kitchen-simulator
Version:
It is a kitchen simulator (self-contained micro-frontend).
40 lines (39 loc) • 2.2 kB
JavaScript
;
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _typeof = require("@babel/runtime/helpers/typeof");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
var _react = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _gridStreak = _interopRequireDefault(require("./grid-streak"));
function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function _interopRequireWildcard(e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, "default": e }; if (null === e || "object" != _typeof(e) && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (var _t in e) "default" !== _t && {}.hasOwnProperty.call(e, _t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, _t)) && (i.get || i.set) ? o(f, _t, i) : f[_t] = e[_t]); return f; })(e, t); }
var propsAreEqual = function propsAreEqual(oldScene, newScene) {
return oldScene.scene.width === newScene.scene.width && oldScene.scene.height === newScene.scene.height && oldScene.scene.grids === newScene.scene.grids;
};
var drawGrid = function drawGrid(_ref) {
var scene = _ref.scene;
var width = scene.width,
height = scene.height,
grids = scene.grids;
var renderedGrids = grids.entrySeq().map(function (_ref2) {
var _ref3 = (0, _slicedToArray2["default"])(_ref2, 2),
gridID = _ref3[0],
grid = _ref3[1];
return /*#__PURE__*/_react["default"].createElement(_gridStreak["default"], {
key: gridID,
width: width,
height: height,
grid: grid
});
}).toList();
return /*#__PURE__*/_react["default"].createElement("g", null, renderedGrids);
};
var Grids = /*#__PURE__*/(0, _react.memo)(drawGrid, propsAreEqual);
Grids.propTypes = {
scene: _propTypes["default"].object.isRequired
};
var _default = exports["default"] = Grids;
module.exports = exports.default;