klf-200-api
Version:
This module provides a wrapper to the socket API of a Velux KLF-200 interface. You will need at least firmware 0.2.0.0.71 on your KLF interface for this library to work.
33 lines • 2.14 kB
JavaScript
export var InitializeSceneConfirmationStatus;
(function (InitializeSceneConfirmationStatus) {
InitializeSceneConfirmationStatus[InitializeSceneConfirmationStatus["OK"] = 0] = "OK";
InitializeSceneConfirmationStatus[InitializeSceneConfirmationStatus["EmptySystemTable"] = 1] = "EmptySystemTable";
InitializeSceneConfirmationStatus[InitializeSceneConfirmationStatus["OutOfStorage"] = 2] = "OutOfStorage";
})(InitializeSceneConfirmationStatus || (InitializeSceneConfirmationStatus = {}));
export var InitializeSceneNotificationStatus;
(function (InitializeSceneNotificationStatus) {
InitializeSceneNotificationStatus[InitializeSceneNotificationStatus["OK"] = 0] = "OK";
InitializeSceneNotificationStatus[InitializeSceneNotificationStatus["PartlyOK"] = 1] = "PartlyOK";
InitializeSceneNotificationStatus[InitializeSceneNotificationStatus["Error"] = 2] = "Error";
})(InitializeSceneNotificationStatus || (InitializeSceneNotificationStatus = {}));
export var RecordSceneStatus;
(function (RecordSceneStatus) {
RecordSceneStatus[RecordSceneStatus["OK"] = 0] = "OK";
RecordSceneStatus[RecordSceneStatus["RequestFailed"] = 1] = "RequestFailed";
RecordSceneStatus[RecordSceneStatus["NoProductStimulation"] = 2] = "NoProductStimulation";
RecordSceneStatus[RecordSceneStatus["OutOfStorage"] = 3] = "OutOfStorage";
})(RecordSceneStatus || (RecordSceneStatus = {}));
export var RenameSceneStatus;
(function (RenameSceneStatus) {
RenameSceneStatus[RenameSceneStatus["OK"] = 0] = "OK";
RenameSceneStatus[RenameSceneStatus["InvalidSceneIndex"] = 1] = "InvalidSceneIndex";
RenameSceneStatus[RenameSceneStatus["NameInUse"] = 2] = "NameInUse";
})(RenameSceneStatus || (RenameSceneStatus = {}));
export var ActivateSceneStatus;
(function (ActivateSceneStatus) {
ActivateSceneStatus[ActivateSceneStatus["OK"] = 0] = "OK";
ActivateSceneStatus[ActivateSceneStatus["InvalidParameter"] = 1] = "InvalidParameter";
ActivateSceneStatus[ActivateSceneStatus["RequestRejected"] = 2] = "RequestRejected";
})(ActivateSceneStatus || (ActivateSceneStatus = {}));
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;