the queue isn't being flushed, until the browser\n // needs to do some other work, e.g. handle a timer. Therefore we can\n // \"force\" the microtask queue to be flushed by adding an empty timer.\n\n if (isIOS) {\n setTimeout(noop);\n }\n };\n} else {\n // fallback to macro\n microTimerFunc = macroTimerFunc;\n}\n/**\n * Wrap a function so that if any code inside triggers state change,\n * the changes are queued using a (macro) task instead of a microtask.\n */\n\n\nfunction withMacroTask(fn) {\n return fn._withTask || (fn._withTask = function () {\n useMacroTask = true;\n var res = fn.apply(null, arguments);\n useMacroTask = false;\n return res;\n });\n}\n\nfunction nextTick(cb, ctx) {\n var _resolve;\n\n callbacks.push(function () {\n if (cb) {\n try {\n cb.call(ctx);\n } catch (e) {\n handleError(e, ctx, 'nextTick');\n }\n } else if (_resolve) {\n _resolve(ctx);\n }\n });\n\n if (!pending) {\n pending = true;\n\n if (useMacroTask) {\n macroTimerFunc();\n } else {\n microTimerFunc();\n }\n } // $flow-disable-line\n\n\n if (!cb && typeof Promise !== 'undefined') {\n return new Promise(function (resolve) {\n _resolve = resolve;\n });\n }\n}\n/* */\n\n/* not type checking this file because flow doesn't play well with Proxy */\n\n\nvar initProxy;\n\nif (\"development\" !== 'production') {\n var allowedGlobals = makeMap('Infinity,undefined,NaN,isFinite,isNaN,' + 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' + 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' + 'require' // for Webpack/Browserify\n );\n\n var warnNonPresent = function (target, key) {\n warn(\"Property or method \\\"\" + key + \"\\\" is not defined on the instance but \" + 'referenced during render. Make sure that this property is reactive, ' + 'either in the data option, or for class-based components, by ' + 'initializing the property. ' + 'See: https://vuejs.org/v2/guide/reactivity.html#Declaring-Reactive-Properties.', target);\n };\n\n var hasProxy = typeof Proxy !== 'undefined' && isNative(Proxy);\n\n if (hasProxy) {\n var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta,exact');\n config.keyCodes = new Proxy(config.keyCodes, {\n set: function set(target, key, value) {\n if (isBuiltInModifier(key)) {\n warn(\"Avoid overwriting built-in modifier in config.keyCodes: .\" + key);\n return false;\n } else {\n target[key] = value;\n return true;\n }\n }\n });\n }\n\n var hasHandler = {\n has: function has(target, key) {\n var has = key in target;\n var isAllowed = allowedGlobals(key) || key.charAt(0) === '_';\n\n if (!has && !isAllowed) {\n warnNonPresent(target, key);\n }\n\n return has || !isAllowed;\n }\n };\n var getHandler = {\n get: function get(target, key) {\n if (typeof key === 'string' && !(key in target)) {\n warnNonPresent(target, key);\n }\n\n return target[key];\n }\n };\n\n initProxy = function initProxy(vm) {\n if (hasProxy) {\n // determine which proxy handler to use\n var options = vm.$options;\n var handlers = options.render && options.render._withStripped ? getHandler : hasHandler;\n vm._renderProxy = new Proxy(vm, handlers);\n } else {\n vm._renderProxy = vm;\n }\n };\n}\n/* */\n\n\nvar seenObjects = new _Set();\n/**\n * Recursively traverse an object to evoke all converted\n * getters, so that every nested property inside the object\n * is collected as a \"deep\" dependency.\n */\n\nfunction traverse(val) {\n _traverse(val, seenObjects);\n\n seenObjects.clear();\n}\n\nfunction _traverse(val, seen) {\n var i, keys;\n var isA = Array.isArray(val);\n\n if (!isA && !isObject(val) || Object.isFrozen(val) || val instanceof VNode) {\n return;\n }\n\n if (val.__ob__) {\n var depId = val.__ob__.dep.id;\n\n if (seen.has(depId)) {\n return;\n }\n\n seen.add(depId);\n }\n\n if (isA) {\n i = val.length;\n\n while (i--) {\n _traverse(val[i], seen);\n }\n } else {\n keys = Object.keys(val);\n i = keys.length;\n\n while (i--) {\n _traverse(val[keys[i]], seen);\n }\n }\n}\n\nvar mark;\nvar measure;\n\nif (\"development\" !== 'production') {\n var perf = inBrowser && window.performance;\n /* istanbul ignore if */\n\n if (perf && perf.mark && perf.measure && perf.clearMarks && perf.clearMeasures) {\n mark = function (tag) {\n return perf.mark(tag);\n };\n\n measure = function (name, startTag, endTag) {\n perf.measure(name, startTag, endTag);\n perf.clearMarks(startTag);\n perf.clearMarks(endTag);\n perf.clearMeasures(name);\n };\n }\n}\n/* */\n\n\nvar normalizeEvent = cached(function (name) {\n var passive = name.charAt(0) === '&';\n name = passive ? name.slice(1) : name;\n var once$$1 = name.charAt(0) === '~'; // Prefixed last, checked first\n\n name = once$$1 ? name.slice(1) : name;\n var capture = name.charAt(0) === '!';\n name = capture ? name.slice(1) : name;\n return {\n name: name,\n once: once$$1,\n capture: capture,\n passive: passive\n };\n});\n