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knockout-amd-helpers

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Makes Knockout and AMD modules work better together

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// knockout-amd-helpers 1.0.0 | (c) 2017 Ryan Niemeyer | http://www.opensource.org/licenses/mit-license define(["knockout"], function(ko) { //helper functions to support the binding and template engine (whole lib is wrapped in an IIFE) var require = window.requirejs || window.require || window.curl, unwrap = ko.utils.unwrapObservable, //call a constructor function with a variable number of arguments construct = function(Constructor, args) { var instance, Wrapper = function() { return Constructor.apply(this, args || []); }; Wrapper.prototype = Constructor.prototype; instance = new Wrapper(); instance.constructor = Constructor; return instance; }, addTrailingSlash = function(path) { return path && path.replace(/\/?$/, "/"); }, isAnonymous = function(node) { var el = ko.virtualElements.firstChild(node); while (el) { if (el.nodeType === 1 || el.nodeType === 8) { return true; } el = ko.virtualElements.nextSibling(el); } return false; }; function defaultModuleLoader(moduleName, done) { require([addTrailingSlash(ko.bindingHandlers.module.baseDir) + moduleName], done); } //an AMD helper binding that allows declarative module loading/binding ko.bindingHandlers.module = { init: function(element, valueAccessor, allBindingsAccessor, data, context) { var extendedContext, extractedNodes, disposeModule, options = unwrap(valueAccessor()), templateBinding = {}, initializer = ko.bindingHandlers.module.initializer, disposeMethod = ko.bindingHandlers.module.disposeMethod; //build up a proper template binding object templateBinding.templateEngine = options && options.templateEngine; //allow binding template to a string on module (can override in binding) templateBinding.templateProperty = ko.bindingHandlers.module.templateProperty; //afterRender could be different for each module, create a wrapper templateBinding.afterRender = function(nodes, data) { var handler, options = unwrap(valueAccessor()); if (options && options.afterRender) { handler = typeof options.afterRender === "string" ? data && data[options.afterRender] : options.afterRender; if (typeof handler === "function") { handler.apply(this, arguments); } } }; if (options && options.moveNodesToContext) { extractedNodes = Array.prototype.slice.call(ko.virtualElements.childNodes(element)); ko.virtualElements.emptyNode(element); } //if this is not an anonymous template, then build a function to properly return the template name if (!isAnonymous(element)) { templateBinding.name = function() { var template = unwrap(valueAccessor()); return ((template && typeof template === "object") ? unwrap(template.template || template.name) : template) || ""; }; } //set the data to an observable, that we will fill when the module is ready templateBinding.data = ko.observable(); templateBinding["if"] = templateBinding.data; //actually apply the template binding that we built. extend the context to include a $module property ko.applyBindingsToNode(element, { template: templateBinding }, extendedContext = context.extend({ $module: null, $moduleTemplateNodes: extractedNodes })); //disposal function to use when a module is swapped or element is removed disposeModule = function() { //avoid any dependencies ko.computed(function() { var currentData = templateBinding.data(); if (currentData) { if (typeof currentData[disposeMethod] === "function") { currentData[disposeMethod].call(currentData); currentData = null; } templateBinding.data(null); } }).dispose(); extractedNodes = null; }; //now that we have bound our element using the template binding, pull the module and populate the observable. ko.computed({ read: function() { //module name could be in an observable var initialArgs, moduleLoader = ko.bindingHandlers.module.loader || defaultModuleLoader, moduleName = unwrap(valueAccessor()); //observable could return an object that contains a name property if (moduleName && typeof moduleName === "object") { //initializer/dispose function name can be overridden initializer = moduleName.initializer || initializer; disposeMethod = moduleName.disposeMethod || disposeMethod; templateBinding.templateProperty = ko.unwrap(moduleName.templateProperty) || templateBinding.templateProperty; //get the current copy of data to pass into module initialArgs = [].concat(unwrap(moduleName.data)); //name property could be observable moduleName = unwrap(moduleName.name); } //if there is a current module and it has a dispose callback, execute it and clear the data disposeModule(); //at this point, if we have a module name, then require it dynamically if (moduleName) { moduleLoader(moduleName, function(mod) { //if it is a constructor function then create a new instance if (typeof mod === "function") { mod = construct(mod, initialArgs); } else { //if it has an appropriate initializer function, then call it if (mod && mod[initializer]) { //if the function has a return value, then use it as the data mod = mod[initializer].apply(mod, initialArgs || []) || mod; } } //update the data that we are binding against extendedContext.$module = mod; templateBinding.data(mod); }); } }, disposeWhenNodeIsRemoved: element }); //optionally call module disposal when removing an element ko.utils.domNodeDisposal.addDisposeCallback(element, disposeModule); return { controlsDescendantBindings: true }; }, baseDir: "", initializer: "initialize", disposeMethod: "dispose", templateProperty: "" }; //support KO 2.0 that did not export ko.virtualElements if (ko.virtualElements) { ko.virtualElements.allowedBindings.module = true; } //an AMD template engine that uses the text plugin to pull templates (function(ko, require) { //get a new native template engine to start with var engine = new ko.nativeTemplateEngine(), sources = {}; engine.defaultPath = "templates"; engine.defaultSuffix = ".tmpl.html"; engine.defaultRequireTextPluginName = "text"; engine.loader = function(templateName, done) { require([engine.defaultRequireTextPluginName + "!" + addTrailingSlash(engine.defaultPath) + templateName + engine.defaultSuffix], done); }; //create a template source that loads its template using the require.js text plugin ko.templateSources.requireTemplate = function(key) { this.key = key; this.template = ko.observable(" "); //content has to be non-falsey to start with this.requested = false; this.retrieved = false; }; ko.templateSources.requireTemplate.prototype.text = function(value) { //when the template is retrieved, check if we need to load it if (!this.requested && this.key) { engine.loader(this.key, function(templateContent) { this.retrieved = true; this.template(templateContent); }.bind(this)); this.requested = true; } //if template is currently empty, then clear it if (!this.key) { this.template(""); } //always return the current template if (arguments.length === 0) { return this.template(); } }; //our engine needs to understand when to create a "requireTemplate" template source engine.makeTemplateSource = function(template, doc) { var el; //if a name is specified if (typeof template === "string") { //if there is an element with this id and it is a script tag, then use it el = (doc || document).getElementById(template); if (el && el.tagName.toLowerCase() === "script") { return new ko.templateSources.domElement(el); } //otherwise pull the template in using the AMD loader's text plugin if (!(template in sources)) { sources[template] = new ko.templateSources.requireTemplate(template); } //keep a single template source instance for each key, so everyone depends on the same observable return sources[template]; } //if there is no name (foreach/with) use the elements as the template, as normal else if (template && (template.nodeType === 1 || template.nodeType === 8)) { return new ko.templateSources.anonymousTemplate(template); } }; //override renderTemplate to properly handle afterRender prior to template being available engine.renderTemplate = function(template, bindingContext, options, templateDocument) { var templateSource, existingAfterRender = options && options.afterRender, localTemplate = options && options.templateProperty && bindingContext.$module && bindingContext.$module[options.templateProperty]; //restore the original afterRender, if necessary if (existingAfterRender) { existingAfterRender = options.afterRender = options.afterRender.original || options.afterRender; } //if a module is being loaded, and that module has the template property (of type `string` or `function`) - use that as the source of the template. if (localTemplate && (typeof localTemplate === "function" || typeof localTemplate === "string")) { templateSource = { text: function() { return typeof localTemplate === "function" ? localTemplate.call(bindingContext.$module) : localTemplate; } }; } else { templateSource = engine.makeTemplateSource(template, templateDocument); } //wrap the existing afterRender, so it is not called until template is actually retrieved if (typeof existingAfterRender === "function" && templateSource instanceof ko.templateSources.requireTemplate && !templateSource.retrieved) { options.afterRender = function() { if (templateSource.retrieved) { existingAfterRender.apply(this, arguments); } }; //keep track of the original, so we don't double-wrap the function when template name changes options.afterRender.original = existingAfterRender; } return engine.renderTemplateSource(templateSource, bindingContext, options, templateDocument); }; //expose the template engine at least to be able to customize the path/suffix/plugin at run-time ko.amdTemplateEngine = engine; //make this new template engine our default engine ko.setTemplateEngine(engine); })(ko, require); });