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kmap-ui

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A components of zmap base on vue2.X

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import ol_ext_inherits from '../util/ext' import ol_layer_Image from 'ol/layer/Image' import ol_source_ImageCanvas from 'ol/source/ImageCanvas' import {easeOut as ol_easing_easeOut} from 'ol/easing' import ol_style_Style from 'ol/style/Style' import ol_style_Stroke from 'ol/style/Stroke' import ol_style_Fill from 'ol/style/Fill' import {asString as ol_color_asString} from 'ol/color' /** * @classdesc 3D vector layer rendering * @constructor * @extends {pl.layer.Image} * @param {Object} options * @param {ol.layer.Vector} options.source the source to display in 3D * @param {ol.style.Style} options.styler drawing style * @param {number} options.maxResolution max resolution to render 3D * @param {number} options.defaultHeight default height if none is return by a propertie * @param {function|string|Number} options.height a height function (returns height giving a feature) or a popertie name for the height or a fixed value * @param {Array<number>} options.center center of the view, default [.5,1] */ var ol_layer_Vector3D = function (options) { options = options || {}; this._source = options.source; this.height_ = this.getHfn (options.height); var canvas = document.createElement('canvas'); ol_layer_Image.call (this, { source: new ol_source_ImageCanvas({ canvasFunction: function(extent, resolution, pixelRatio, size /*, projection*/ ) { canvas.width = size[0]; canvas.height = size[1]; return canvas; } }), center: options.center || [.5,1], defaultHeight: options.defaultHeight || 0, maxResolution: options.maxResolution || Infinity }); this.setStyle(options.style); this.on (['postcompose', 'postrender'], this.onPostcompose_.bind(this)); } ol_ext_inherits(ol_layer_Vector3D, ol_layer_Image); /** * Set the height function for the layer * @param {function|string|Number} height a height function (returns height giving a feature) or a popertie name or a fixed value */ ol_layer_Vector3D.prototype.setHeight = function(height) { this.height_ = this.getHfn (height); this.changed(); }; /** * Set style associated with the layer * @param {ol.style.Style} s */ ol_layer_Vector3D.prototype.setStyle = function(s) { if (s instanceof ol_style_Style) this._style = s; else this._style = new ol_style_Style(); if (!this._style.getStroke()) { this._style.setStroke(new ol_style_Stroke({ width: 1, color: 'red' })); } if (!this._style.getFill()) { this._style.setFill( new ol_style_Fill({ color: 'rgba(0,0,255,0.5)'}) ); } if (!this._style.getText()) { this._style.setText( new ol_style_Fill({ color: 'red'}) ); } // Get the geometry if (s && s.getGeometry()) { var geom = s.getGeometry(); if (typeof(geom)==='function') { this.set('geometry', geom); } else { this.set('geometry', function() { return geom; }); } } else { this.set('geometry', function(f) { return f.getGeometry(); }); } }; /** * Get style associated with the layer * @return {ol.style.Style} */ ol_layer_Vector3D.prototype.getStyle = function() { return this._style; }; /** Calculate 3D at potcompose * @private */ ol_layer_Vector3D.prototype.onPostcompose_ = function(e) { var res = e.frameState.viewState.resolution; if (res > this.get('maxResolution')) return; this.res_ = res*400; if (this.animate_) { var elapsed = e.frameState.time - this.animate_; if (elapsed < this.animateDuration_) { this.elapsedRatio_ = this.easing_(elapsed / this.animateDuration_); // tell OL3 to continue postcompose animation e.frameState.animate = true; } else { this.animate_ = false; this.height_ = this.toHeight_ } } var ratio = e.frameState.pixelRatio; var ctx = e.context; var m = this.matrix_ = e.frameState.coordinateToPixelTransform; // Old version (matrix) if (!m) { m = e.frameState.coordinateToPixelMatrix, m[2] = m[4]; m[3] = m[5]; m[4] = m[12]; m[5] = m[13]; } this.center_ = [ ctx.canvas.width*this.get('center')[0]/ratio, ctx.canvas.height*this.get('center')[1]/ratio ]; var f = this._source.getFeaturesInExtent(e.frameState.extent); ctx.save(); ctx.scale(ratio,ratio); var s = this.getStyle(); ctx.lineWidth = s.getStroke().getWidth(); ctx.lineCap = s.getStroke().getLineCap(); ctx.strokeStyle = ol_color_asString(s.getStroke().getColor()); ctx.fillStyle = ol_color_asString(s.getFill().getColor()); var builds = []; for (var i=0; i<f.length; i++) { builds.push (this.getFeature3D_ (f[i], this._getFeatureHeight(f[i]))); } this.drawFeature3D_ (ctx, builds); ctx.restore(); }; /** Create a function that return height of a feature * @param {function|string|number} h a height function or a popertie name or a fixed value * @return {function} function(f) return height of the feature f * @private */ ol_layer_Vector3D.prototype.getHfn= function(h) { switch (typeof(h)) { case 'function': return h; case 'string': { var dh = this.get('defaultHeight'); return (function(f) { return (Number(f.get(h)) || dh); }); } case 'number': return (function(/*f*/) { return h; }); default: return (function(/*f*/) { return 10; }); } }; /** Animate rendering * @param {*} options * @param {string|function|number} options.height an attribute name or a function returning height of a feature or a fixed value * @param {number} options.duration the duration of the animatioin ms, default 1000 * @param {ol.easing} options.easing an ol easing function * @api */ ol_layer_Vector3D.prototype.animate = function(options) { options = options || {}; this.toHeight_ = this.getHfn(options.height); this.animate_ = new Date().getTime(); this.animateDuration_ = options.duration ||1000; this.easing_ = options.easing || ol_easing_easeOut; // Force redraw this.changed(); }; /** Check if animation is on * @return {bool} */ ol_layer_Vector3D.prototype.animating = function() { if (this.animate_ && new Date().getTime() - this.animate_ > this.animateDuration_) { this.animate_ = false; } return !!this.animate_; } /** Get height for a feature * @param {ol.Feature} f * @return {number} * @private */ ol_layer_Vector3D.prototype._getFeatureHeight = function (f) { if (this.animate_) { var h1 = this.height_(f); var h2 = this.toHeight_(f); return (h1*(1-this.elapsedRatio_)+this.elapsedRatio_*h2); } else return this.height_(f); }; /** Get hvector for a point * @private */ ol_layer_Vector3D.prototype.hvector_ = function (pt, h) { var p0 = [ pt[0]*this.matrix_[0] + pt[1]*this.matrix_[1] + this.matrix_[4], pt[0]*this.matrix_[2] + pt[1]*this.matrix_[3] + this.matrix_[5] ]; return { p0: p0, p1: [ p0[0] + h/this.res_ * (p0[0]-this.center_[0]), p0[1] + h/this.res_ * (p0[1]-this.center_[1]) ] }; }; /** Get a vector 3D for a feature * @private */ ol_layer_Vector3D.prototype.getFeature3D_ = function (f, h) { var geom = this.get('geometry')(f); var c = geom.getCoordinates(); switch (geom.getType()) { case "Polygon": c = [c]; // fallthrough case "MultiPolygon": var build = []; for (var i=0; i<c.length; i++) { for (var j=0; j<c[i].length; j++) { var b = []; for (var k=0; k<c[i][j].length; k++) { b.push( this.hvector_(c[i][j][k], h) ); } build.push(b); } } return { type:"MultiPolygon", feature: f, geom: build }; case "Point": return { type:"Point", feature: f, geom: this.hvector_(c,h) }; default: return {}; } }; /** Draw 3D feature * @private */ ol_layer_Vector3D.prototype.drawFeature3D_ = function(ctx, build) { var i,j, b, k; // Construct for (i=0; i<build.length; i++) { switch (build[i].type) { case "MultiPolygon": { for (j=0; j<build[i].geom.length; j++) { b = build[i].geom[j]; for (k=0; k < b.length; k++) { ctx.beginPath(); ctx.moveTo(b[k].p0[0], b[k].p0[1]); ctx.lineTo(b[k].p1[0], b[k].p1[1]); ctx.stroke(); } } break; } case "Point": { var g = build[i].geom; ctx.beginPath(); ctx.moveTo(g.p0[0], g.p0[1]); ctx.lineTo(g.p1[0], g.p1[1]); ctx.stroke(); break; } default: break; } } // Roof for (i=0; i<build.length; i++) { switch (build[i].type) { case "MultiPolygon": { ctx.beginPath(); for (j=0; j<build[i].geom.length; j++) { b = build[i].geom[j]; if (j==0) { ctx.moveTo(b[0].p1[0], b[0].p1[1]); for (k=1; k < b.length; k++) { ctx.lineTo(b[k].p1[0], b[k].p1[1]); } } else { ctx.moveTo(b[0].p1[0], b[0].p1[1]); for (k=b.length-2; k>=0; k--) { ctx.lineTo(b[k].p1[0], b[k].p1[1]); } } ctx.closePath(); } ctx.fill("evenodd"); ctx.stroke(); break; } case "Point": { b = build[i]; var t = b.feature.get('label'); if (t) { var p = b.geom.p1; var m = ctx.measureText(t); var h = Number (ctx.font.match(/\d+(\.\d+)?/g).join([])); ctx.fillRect (p[0]-m.width/2 -5, p[1]-h -5, m.width +10, h +10) ctx.strokeRect (p[0]-m.width/2 -5, p[1]-h -5, m.width +10, h +10) ctx.save() ctx.fillStyle = ol_color_asString(this._style.getText().getFill().getColor()); ctx.textAlign = 'center'; ctx.textBaseline = 'bottom'; ctx.fillText ( t, p[0], p[1] ); ctx.restore(); } break; } default: break; } } }; export default ol_layer_Vector3D